Player Matchup

Loki
Loki
 
Loki
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Blanko OG
Heimdallr
Level 85
God Stats
24W - 20L
1,614 SR
Queue Stats
474W - 439L
1,561 Elo+
Party 1
Merlin
Merlin
Helsinki OG
Merlin
Level 80
God Stats
11W - 14L
1,587 SR
Queue Stats
469W - 467L
1,543 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Venemous OG
Cu Chulainn
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
318W - 305L
1,543 Elo+
Party 1
Ymir
Ymir
jonasguerrero
Ymir
Level 46
God Stats
33W - 21L
1,552 SR
Queue Stats
275W - 297L
1,591 Elo+
Party 1
Team Averages
Level 75
1,551 SR
1,548 Elo+

VS

Team Averages
Level 79
1,551 SR
1,530 Elo+
Izanami
Izanami
Chifutakusi
Izanami
Level 28
God Stats
5W - 3L
1,783 SR
Queue Stats
8W - 11L
1,486 Elo+
Party 2
Amaterasu
Amaterasu
LaxStride
Amaterasu
Level 85
God Stats
1W - 3L
1,717 SR
Queue Stats
255W - 177L
1,615 Elo+
Party 2
Ymir
Ymir
Supertwonk94
Ymir
Level 103
God Stats
1W - 3L
1,273 SR
Queue Stats
70W - 41L
1,531 Elo+
Party 2
Janus
Janus
supertwink94
Janus
Level 86
God Stats
3W - 2L
1,484 SR
Queue Stats
41W - 21L
1,517 Elo+
Party 2
Hun Batz
Hun Batz
supertwunk94
Hun Batz
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 48L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 0 / 3
7,580
541
5,120
8,333
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Blanko OG
Heimdallr
13
4 / 0 / 3
7,648
546
7,969
4,326
1,379
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
14
4 / 0 / 4
8,473
605
6,201
4,070
1,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
Venemous OG
Cu Chulainn
13
5 / 7 / 0
8,235
588
5,926
13,508
5,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 1 / 6
7,326
523
4,190
9,740
4,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chifutakusi
Izanami
10
0 / 3 / 1
6,058
433
3,165
5,911
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
LaxStride
Amaterasu
13
7 / 5 / 0
8,093
578
11,486
15,277
7,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 0
5,764
412
5,050
12,045
6,330
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 3 / 1
7,360
526
1,291
6,605
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
supertwunk94
Hun Batz
12
0 / 2 / 1
6,959
497
3,776
7,150
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
16
Kills
8
8
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
0
3
2.5
W
Heimdallr
Blanko OG
Heimdallr
4
0
3
5.5
L
Izanami
Chifutakusi
Izanami
0
3
1
0.17
W
Merlin
4
0
4
6
L
Amaterasu
LaxStride
Amaterasu
7
5
0
1.4
L
1
3
0
0.33
W
Cu Chulainn
Venemous OG
Cu Chulainn
5
7
0
0.71
W
2
1
6
5
L
0
3
1
0.17
L
Hun Batz
supertwunk94
Hun Batz
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,406
Damage
24,768
39,977
Taken
46,988
16,097
Mitigated
20,018
14,471
Healing
14,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,120
1,594
0
3,758
8,333
2,907
0
596
7,705
0
50,158
W
Heimdallr
Blanko OG
Heimdallr
7,969
4,344
0
2,013
4,326
1,379
532
1,299
3,027
0
54,127
L
Izanami
Chifutakusi
Izanami
3,165
2,428
123
1,164
5,911
1,406
0
1,359
4,552
0
30,700
W
Merlin
6,201
414
75
1,339
4,070
1,527
0
1,399
2,617
51,960
0
L
Amaterasu
LaxStride
Amaterasu
11,486
5,837
0
6,624
15,277
7,762
883
1,639
13,580
134
41,362
L
5,050
1,605
429
1,194
12,045
6,330
0
4,189
7,729
23,915
0
W
Cu Chulainn
Venemous OG
Cu Chulainn
5,926
1,690
0
3,012
13,508
5,756
0
0
13,508
0
38,369
W
4,190
942
0
4,274
9,740
4,528
144
3,079
6,645
23,899
0
L
1,291
100
0
1,431
6,605
1,950
330
1,980
4,225
47,295
0
L
Hun Batz
supertwunk94
Hun Batz
3,776
1,164
0
3,494
7,150
2,570
311
585
6,511
0
45,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,262
Gold Earned
34,234
436
Minions Killed
377
0
Camps Cleared
0
1,345,639
Distance Traveled
1,391,738
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,580
541
105
8
0
318,731
3
W
Heimdallr
7,648
546
99
7
0
253,210
3
L
Izanami
6,058
433
70
5
0
274,635
4
W
Merlin
8,473
605
104
7
0
282,813
3
L
Amaterasu
8,093
578
79
6
0
261,049
4
L
Ymir
5,764
412
29
2
0
298,378
0
W
Cu Chulainn
8,235
588
84
6
0
253,671
1
W
Ymir
7,326
523
44
3
0
237,214
2
L
Janus
7,360
526
109
8
0
256,245
2
L
Hun Batz
6,959
497
90
6
0
301,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role