Player Matchup

Ganesha
Ganesha
EdibleFlexSeal
Ganesha
Level 127
God Stats
2W - 3L
1,413 SR
Queue Stats
281W - 244L
1,626 Elo+
Party 3
Aphrodite
Aphrodite
HexWolfSorceress
Aphrodite
Level 89
God Stats
42W - 49L
1,643 SR
Queue Stats
44W - 51L
1,520 Elo+
Party 1
Hera
Hera
No_Love_06
Hera
Level 145
God Stats
18W - 10L
1,534 SR
Queue Stats
286W - 338L
1,485 Elo+
Party 1
Skadi
Skadi
Pretti_VenoM
Skadi
Level 160
God Stats
112W - 79L
1,532 SR
Queue Stats
927W - 936L
1,492 Elo+
Party 1
Awilix
Awilix
xShleem
Awilix
Level 147
God Stats
8W - 11L
1,648 SR
Queue Stats
456W - 452L
1,485 Elo+
Party 3
Team Averages
Level 134
1,554 SR
1,522 Elo+

VS

Team Averages
Level 138
1,557 SR
1,568 Elo+
Geb
Geb
I crispykream I
Geb
Level 160
God Stats
49W - 49L
1,651 SR
Queue Stats
780W - 777L
1,541 Elo+
Party 2
Achilles
Achilles
ISunWuBongI
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Nocturnal8904
Aphrodite
Level 146
God Stats
12W - 9L
1,695 SR
Queue Stats
169W - 162L
1,532 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Shivels15
Tsukuyomi
Level 147
God Stats
1W - 4L
1,440 SR
Queue Stats
626W - 626L
1,516 Elo+
Party 2
Cupid
Cupid
TTVBoonieDevin
Cupid
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 9
10,485
617
9,735
8,922
8,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
14
5 / 1 / 9
9,109
536
7,052
10,779
5,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 5
8,882
522
11,657
12,941
3,993
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 0 / 1
10,451
615
6,690
6,537
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
xShleem
Awilix
14
1 / 5 / 7
8,997
529
6,341
13,844
5,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 5
7,506
442
4,148
13,827
10,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
ISunWuBongI
Achilles
7
0 / 4 / 1
5,800
341
2,551
6,898
2,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Nocturnal8904
Aphrodite
13
4 / 3 / 3
7,819
460
10,797
11,944
5,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Shivels15
Tsukuyomi
12
4 / 6 / 2
7,766
457
13,599
17,100
6,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
6,340
373
650
5,925
878
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
19
Kills
8
9
Deaths
19
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
W
Aphrodite
5
1
9
9.5
L
0
3
5
0.83
L
Achilles
ISunWuBongI
Achilles
0
4
1
0.13
W
3
3
5
1.83
L
Aphrodite
Nocturnal8904
Aphrodite
4
3
3
1.83
W
8
0
1
8.5
L
Tsukuyomi
Shivels15
Tsukuyomi
4
6
2
0.83
L
0
3
0
0
W
Awilix
xShleem
Awilix
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,475
Damage
31,745
53,023
Taken
55,694
25,642
Mitigated
25,655
23,473
Healing
23,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,735
905
0
2,000
8,922
8,163
1,355
1,609
7,094
69,362
0
W
Aphrodite
7,052
512
6,967
6,681
10,779
5,105
744
2,837
7,774
32,081
0
L
4,148
279
0
2,541
13,827
10,475
0
7,647
6,180
18,439
0
L
Achilles
ISunWuBongI
Achilles
2,551
1,134
0
2,086
6,898
2,376
0
3,892
3,006
0
15,046
W
11,657
1,879
422
3,079
12,941
3,993
588
3,540
9,025
43,818
0
L
Aphrodite
Nocturnal8904
Aphrodite
10,797
293
6,643
6,829
11,944
5,189
0
6,938
5,006
51,134
0
W
6,690
2,802
0
1,210
6,537
2,793
5,648
1,468
5,001
0
54,261
L
Tsukuyomi
Shivels15
Tsukuyomi
13,599
2,535
0
3,412
17,100
6,737
0
8,101
8,999
0
39,672
L
650
142
24
2,398
5,925
878
0
1,866
4,059
0
20,828
W
Awilix
xShleem
Awilix
6,341
2,379
0
3,114
13,844
5,588
105
4,659
9,029
0
45,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,924
Gold Earned
35,231
444
Minions Killed
266
0
Camps Cleared
0
1,649,027
Distance Traveled
1,270,716
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,485
617
102
6
0
309,077
1
W
Aphrodite
9,109
536
62
4
0
368,396
0
L
Geb
7,506
442
18
1
0
341,973
2
L
Achilles
5,800
341
20
1
0
148,644
0
W
Hera
8,882
522
66
4
0
341,751
9
L
Aphrodite
7,819
460
115
7
0
320,643
4
W
Skadi
10,451
615
104
6
0
315,217
1
L
Tsukuyomi
7,766
457
61
4
0
316,170
2
L
Cupid
6,340
373
52
3
0
143,286
2
W
Awilix
8,997
529
110
6
0
314,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role