Player Matchup

Horus
Horus
Chiralist
Horus
Level 105
God Stats
1W - 2L
1,354 SR
Queue Stats
146W - 162L
1,531 Elo+
Party 2
Da Ji
Da Ji
SeanHeigi
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 137L
1,421 Elo+
Party 2
Merlin
Merlin
Tito2k
Merlin
Level 25
God Stats
2W - 3L
1,641 SR
Queue Stats
40W - 34L
1,576 Elo+
Party 2
Team Averages
Level 53
1,498 SR
1,509 Elo+

VS

Team Averages
Level 57
1,582 SR
1,522 Elo+
Baron Samedi
Baron Samedi
SturdyLyric28
Baron Samedi
Level 63
God Stats
26W - 32L
1,425 SR
Queue Stats
422W - 510L
1,463 Elo+
Party 1
Fenrir
Fenrir
Tanjiro Kamado2
Fenrir
Level 22
God Stats
27W - 36L
1,513 SR
Queue Stats
254W - 339L
1,498 Elo+
Party 1
Hades
Hades
l Shusui l
Hades
Level 87
God Stats
38W - 18L
1,808 SR
Queue Stats
508W - 561L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Chiralist
Horus
9
0 / 2 / 0
5,720
572
3,211
8,752
4,984
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
SeanHeigi
Da Ji
8
0 / 7 / 0
5,742
574
2,662
8,425
3,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Tito2k
Merlin
9
0 / 2 / 0
5,844
584
4,919
3,928
1,152
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SturdyLyric28
Baron Samedi
11
6 / 0 / 5
7,567
757
4,362
3,825
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 0 / 7
7,129
713
4,172
5,315
1,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
10
2 / 0 / 8
6,809
681
7,448
7,009
5,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
11
11
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Horus
Chiralist
Horus
0
2
0
0
L
Da Ji
SeanHeigi
Da Ji
0
7
0
0
W
Baron Samedi
SturdyLyric28
Baron Samedi
6
0
5
8.5
W
3
0
7
6.5
L
Merlin
Tito2k
Merlin
0
2
0
0
W
Hades
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,792
Damage
15,982
21,105
Taken
16,149
9,437
Mitigated
8,650
4,671
Healing
6,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Chiralist
Horus
3,211
1,382
1,128
2,352
8,752
4,984
0
4,726
3,850
0
7,629
L
Da Ji
SeanHeigi
Da Ji
2,662
477
0
482
8,425
3,301
0
4,419
3,828
0
16,192
W
Baron Samedi
SturdyLyric28
Baron Samedi
4,362
130
1,218
798
3,825
1,429
115
1,143
2,682
19,107
0
W
4,172
770
905
767
5,315
1,946
0
1,689
3,626
0
10,844
L
Merlin
Tito2k
Merlin
4,919
460
123
586
3,928
1,152
0
2,299
1,573
24,963
0
W
Hades
7,448
468
368
2,443
7,009
5,275
176
2,111
4,898
25,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,306
Gold Earned
21,505
79
Minions Killed
96
0
Camps Cleared
0
471,646
Distance Traveled
545,296
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,720
572
16
2
0
191,423
4
L
Da Ji
5,742
574
25
3
0
139,785
2
W
Baron Samedi
7,567
757
30
3
0
178,380
1
W
Fenrir
7,129
713
19
2
0
185,120
0
L
Merlin
5,844
584
38
4
0
140,438
0
W
Hades
6,809
681
47
5
0
181,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role