Player Matchup

Bastet
Bastet
Ipie54
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Artio
Artio
Keefers5782
Artio
Level 27
God Stats
8W - 6L
1,669 SR
Queue Stats
26W - 22L
1,560 Elo+
Solo
Agni
Agni
XANTH870
Agni
Level 27
God Stats
4W - 5L
1,225 SR
Queue Stats
400W - 347L
1,558 Elo+
Solo
Danzaburou
Danzaburou
gamerchris80
Danzaburou
Level 28
God Stats
18W - 17L
1,549 SR
Queue Stats
126W - 114L
1,522 Elo+
Solo
Cernunnos
Cernunnos
rusharcher7
Cernunnos
Level 28
God Stats
1W - 1L
1,495 SR
Queue Stats
9W - 12L
1,555 Elo+
Party 3
Team Averages
Level 27
1,488 SR
1,539 Elo+

VS

Team Averages
Level 14
1,641 SR
1,607 Elo+
Guan Yu
Guan Yu
ObnoxiousKami
Guan Yu
Level 14
God Stats
1W - 0L
1,835 SR
Queue Stats
8W - 2L
1,695 Elo+
Party 2
Cupid
Cupid
SNEEĎ
Cupid
Level 12
God Stats
4W - 1L
1,926 SR
Queue Stats
78W - 43L
1,695 Elo+
Party 2
Aphrodite
Aphrodite
Sacksofwine
Aphrodite
Level 4
God Stats
2W - 0L
1,404 SR
Queue Stats
2W - 1L
1,727 Elo+
Solo
Nu Wa
Nu Wa
USS LGBTQ
Nu Wa
Level 17
God Stats
15W - 12L
1,500 SR
Queue Stats
357W - 333L
1,477 Elo+
Party 1
Nemesis
Nemesis
mattiej
Nemesis
Level 23
God Stats
15W - 10L
1,540 SR
Queue Stats
623W - 610L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ipie54
Bastet
12
1 / 6 / 3
7,208
451
2,403
13,527
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 4 / 10
8,129
508
6,680
16,708
13,373
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
13
0 / 5 / 2
7,861
491
8,204
7,261
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
gamerchris80
Danzaburou
13
11 / 5 / 2
9,205
575
12,236
16,206
5,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
rusharcher7
Cernunnos
13
6 / 5 / 2
8,057
504
11,095
11,279
6,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
2 / 4 / 4
8,362
523
3,685
12,420
10,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
SNEEĎ
Cupid
17
15 / 1 / 4
11,127
695
19,421
14,140
6,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
Sacksofwine
Aphrodite
12
2 / 3 / 11
8,086
505
6,357
10,281
5,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
USS LGBTQ
Nu Wa
12
2 / 8 / 10
8,121
508
10,256
11,223
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
mattiej
Nemesis
12
3 / 5 / 5
8,649
541
4,780
9,387
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
20
Kills
24
25
Deaths
21
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bastet
Ipie54
Bastet
1
6
3
0.42
L
2
4
10
1.75
W
Guan Yu
2
4
4
1
W
Cupid
SNEEĎ
Cupid
15
1
4
17
W
Aphrodite
Sacksofwine
Aphrodite
2
3
11
2.5
W
Nu Wa
USS LGBTQ
Nu Wa
2
8
10
0.88
L
Agni
0
5
2
0.2
L
Danzaburou
gamerchris80
Danzaburou
11
5
2
2.4
W
Nemesis
mattiej
Nemesis
3
5
5
1.1
L
Cernunnos
rusharcher7
Cernunnos
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,618
Damage
44,499
64,981
Taken
57,451
32,279
Mitigated
28,850
18,357
Healing
21,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Ipie54
Bastet
2,403
806
0
4,324
13,527
4,098
0
1,646
11,881
0
40,316
L
6,680
925
861
4,586
16,708
13,373
0
5,937
10,721
17,690
0
W
Guan Yu
3,685
276
910
4,584
12,420
10,689
519
2,060
10,266
0
36,518
W
Cupid
SNEEĎ
Cupid
19,421
11,953
739
5,722
14,140
6,241
3,168
4,721
9,137
0
65,558
W
Aphrodite
Sacksofwine
Aphrodite
6,357
1,225
3,291
3,984
10,281
5,276
1,133
4,205
5,994
15,580
0
W
Nu Wa
USS LGBTQ
Nu Wa
10,256
2,262
753
1,429
11,223
2,917
1,521
1,684
9,477
40,439
0
L
Agni
8,204
569
0
793
7,261
2,569
53
1,245
5,991
49,658
0
L
Danzaburou
gamerchris80
Danzaburou
12,236
6,099
0
7,314
16,206
5,864
1,706
6,137
10,044
0
48,732
W
Nemesis
mattiej
Nemesis
4,780
2,184
0
365
9,387
3,727
672
1,680
7,693
0
34,294
L
Cernunnos
rusharcher7
Cernunnos
11,095
5,659
0
479
11,279
6,375
794
1,648
9,456
0
41,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,460
Gold Earned
44,345
336
Minions Killed
352
0
Camps Cleared
0
1,390,881
Distance Traveled
1,501,649
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,208
451
63
4
0
286,455
1
L
Artio
8,129
508
24
2
0
287,713
7
W
Guan Yu
8,362
523
79
5
0
307,064
1
W
Cupid
11,127
695
114
7
0
323,945
2
W
Aphrodite
8,086
505
27
2
0
307,260
0
W
Nu Wa
8,121
508
61
4
0
262,684
0
L
Agni
7,861
491
99
6
0
289,966
4
L
Danzaburou
9,205
575
77
5
0
261,889
0
W
Nemesis
8,649
541
71
4
0
300,696
5
L
Cernunnos
8,057
504
73
5
0
264,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role