Player Matchup

Rama
Rama
Bigboi7
Rama
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 10L
1,648 Elo+
Party 2
Set
Set
RedWaldo
Set
Level 27
God Stats
1W - 1L
1,525 SR
Queue Stats
48W - 43L
1,462 Elo+
Party 2
Ymir
Ymir
TheWeasel333
Ymir
Level 25
God Stats
6W - 3L
1,714 SR
Queue Stats
23W - 21L
1,418 Elo+
Party 2
Ravana
Ravana
alxduo
Ravana
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 37L
1,440 Elo+
Party 2
Kukulkan
Kukulkan
my90lbgfabusesme
Kukulkan
Level 22
God Stats
13W - 14L
1,465 SR
Queue Stats
74W - 77L
1,430 Elo+
Party 2
Team Averages
Level 49
1,541 SR
1,480 Elo+

VS

Team Averages
Level 16
1,466 SR
1,476 Elo+
Cthulhu
Cthulhu
EyeHaveCataracts
Cthulhu
Level 8
God Stats
2W - 2L
1,734 SR
Queue Stats
5W - 5L
1,595 Elo+
Solo
Izanami
Izanami
Piecks
Izanami
Level 15
God Stats
2W - 8L
1,248 SR
Queue Stats
35W - 39L
1,436 Elo+
Party 1
Set
Set
Purple1NC
Set
Level 15
God Stats
5W - 6L
1,311 SR
Queue Stats
50W - 39L
1,467 Elo+
Solo
Ra
Ra
TE3Ds
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,392 Elo+
Solo
Danzaburou
Danzaburou
TheSmiteBully
Danzaburou
Level 36
God Stats
46W - 38L
1,535 SR
Queue Stats
103W - 102L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bigboi7
Rama
12
11 / 0 / 2
7,414
741
9,289
6,911
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 0 / 0
5,630
563
3,993
4,648
2,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 0 / 11
5,956
596
3,499
5,310
2,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
alxduo
Ravana
9
0 / 0 / 2
5,399
540
917
2,206
703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
3 / 2 / 1
5,455
546
3,529
3,351
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,221
422
2,623
7,142
3,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Piecks
Izanami
5
0 / 7 / 0
4,077
408
2,129
6,589
1,182
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 0
4,899
490
875
4,354
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ra
8
0 / 5 / 1
4,912
491
2,512
5,559
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
TheSmiteBully
Danzaburou
9
0 / 1 / 0
5,162
516
1,590
5,588
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
17
Kills
1
2
Deaths
18
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
Bigboi7
Rama
11
0
2
12
L
0
3
0
0
L
Izanami
Piecks
Izanami
0
7
0
0
L
1
2
0
0.5
W
2
0
0
2
L
Ra
0
5
1
0.1
L
Danzaburou
TheSmiteBully
Danzaburou
0
1
0
0
W
1
0
11
6.5
W
Ravana
alxduo
Ravana
0
0
2
1
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,227
Damage
9,729
22,426
Taken
29,232
8,304
Mitigated
9,172
7,326
Healing
5,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Bigboi7
Rama
9,289
7,823
0
2,832
6,911
2,051
765
1,136
5,612
0
48,097
L
2,623
352
0
393
7,142
3,276
0
2,553
4,589
11,910
0
L
Izanami
Piecks
Izanami
2,129
1,581
0
593
6,589
1,182
0
762
5,827
0
12,003
L
875
113
0
1,692
4,354
1,302
0
865
3,464
0
20,692
W
3,993
1,024
0
2,206
4,648
2,268
555
0
4,648
0
19,835
L
Ra
2,512
105
0
944
5,559
1,766
69
2,637
2,897
18,266
0
L
Danzaburou
TheSmiteBully
Danzaburou
1,590
740
0
2,162
5,588
1,646
808
211
5,127
0
23,646
W
3,499
444
0
748
5,310
2,269
75
1,474
3,705
13,809
0
W
Ravana
alxduo
Ravana
917
196
0
1,540
2,206
703
0
203
1,954
0
25,717
W
3,529
1,073
0
0
3,351
1,013
789
1,771
1,372
18,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,854
Gold Earned
23,271
246
Minions Killed
184
0
Camps Cleared
0
990,416
Distance Traveled
876,584
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,414
741
87
9
0
210,361
4
L
Cthulhu
4,221
422
21
2
0
195,518
0
L
Izanami
4,077
408
22
2
0
169,305
0
L
Set
4,899
490
52
5
0
188,227
1
W
Set
5,630
563
37
4
0
196,228
2
L
Ra
4,912
491
35
4
0
161,082
4
L
Danzaburou
5,162
516
54
5
0
162,452
2
W
Ymir
5,956
596
25
3
0
195,763
3
W
Ravana
5,399
540
56
6
0
204,884
2
W
Kukulkan
5,455
546
41
4
0
183,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role