Player Matchup

Chang'e
Chang'e
NotYourBunnie
Chang'e
Level 10
God Stats
8W - 1L
2,026 SR
Queue Stats
8W - 1L
2,060 Elo+
Party 1
Horus
Horus
SilentKiller355
Horus
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 136L
1,672 Elo+
Party 1
Rama
Rama
dchitinb
Rama
Level 28
God Stats
6W - 10L
1,298 SR
Queue Stats
116W - 121L
1,436 Elo+
Solo
Team Averages
Level 48
1,608 SR
1,723 Elo+

VS

Team Averages
Level 59
1,450 SR
1,554 Elo+
Heimdallr
Heimdallr
LieutenantKitKat
Heimdallr
Level 44
God Stats
18W - 21L
1,283 SR
Queue Stats
209W - 96L
1,654 Elo+
Solo
Bellona
Bellona
ProstoDinozavr
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nox
Nox
tercsab
Nox
Level 128
God Stats
4W - 6L
1,567 SR
Queue Stats
232W - 244L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
3 / 4 / 14
8,467
770
8,668
8,890
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
6 / 3 / 9
9,640
876
7,415
13,778
9,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
13
9 / 1 / 9
9,681
880
7,367
9,012
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
11
3 / 4 / 4
8,311
756
7,289
9,578
3,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 9 / 4
7,258
660
3,276
10,767
5,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nox
13
5 / 5 / 2
9,187
835
8,847
7,241
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
18
Kills
8
8
Deaths
18
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
3
4
4
1.25
W
Chang'e
3
4
14
2.5
L
0
9
4
0.22
W
6
3
9
3.5
W
Rama
9
1
9
13.5
L
Nox
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,450
Damage
19,412
31,680
Taken
27,586
17,115
Mitigated
11,563
10,964
Healing
2,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
7,289
4,595
0
634
9,578
3,256
0
2,428
6,908
0
31,444
W
Chang'e
8,668
152
1,415
2,906
8,890
4,077
672
3,053
5,837
32,143
0
L
3,276
913
0
180
10,767
5,990
104
3,994
6,396
2,188
9,353
W
7,415
3,258
766
2,239
13,778
9,304
274
3,285
10,493
0
19,768
W
Rama
7,367
6,218
0
3,638
9,012
3,734
1,969
3,245
5,767
0
30,508
L
Nox
8,847
618
0
1,211
7,241
2,317
424
1,572
5,595
40,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,788
Gold Earned
24,756
129
Minions Killed
130
0
Camps Cleared
0
528,030
Distance Traveled
582,384
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,311
756
52
5
0
204,001
3
W
Chang'e
8,467
770
43
4
0
153,741
2
L
Bellona
7,258
660
17
2
0
171,003
1
W
Horus
9,640
876
22
2
0
188,997
0
W
Rama
9,681
880
64
6
0
185,292
3
L
Nox
9,187
835
61
6
0
207,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role