Player Matchup

Neith
Neith
Bunnie64
Neith
Level 26
God Stats
27W - 16L
1,554 SR
Queue Stats
56W - 34L
1,603 Elo+
Party 2
Scylla
Scylla
KhepriBodyPillow
Scylla
Level 118
God Stats
3W - 3L
1,791 SR
Queue Stats
67W - 41L
1,596 Elo+
Party 2
Artio
Artio
ScyllaBodyPillow
Artio
Level 126
God Stats
7W - 4L
1,595 SR
Queue Stats
93W - 52L
1,652 Elo+
Party 2
Team Averages
Level 90
1,646 SR
1,617 Elo+

VS

Team Averages
Level 85
1,521 SR
1,420 Elo+
Olorun
Olorun
LarryJordan
Olorun
Level 5
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 1
Fenrir
Fenrir
Princeatb
Fenrir
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
152W - 103L
1,521 Elo+
Party 1
Zeus
Zeus
Volshtick
Zeus
Level 121
God Stats
15W - 1L
1,777 SR
Queue Stats
148W - 98L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bunnie64
Neith
10
1 / 0 / 8
7,685
699
2,026
5,573
1,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
7 / 1 / 4
8,816
801
6,697
4,875
1,318
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 8
8,944
813
6,192
10,428
8,516
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
6
0 / 4 / 0
5,890
535
809
3,731
1,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Princeatb
Fenrir
10
0 / 4 / 1
7,144
649
3,825
8,892
7,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
11
2 / 4 / 0
7,581
689
9,764
7,878
2,251
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
2
2
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
Bunnie64
Neith
1
0
8
5
W
7
1
4
9
L
Olorun
0
4
0
0
L
Fenrir
Princeatb
Fenrir
0
4
1
0.13
W
4
1
8
8
L
Zeus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,915
Damage
14,398
20,876
Taken
20,501
11,328
Mitigated
10,697
6,749
Healing
4,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bunnie64
Neith
2,026
84
0
485
5,573
1,494
1,646
3,747
1,826
0
32,485
W
6,697
720
0
500
4,875
1,318
0
1,545
3,330
35,651
0
L
Olorun
809
689
0
385
3,731
1,136
0
2,578
1,153
4,453
0
L
Fenrir
Princeatb
Fenrir
3,825
1,022
0
1,617
8,892
7,310
0
5,415
3,477
0
12,559
W
6,192
766
651
5,113
10,428
8,516
380
5,369
5,059
13,782
0
L
Zeus
9,764
1,239
0
2,870
7,878
2,251
140
4,952
2,926
35,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,445
Gold Earned
20,615
125
Minions Killed
99
0
Camps Cleared
0
613,986
Distance Traveled
430,758
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,685
699
55
5
0
207,226
0
W
Scylla
8,816
801
59
5
0
190,285
2
L
Olorun
5,890
535
9
1
0
93,598
0
L
Fenrir
7,144
649
23
2
0
185,562
2
W
Artio
8,944
813
11
1
0
216,475
1
L
Zeus
7,581
689
67
6
0
151,598
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role