Player Matchup

Ah Puch
Ah Puch
Hancho2k
Ah Puch
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 7L
1,521 Elo+
Party 1
Ymir
Ymir
High Knights
Ymir
Level 79
God Stats
3W - 2L
1,515 SR
Queue Stats
150W - 193L
1,442 Elo+
Party 1
Arachne
Arachne
Uthio10
Arachne
Level 77
God Stats
10W - 15L
1,348 SR
Queue Stats
124W - 178L
1,383 Elo+
Party 1
Team Averages
Level 62
1,454 SR
1,449 Elo+

VS

Team Averages
Level 53
1,474 SR
1,481 Elo+
Fenrir
Fenrir
HodgkinsLymph69
Fenrir
Level 61
God Stats
8W - 14L
1,432 SR
Queue Stats
128W - 177L
1,465 Elo+
Solo
Achilles
Achilles
RAGING_OFFICER
Achilles
Level 69
God Stats
4W - 11L
1,290 SR
Queue Stats
149W - 151L
1,536 Elo+
Party 2
Zeus
Zeus
adambomb247
Zeus
Level 28
God Stats
13W - 18L
1,701 SR
Queue Stats
937W - 920L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hancho2k
Ah Puch
10
6 / 2 / 1
6,882
983
3,799
3,345
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 5
5,535
791
1,390
4,611
3,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
Uthio10
Arachne
9
2 / 1 / 4
6,074
868
2,987
4,093
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
4,329
618
32
756
223
Boots

Boots

+6%
Movement Speed

Achilles
9
2 / 4 / 1
5,717
817
3,605
6,398
3,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 3 / 1
5,393
770
4,950
4,356
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
8
Kills
3
4
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Hancho2k
Ah Puch
6
2
1
3.25
W
0
1
5
2.5
L
0
1
0
0
L
Achilles
2
4
1
0.63
W
Arachne
Uthio10
Arachne
2
1
4
4
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,176
Damage
8,587
12,049
Taken
11,510
5,767
Mitigated
4,586
2,177
Healing
1,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Hancho2k
Ah Puch
3,799
137
0
206
3,345
1,012
515
1,565
1,677
17,075
0
W
1,390
493
0
250
4,611
3,490
124
1,697
2,737
17,319
1,104
L
32
0
0
32
756
223
0
394
320
0
1,355
L
Achilles
3,605
1,051
0
342
6,398
3,159
0
2,244
3,972
0
14,226
W
Arachne
Uthio10
Arachne
2,987
1,704
0
1,721
4,093
1,265
199
1,327
2,605
0
12,032
L
4,950
325
0
692
4,356
1,204
0
2,126
2,042
18,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,491
Gold Earned
15,439
89
Minions Killed
65
0
Camps Cleared
0
398,002
Distance Traveled
233,087
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,882
983
43
6
0
126,644
0
W
Ymir
5,535
791
22
3
0
111,874
1
L
Fenrir
4,329
618
2
0
0
14,911
0
L
Achilles
5,717
817
23
3
0
108,404
1
W
Arachne
6,074
868
24
3
0
159,484
1
L
Zeus
5,393
770
40
6
0
109,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role