Player Matchup

Neith
Neith
Calamay
Neith
Level 49
God Stats
19W - 18L
1,762 SR
Queue Stats
28W - 34L
1,503 Elo+
Party 1
Chaac
Chaac
RealtorRampage
Chaac
Level 146
God Stats
19W - 19L
1,291 SR
Queue Stats
105W - 96L
1,618 Elo+
Party 1
Vulcan
Vulcan
TheWisestSage
Vulcan
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 86L
1,564 Elo+
Party 1
Team Averages
Level 113
1,518 SR
1,562 Elo+

VS

Team Averages
Level 116
1,474 SR
1,319 Elo+
Sylvanus
Sylvanus
NIZeckO
Sylvanus
Level 156
God Stats
34W - 30L
1,690 SR
Queue Stats
164W - 156L
1,582 Elo+
Party 2
Medusa
Medusa
Niz_Dogg
Medusa
Level 105
God Stats
2W - 4L
1,268 SR
Queue Stats
9W - 20L
919 Elo+
Party 2
Eset
Eset
Pist0LPakinPete
Eset
Level 88
God Stats
10W - 12L
1,465 SR
Queue Stats
24W - 29L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Calamay
Neith
15
2 / 7 / 4
11,425
601
10,807
15,385
5,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 6 / 8
11,375
599
14,069
18,828
18,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
7 / 6 / 2
12,852
676
13,444
13,044
4,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
NIZeckO
Sylvanus
15
0 / 2 / 13
12,604
663
6,905
20,980
24,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Niz_Dogg
Medusa
18
13 / 1 / 5
14,222
749
16,032
13,425
7,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 7 / 7
12,416
653
15,420
15,950
7,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
10
Kills
19
19
Deaths
10
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
Calamay
Neith
2
7
4
0.57
W
Sylvanus
NIZeckO
Sylvanus
0
2
13
3.25
W
Medusa
Niz_Dogg
Medusa
13
1
5
15.5
W
6
7
7
1.36
L
1
6
8
0.83
L
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,320
Damage
38,357
47,257
Taken
50,355
29,578
Mitigated
38,903
10,291
Healing
20,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Calamay
Neith
10,807
3,929
0
3,930
15,385
5,903
706
5,866
9,227
0
53,185
W
Sylvanus
NIZeckO
Sylvanus
6,905
996
4,663
6,919
20,980
24,789
171
5,707
14,825
22,964
0
W
Medusa
Niz_Dogg
Medusa
16,032
6,144
0
4,852
13,425
7,106
2,460
2,072
11,241
0
78,937
W
15,420
1,597
1,439
2,413
15,950
7,008
519
4,848
10,789
54,432
0
L
14,069
2,612
1,079
4,401
18,828
18,816
0
9,111
9,454
0
52,519
L
13,444
6,052
0
881
13,044
4,859
780
6,693
6,101
37,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,652
Gold Earned
39,242
203
Minions Killed
196
0
Camps Cleared
0
991,971
Distance Traveled
1,031,072
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,425
601
87
5
0
310,006
0
W
Sylvanus
12,604
663
21
1
0
354,437
3
W
Medusa
14,222
749
90
5
0
382,705
1
W
Eset
12,416
653
85
4
0
293,930
0
L
Chaac
11,375
599
57
3
0
342,908
1
L
Vulcan
12,852
676
59
3
0
339,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role