Player Matchup

Danzaburou
Danzaburou
MrBones02
Danzaburou
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 31L
1,621 Elo+
Party 2
Zhong Kui
Zhong Kui
PedroLEDRO
Zhong Kui
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 7L
1,652 Elo+
Party 2
Tyr
Tyr
godlychap
Tyr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 25L
1,652 Elo+
Party 2
Team Averages
Level 61
1,500 SR
1,642 Elo+

VS

Team Averages
Level 57
1,423 SR
1,492 Elo+
Bellona
Bellona
Call It A Curse
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 35L
1,264 Elo+
Party 1
Khepri
Khepri
Darkangel123430
Khepri
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
224W - 133L
1,712 Elo+
Party 1
Hou Yi
Hou Yi
desvio_mandado
Hou Yi
Level 4
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrBones02
Danzaburou
13
10 / 1 / 6
11,340
810
15,392
9,690
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zhong Kui
PedroLEDRO
Zhong Kui
14
5 / 2 / 9
10,243
732
12,186
9,256
5,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 13
10,224
730
9,705
11,895
7,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
9,761
697
4,637
18,432
12,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 4 / 1
8,841
632
5,897
12,214
13,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 10 / 2
7,922
566
2,156
12,138
4,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
18
Kills
4
4
Deaths
18
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
1
4
1
0.38
W
Danzaburou
MrBones02
Danzaburou
10
1
6
13
W
Zhong Kui
PedroLEDRO
Zhong Kui
5
2
9
4.75
L
0
10
2
0.1
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,283
Damage
12,690
30,841
Taken
42,784
17,044
Mitigated
29,684
11,637
Healing
2,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,637
1,538
0
58
18,432
12,281
55
5,008
13,424
0
21,609
L
5,897
328
804
1,179
12,214
13,326
0
3,903
8,311
36,133
0
W
Danzaburou
MrBones02
Danzaburou
15,392
4,658
0
3,179
9,690
3,588
1,101
2,798
6,892
0
45,402
W
Zhong Kui
PedroLEDRO
Zhong Kui
12,186
1,172
0
4,089
9,256
5,769
1,079
1,416
7,840
54,464
0
L
2,156
2,106
0
0
12,138
4,077
461
3,283
8,855
0
10,859
W
9,705
1,667
0
4,369
11,895
7,687
1,187
1,748
10,147
0
39,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,807
Gold Earned
26,524
178
Minions Killed
110
0
Camps Cleared
0
742,682
Distance Traveled
686,236
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,761
697
35
3
0
237,346
0
L
Khepri
8,841
632
49
4
0
251,053
2
W
Danzaburou
11,340
810
44
3
0
242,185
0
W
Zhong Kui
10,243
732
74
5
0
225,972
0
L
Hou Yi
7,922
566
26
2
0
197,837
0
W
Tyr
10,224
730
60
4
0
274,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role