Player Matchup

Kuzenbo
Kuzenbo
BiejoMegnum132
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 145L
1,161 Elo+
Solo
Yemoja
Yemoja
Clarinetta
Yemoja
Level 29
God Stats
44W - 65L
1,407 SR
Queue Stats
62W - 90L
1,393 Elo+
Solo
Chiron
Chiron
INSANE_HITMAN_28
Chiron
Level 24
God Stats
17W - 7L
1,890 SR
Queue Stats
24W - 25L
1,190 Elo+
Solo
Bastet
Bastet
QShadowPhoenix
Bastet
Level 22
God Stats
38W - 37L
1,527 SR
Queue Stats
153W - 145L
1,338 Elo+
Solo
Nu Wa
Nu Wa
xXOiEuSouGokuXx
Nu Wa
Level 18
God Stats
45W - 40L
1,655 SR
Queue Stats
814W - 864L
1,343 Elo+
Solo
Team Averages
Level 22
1,596 SR
1,285 Elo+

VS

Team Averages
Level 11
1,350 SR
1,107 Elo+
Thanatos
Thanatos
Bee-pu
Thanatos
Level 6
God Stats
0W - 11L
1,162 SR
Queue Stats
0W - 11L
1,092 Elo+
Party 1
Discordia
Discordia
LovelyLove0408
Discordia
Level 15
God Stats
2W - 5L
1,389 SR
Queue Stats
52W - 76L
1,149 Elo+
Solo
Baron Samedi
Baron Samedi
SamPi635
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,056 Elo+
Party 1
Fenrir
Fenrir
UnknownRaider
Fenrir
Level 8
God Stats
6W - 14L
1,198 SR
Queue Stats
9W - 23L
1,217 Elo+
Solo
Cthulhu
Cthulhu
trentin926
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,021 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 22
11,575
965
14,996
19,664
12,499
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
Clarinetta
Yemoja
18
3 / 4 / 22
12,072
1,006
12,319
15,501
6,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
18 / 2 / 21
14,464
1,205
30,216
12,910
5,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 0 / 28
12,896
1,075
9,811
14,146
7,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
12 / 0 / 24
14,226
1,186
28,930
5,558
2,327
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bee-pu
Thanatos
17
6 / 9 / 6
12,091
1,008
13,788
20,319
8,379
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
LovelyLove0408
Discordia
16
1 / 7 / 9
10,321
860
5,392
12,681
4,492
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baron Samedi
SamPi635
Baron Samedi
17
5 / 8 / 6
11,630
969
19,929
17,613
9,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 8 / 7
10,823
902
10,035
22,982
10,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cthulhu
trentin926
Cthulhu
17
0 / 15 / 9
10,574
881
14,248
35,635
29,306
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
50
45
Kills
13
13
Deaths
47
117
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bee-pu
Thanatos
6
9
6
1
W
5
7
22
2.29
W
Yemoja
Clarinetta
Yemoja
3
4
22
3.5
W
18
2
21
14.25
L
Discordia
LovelyLove0408
Discordia
1
7
9
0.79
W
7
0
28
21
L
Baron Samedi
SamPi635
Baron Samedi
5
8
6
1
L
1
8
7
0.56
L
Cthulhu
trentin926
Cthulhu
0
15
9
0.3
W
12
0
24
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,272
Damage
63,392
67,779
Taken
109,230
34,511
Mitigated
62,706
14,749
Healing
14,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bee-pu
Thanatos
13,788
2,997
0
8,794
20,319
8,379
0
11,162
9,157
65
36,381
W
14,996
6,173
0
0
19,664
12,499
0
9,844
9,820
18,243
0
W
Yemoja
Clarinetta
Yemoja
12,319
1,935
3,834
1,637
15,501
6,989
0
11,639
3,862
21,460
0
W
30,216
22,851
1,910
4,066
12,910
5,124
0
6,707
6,203
0
57,086
L
Discordia
LovelyLove0408
Discordia
5,392
838
0
0
12,681
4,492
0
7,505
5,176
17,508
0
W
9,811
4,359
0
401
14,146
7,572
0
9,128
5,018
0
14,473
L
Baron Samedi
SamPi635
Baron Samedi
19,929
2,780
1,471
1,251
17,613
9,747
0
8,580
9,033
42,668
0
L
10,035
1,725
0
459
22,982
10,782
0
12,847
10,135
0
34,351
L
Cthulhu
trentin926
Cthulhu
14,248
1,359
1,623
812
35,635
29,306
0
16,151
19,484
43,849
0
W
28,930
9,739
559
2,342
5,558
2,327
0
2,251
3,307
56,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,233
Gold Earned
55,439
168
Minions Killed
211
2
Camps Cleared
1
986,254
Distance Traveled
955,002
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,091
1,008
38
3
0
196,349
0
W
Kuzenbo
11,575
965
8
1
0
212,005
4
W
Yemoja
12,072
1,006
19
2
1
152,518
0
W
Chiron
14,464
1,205
77
6
1
179,282
0
L
Discordia
10,321
860
17
1
0
176,168
0
W
Bastet
12,896
1,075
8
1
0
238,454
0
L
Baron Samedi
11,630
969
47
4
0
181,734
0
L
Fenrir
10,823
902
48
4
1
224,735
0
L
Cthulhu
10,574
881
61
5
0
176,016
3
W
Nu Wa
14,226
1,186
56
5
0
203,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role