Player Matchup

Merlin
Merlin
Ejck97
Merlin
Level 157
God Stats
5W - 11L
1,624 SR
Queue Stats
829W - 845L
1,553 Elo+
Solo
Kuzenbo
Kuzenbo
Jarrod97
Kuzenbo
Level 154
God Stats
18W - 21L
1,469 SR
Queue Stats
520W - 538L
1,640 Elo+
Solo
The Morrigan
The Morrigan
Nerusan64
The Morrigan
Level 120
God Stats
3W - 2L
1,715 SR
Queue Stats
140W - 123L
1,587 Elo+
Solo
King Arthur
King Arthur
Odranoel
King Arthur
Level 127
God Stats
1W - 5L
1,163 SR
Queue Stats
63W - 73L
1,511 Elo+
Party 1
Xbalanque
Xbalanque
Sernaco
Xbalanque
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,645 Elo+
Party 1
Team Averages
Level 136
1,494 SR
1,587 Elo+

VS

Team Averages
Level 139
1,403 SR
1,558 Elo+
Xbalanque
Xbalanque
ConRompopeLasCre
Xbalanque
Level 121
God Stats
4W - 3L
1,302 SR
Queue Stats
290W - 299L
1,557 Elo+
Solo
Cernunnos
Cernunnos
Vaunt
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
codenamealpha1
Thoth
Level 144
God Stats
2W - 4L
1,410 SR
Queue Stats
61W - 56L
1,582 Elo+
Solo
Pele
Pele
x CRASH TBC x
Pele
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 157L
1,615 Elo+
Solo
Osiris
Osiris
xLMx PR3D4TOR
Osiris
Level 143
God Stats
2W - 2L
1,304 SR
Queue Stats
322W - 352L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ejck97
Merlin
20
5 / 5 / 10
12,578
740
13,723
13,470
5,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Jarrod97
Kuzenbo
18
3 / 6 / 10
12,015
707
12,012
23,725
36,490
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Morrigan
Nerusan64
The Morrigan
18
4 / 6 / 10
11,555
680
13,154
13,527
5,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Odranoel
King Arthur
18
1 / 6 / 13
12,549
738
14,931
28,570
32,754
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Sernaco
Xbalanque
19
6 / 5 / 10
12,527
737
20,465
15,236
7,108
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
18
3 / 5 / 18
11,699
688
14,329
14,251
6,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
Vaunt
Cernunnos
20
4 / 2 / 16
12,443
732
14,440
16,448
8,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
13 / 2 / 13
14,352
844
32,359
14,921
7,014
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
7 / 5 / 12
12,407
730
10,226
20,453
9,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
1 / 5 / 20
11,471
675
11,077
20,337
23,888
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
107
19
Kills
28
28
Deaths
19
53
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
3
5
18
2.4
L
Merlin
Ejck97
Merlin
5
5
10
2
L
Kuzenbo
Jarrod97
Kuzenbo
3
6
10
1.33
L
The Morrigan
Nerusan64
The Morrigan
4
6
10
1.5
L
King Arthur
Odranoel
King Arthur
1
6
13
1.25
L
Xbalanque
Sernaco
Xbalanque
6
5
10
2.2
W
Cernunnos
Vaunt
Cernunnos
4
2
16
6
W
13
2
13
9.75
W
7
5
12
2.6
W
1
5
20
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,285
Damage
82,431
94,528
Taken
86,410
87,747
Mitigated
55,933
25,736
Healing
38,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
14,329
4,737
2,980
2,159
14,251
6,340
1,927
7,149
7,102
0
38,369
L
Merlin
Ejck97
Merlin
13,723
855
3,703
1,616
13,470
5,435
1,014
5,785
7,431
38,378
0
L
Kuzenbo
Jarrod97
Kuzenbo
12,012
3,466
3,806
4,091
23,725
36,490
255
9,693
13,565
17,175
0
L
The Morrigan
Nerusan64
The Morrigan
13,154
710
3,835
2,609
13,527
5,960
1,582
4,575
8,599
32,235
0
L
King Arthur
Odranoel
King Arthur
14,931
1,124
795
4,733
28,570
32,754
290
6,335
21,841
0
31,514
L
Xbalanque
Sernaco
Xbalanque
20,465
3,566
0
548
15,236
7,108
2,897
4,424
10,662
0
34,860
W
Cernunnos
Vaunt
Cernunnos
14,440
5,432
1,248
4,867
16,448
8,940
2,422
7,979
8,457
0
50,227
W
32,359
505
7,787
6,724
14,921
7,014
1,432
5,786
9,135
66,870
0
W
10,226
1,883
1,672
6,187
20,453
9,751
779
8,488
11,961
0
32,020
W
11,077
1,628
3,316
1,103
20,337
23,888
294
9,589
10,736
0
26,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,224
Gold Earned
62,372
164
Minions Killed
244
0
Camps Cleared
0
1,491,598
Distance Traveled
1,508,375
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,699
688
54
3
0
293,460
3
L
Merlin
12,578
740
54
3
0
290,591
8
L
Kuzenbo
12,015
707
8
0
0
298,739
2
L
The Morrigan
11,555
680
50
3
0
301,589
0
L
King Arthur
12,549
738
31
2
0
298,191
1
L
Xbalanque
12,527
737
21
1
0
302,488
0
W
Cernunnos
12,443
732
59
3
0
315,868
0
W
Thoth
14,352
844
76
4
0
317,566
0
W
Pele
12,407
730
31
2
0
288,700
0
W
Osiris
11,471
675
24
1
0
292,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role