Player Matchup

Awilix
Awilix
Donger RL
Awilix
Level 28
God Stats
23W - 14L
1,680 SR
Queue Stats
307W - 318L
1,493 Elo+
Party 1
Guan Yu
Guan Yu
OGSaladTossa
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 41L
1,665 Elo+
Party 1
Athena
Athena
RealBigFox
Athena
Level 28
God Stats
15W - 11L
1,648 SR
Queue Stats
176W - 200L
1,563 Elo+
Solo
Rama
Rama
Whirlydiirly
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 35L
1,627 Elo+
Party 1
Persephone
Persephone
jokerpoletto
Persephone
Level 11
God Stats
1W - 0L
1,290 SR
Queue Stats
3W - 5L
1,638 Elo+
Solo
Team Averages
Level 20
1,524 SR
1,597 Elo+

VS

Team Averages
Level 12
1,575 SR
1,556 Elo+
Apollo
Apollo
Fatherchrimbus10
Apollo
Level 14
God Stats
6W - 5L
1,828 SR
Queue Stats
55W - 52L
1,519 Elo+
Solo
Hel
Hel
HairoNoJiren
Hel
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,635 Elo+
Solo
Kukulkan
Kukulkan
KoiTensaii
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,539 Elo+
Solo
Pele
Pele
XDonyellX
Pele
Level 24
God Stats
2W - 3L
1,596 SR
Queue Stats
93W - 87L
1,591 Elo+
Solo
Susano
Susano
YT TryStocks
Susano
Level 8
God Stats
6W - 11L
1,450 SR
Queue Stats
8W - 14L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Donger RL
Awilix
18
11 / 4 / 4
12,264
557
12,002
16,490
7,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
OGSaladTossa
Guan Yu
20
13 / 1 / 7
13,176
599
19,220
20,802
28,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
RealBigFox
Athena
16
4 / 3 / 10
10,967
499
9,950
21,228
22,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
7 / 4 / 7
12,670
576
13,464
16,219
7,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Persephone
jokerpoletto
Persephone
15
3 / 6 / 7
10,408
473
6,289
10,950
4,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 4
11,916
542
15,729
21,040
9,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
5 / 10 / 1
11,212
510
5,928
17,676
6,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
KoiTensaii
Kukulkan
14
1 / 6 / 2
8,402
382
4,115
9,865
2,486
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pele
17
5 / 11 / 4
10,846
493
17,756
21,611
11,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
13
1 / 5 / 4
8,757
398
3,334
11,827
8,092
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
38
Kills
18
18
Deaths
39
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Awilix
Donger RL
Awilix
11
4
4
3.25
L
6
7
4
1.14
L
5
10
1
0.55
L
Kukulkan
KoiTensaii
Kukulkan
1
6
2
0.33
W
Guan Yu
OGSaladTossa
Guan Yu
13
1
7
16.5
W
Athena
RealBigFox
Athena
4
3
10
3
W
7
4
7
2.63
L
Pele
5
11
4
0.64
L
Susano
1
5
4
0.6
W
Persephone
jokerpoletto
Persephone
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,925
Damage
46,862
85,689
Taken
82,019
70,479
Mitigated
38,317
23,144
Healing
15,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Donger RL
Awilix
12,002
6,053
0
1,000
16,490
7,992
75
1,447
14,983
0
77,338
L
15,729
10,234
0
5,092
21,040
9,486
3,112
4,320
16,700
0
91,564
L
5,928
308
2,123
5,223
17,676
6,413
142
3,821
13,591
40,818
0
L
Kukulkan
KoiTensaii
Kukulkan
4,115
1,009
0
0
9,865
2,486
455
434
9,391
16,193
0
W
Guan Yu
OGSaladTossa
Guan Yu
19,220
2,138
1,812
9,737
20,802
28,199
844
2,635
18,019
0
89,432
W
Athena
RealBigFox
Athena
9,950
3,805
0
3,953
21,228
22,481
423
3,027
18,149
41,707
0
W
13,464
9,672
0
6,397
16,219
7,378
5,312
1,679
14,524
0
86,884
L
Pele
17,756
6,602
0
2,880
21,611
11,840
0
6,077
15,362
0
68,693
L
Susano
3,334
234
0
0
11,827
8,092
838
1,061
10,736
0
30,101
W
Persephone
jokerpoletto
Persephone
6,289
1,168
0
245
10,950
4,429
1,044
979
9,969
44,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,485
Gold Earned
51,133
550
Minions Killed
350
0
Camps Cleared
0
2,053,427
Distance Traveled
1,765,294
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,264
557
120
5
0
423,311
1
L
Apollo
11,916
542
121
6
0
374,913
2
L
Hel
11,212
510
71
3
0
347,537
1
L
Kukulkan
8,402
382
29
1
0
294,123
0
W
Guan Yu
13,176
599
171
8
0
475,517
9
W
Athena
10,967
499
49
2
0
445,455
8
W
Rama
12,670
576
134
6
0
359,704
3
L
Pele
10,846
493
90
4
0
380,792
2
L
Susano
8,757
398
39
2
0
367,929
0
W
Persephone
10,408
473
76
3
0
349,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role