Player Matchup

Tsukuyomi
Tsukuyomi
DaLordEzine
Tsukuyomi
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
255W - 286L
1,528 Elo+
Party 1
Rama
Rama
NierCevil
Rama
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,779 Elo+
Party 2
Mulan
Mulan
OpticalRecon
Mulan
Level 7
God Stats
19W - 10L
1,583 SR
Queue Stats
298W - 196L
1,795 Elo+
Party 2
Sobek
Sobek
Snozziez202
Sobek
Level 27
God Stats
4W - 6L
1,394 SR
Queue Stats
104W - 106L
1,542 Elo+
Party 1
Chang'e
Chang'e
dsjsbscs
Chang'e
Level 105
God Stats
4W - 0L
1,745 SR
Queue Stats
59W - 41L
1,671 Elo+
Party 2
Team Averages
Level 34
1,544 SR
1,663 Elo+

VS

Team Averages
Level 20
1,586 SR
1,585 Elo+
Jing Wei
Jing Wei
AntiSaint96
Jing Wei
Level 16
God Stats
0W - 1L
1,719 SR
Queue Stats
60W - 52L
1,516 Elo+
Solo
Kuzenbo
Kuzenbo
CaptainNuttt
Kuzenbo
Level 25
God Stats
1W - 3L
1,312 SR
Queue Stats
70W - 63L
1,574 Elo+
Solo
Guan Yu
Guan Yu
MrNandJ
Guan Yu
Level 8
God Stats
1W - 3L
1,733 SR
Queue Stats
139W - 138L
1,687 Elo+
Party 3
Ra
Ra
MrsJandN
Ra
Level 25
God Stats
1W - 1L
1,719 SR
Queue Stats
231W - 233L
1,567 Elo+
Party 3
Nike
Nike
nothappycat
Nike
Level 27
God Stats
1W - 3L
1,445 SR
Queue Stats
15W - 11L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DaLordEzine
Tsukuyomi
16
5 / 1 / 6
9,886
520
7,094
11,278
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
19
9 / 1 / 12
12,160
640
18,230
14,604
5,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
6 / 5 / 10
9,942
523
8,695
15,236
10,762
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 1 / 3
10,503
553
8,318
18,029
15,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
dsjsbscs
Chang'e
16
4 / 3 / 11
10,427
549
9,797
13,349
4,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AntiSaint96
Jing Wei
14
2 / 9 / 3
8,658
456
5,467
14,804
5,622
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
CaptainNuttt
Kuzenbo
10
1 / 6 / 4
7,718
406
4,311
13,038
10,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
MrNandJ
Guan Yu
16
4 / 5 / 3
9,777
515
7,717
18,076
11,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 5 / 2
9,551
503
8,611
11,036
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 2
9,205
484
10,328
15,621
10,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
27
Kills
11
11
Deaths
27
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AntiSaint96
Jing Wei
2
9
3
0.39
L
Kuzenbo
CaptainNuttt
Kuzenbo
1
6
4
0.5
W
Tsukuyomi
DaLordEzine
Tsukuyomi
5
1
6
8
L
Guan Yu
MrNandJ
Guan Yu
4
5
3
1.1
L
2
5
2
0.6
W
Rama
9
1
12
15
W
6
5
10
2.2
W
3
1
3
4.5
W
Chang'e
dsjsbscs
Chang'e
4
3
11
3.17
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,134
Damage
36,434
72,496
Taken
72,575
40,396
Mitigated
42,102
36,549
Healing
14,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AntiSaint96
Jing Wei
5,467
4,777
0
1,760
14,804
5,622
0
2,539
12,129
0
39,266
L
Kuzenbo
CaptainNuttt
Kuzenbo
4,311
1,602
0
2,148
13,038
10,827
0
1,589
11,349
18,182
0
W
Tsukuyomi
DaLordEzine
Tsukuyomi
7,094
1,361
0
4,446
11,278
3,989
535
1,048
10,160
0
49,999
L
Guan Yu
MrNandJ
Guan Yu
7,717
1,586
0
1,724
18,076
11,001
0
4,586
13,166
0
71,075
L
8,611
459
1,278
2,337
11,036
4,582
104
2,491
8,418
72,579
0
W
Rama
18,230
13,643
0
7,631
14,604
5,374
3,402
3,213
11,285
0
92,926
W
8,695
1,401
655
2,061
15,236
10,762
1,322
3,641
11,331
0
39,228
W
8,318
605
0
10,577
18,029
15,440
386
1,420
15,872
55,754
0
W
Chang'e
dsjsbscs
Chang'e
9,797
554
3,816
7,363
13,349
4,831
2,422
3,572
9,476
64,401
0
L
10,328
691
0
5,733
15,621
10,070
342
5,703
9,398
2,696
46,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,918
Gold Earned
44,909
519
Minions Killed
442
0
Camps Cleared
0
1,874,825
Distance Traveled
1,763,944
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,658
456
77
4
0
313,707
0
L
Kuzenbo
7,718
406
30
2
0
299,568
0
W
Tsukuyomi
9,886
520
82
4
0
401,762
3
L
Guan Yu
9,777
515
128
7
0
420,834
5
L
Ra
9,551
503
125
7
0
354,268
2
W
Rama
12,160
640
150
8
0
364,877
3
W
Mulan
9,942
523
60
3
0
368,533
0
W
Sobek
10,503
553
97
5
0
378,616
6
W
Chang'e
10,427
549
130
7
0
361,037
3
L
Nike
9,205
484
82
4
0
375,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role