Player Matchup

Yemoja
Yemoja
CelestialJoy
Yemoja
Level 13
God Stats
7W - 10L
1,623 SR
Queue Stats
9W - 14L
1,405 Elo+
Party 2
Awilix
Awilix
Gerarr08
Awilix
Level 48
God Stats
2W - 3L
1,577 SR
Queue Stats
95W - 102L
1,404 Elo+
Solo
Hou Yi
Hou Yi
Turbro123
Hou Yi
Level 42
God Stats
10W - 17L
1,430 SR
Queue Stats
172W - 189L
1,403 Elo+
Party 2
Cthulhu
Cthulhu
harryt2
Cthulhu
Level 22
God Stats
41W - 46L
1,493 SR
Queue Stats
42W - 59L
1,374 Elo+
Party 2
Merlin
Merlin
supercoolgod
Merlin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,508 Elo+
Party 2
Team Averages
Level 41
1,524 SR
1,419 Elo+

VS

Team Averages
Level 71
1,581 SR
1,482 Elo+
Mercury
Mercury
TannerFromSchool
Mercury
Level 27
God Stats
62W - 49L
1,609 SR
Queue Stats
184W - 180L
1,401 Elo+
Party 1
Rama
Rama
ThomGaiden
Rama
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
distantsage
Ymir
Level 106
God Stats
45W - 40L
1,465 SR
Queue Stats
382W - 377L
1,484 Elo+
Party 1
Set
Set
kukulkan234
Set
Level 126
God Stats
4W - 0L
1,833 SR
Queue Stats
216W - 193L
1,439 Elo+
Party 3
Ra
Ra
tyeckels
Ra
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 23L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 2 / 0
5,169
431
1,126
3,320
1,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Awilix
Gerarr08
Awilix
9
2 / 1 / 1
5,618
468
1,038
6,338
1,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
Turbro123
Hou Yi
9
0 / 2 / 0
5,088
424
2,230
7,066
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
harryt2
Cthulhu
10
2 / 2 / 0
5,636
470
5,345
8,882
8,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
9
0 / 4 / 2
5,094
425
3,889
5,124
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
6,865
572
2,996
5,410
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 0 / 2
6,380
532
3,693
4,180
1,232
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 3
6,854
571
2,138
4,218
2,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 0
8,223
685
6,004
9,209
4,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 1 / 3
7,137
595
4,359
6,045
2,301
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
11
11
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
0
0
L
Awilix
Gerarr08
Awilix
2
1
1
2.5
W
4
1
2
5
W
1
0
2
2
L
Hou Yi
Turbro123
Hou Yi
0
2
0
0
W
3
0
3
4.5
L
Cthulhu
harryt2
Cthulhu
2
2
0
1
W
2
2
0
1
L
Merlin
0
4
2
0.25
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,628
Damage
19,190
30,730
Taken
29,062
14,949
Mitigated
12,627
8,030
Healing
11,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,126
168
697
561
3,320
1,319
0
247
3,073
10,568
0
L
Awilix
Gerarr08
Awilix
1,038
151
0
268
6,338
1,963
0
2,243
4,095
0
22,553
W
2,996
2,341
0
2,302
5,410
1,658
692
1,005
4,243
0
31,052
W
3,693
2,973
0
1,685
4,180
1,232
696
536
3,629
0
33,183
L
Hou Yi
Turbro123
Hou Yi
2,230
723
0
2,922
7,066
1,719
0
801
6,265
0
28,188
W
2,138
46
0
1,500
4,218
2,761
0
1,097
3,097
21,202
0
L
Cthulhu
harryt2
Cthulhu
5,345
1,086
0
3,082
8,882
8,259
0
0
8,882
23,406
0
W
6,004
2,798
0
3,495
9,209
4,675
20
4,384
4,275
0
47,904
L
Merlin
3,889
141
0
500
5,124
1,689
378
3,206
1,918
19,813
0
W
4,359
684
325
2,338
6,045
2,301
478
2,293
3,458
49,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,605
Gold Earned
35,459
197
Minions Killed
367
0
Camps Cleared
0
1,091,124
Distance Traveled
1,120,910
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,169
431
20
2
0
182,523
0
L
Awilix
5,618
468
43
4
0
256,871
2
W
Mercury
6,865
572
65
5
0
261,255
1
W
Rama
6,380
532
76
6
0
209,660
2
L
Hou Yi
5,088
424
51
4
0
204,773
3
W
Ymir
6,854
571
27
2
0
203,410
1
L
Cthulhu
5,636
470
45
4
0
216,794
0
W
Set
8,223
685
102
9
0
200,863
3
L
Merlin
5,094
425
38
3
0
230,163
1
W
Ra
7,137
595
97
8
0
245,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role