Player Matchup

Mulan
Mulan
Hit_and_Run787
Mulan
Level 25
God Stats
1W - 1L
1,300 SR
Queue Stats
35W - 39L
1,507 Elo+
Solo
Susano
Susano
ManguitoClasico
Susano
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Shadowburn928
Scylla
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
252W - 266L
1,512 Elo+
Party 3
Apollo
Apollo
TrippyDippyDan
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 76L
1,347 Elo+
Party 3
Ne Zha
Ne Zha
ale20109
Ne Zha
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 40L
1,740 Elo+
Party 2
Team Averages
Level 62
1,460 SR
1,521 Elo+

VS

Team Averages
Level 62
1,573 SR
1,481 Elo+
Hel
Hel
DrBananaHamock
Hel
Level 80
God Stats
2W - 1L
1,816 SR
Queue Stats
158W - 171L
1,484 Elo+
Party 4
Discordia
Discordia
Knight_Acer
Discordia
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,450 Elo+
Party 1
Serqet
Serqet
Xmyniad
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,570 Elo+
Party 1
Cupid
Cupid
fatjuiceboi
Cupid
Level 100
God Stats
4W - 2L
1,548 SR
Queue Stats
163W - 183L
1,532 Elo+
Party 4
Jormungandr
Jormungandr
meatyhooks9er
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,369 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 8 / 16
13,841
692
15,378
23,063
22,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
7 / 8 / 21
15,312
766
20,749
21,934
18,788
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
16 / 4 / 20
17,949
897
33,082
17,533
7,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

18
1 / 9 / 20
12,195
610
10,479
18,726
8,468
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ne Zha
ale20109
Ne Zha
20
10 / 8 / 20
15,459
773
33,345
28,762
12,933
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 13
13,963
698
17,536
27,914
16,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
Knight_Acer
Discordia
20
10 / 9 / 11
14,780
739
23,436
21,804
8,894
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
Xmyniad
Serqet
17
4 / 15 / 13
12,587
629
10,278
20,464
12,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
12 / 6 / 12
15,328
766
34,251
28,398
13,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
meatyhooks9er
Jormungandr
19
0 / 5 / 19
13,331
667
5,532
26,137
31,142
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
103
43
Kills
35
37
Deaths
43
97
Assists
68
Player
Kills
Deaths
Assists
KDA
L
9
8
13
1.94
W
9
8
16
2.13
L
Discordia
Knight_Acer
Discordia
10
9
11
1.72
W
7
8
21
2.19
W
16
4
20
6.5
W
1
9
20
1.22
L
Serqet
Xmyniad
Serqet
4
15
13
0.7
W
Ne Zha
ale20109
Ne Zha
10
8
20
2.5
L
12
6
12
3
L
Jormungandr
meatyhooks9er
Jormungandr
0
5
19
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,033
Damage
91,033
110,018
Taken
124,717
70,137
Mitigated
82,690
38,901
Healing
41,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,536
610
13,502
11,093
27,914
16,784
1,156
8,354
19,560
29,387
0
W
15,378
1,220
3,814
3,036
23,063
22,524
424
8,021
13,114
0
22,654
L
Discordia
Knight_Acer
Discordia
23,436
585
0
2,727
21,804
8,894
1,697
4,811
16,993
54,723
0
W
20,749
3,005
2,640
3,469
21,934
18,788
768
7,845
12,546
0
35,073
W
33,082
4,559
5,062
5,744
17,533
7,424
2,170
9,900
7,441
65,224
0
W
10,479
7,575
0
152
18,726
8,468
1,715
7,734
10,742
0
20,765
L
Serqet
Xmyniad
Serqet
10,278
747
156
402
20,464
12,103
0
5,031
15,433
0
8,118
W
Ne Zha
ale20109
Ne Zha
33,345
8,497
2,271
12,713
28,762
12,933
979
11,817
15,370
0
68,356
L
34,251
17,917
3,353
8,661
28,398
13,767
2,413
5,765
22,633
0
61,618
L
Jormungandr
meatyhooks9er
Jormungandr
5,532
2,222
0
1,459
26,137
31,142
745
9,121
17,016
20,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,756
Gold Earned
69,989
186
Minions Killed
168
0
Camps Cleared
0
1,610,073
Distance Traveled
1,454,547
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,963
698
34
2
0
328,301
0
W
Mulan
13,841
692
11
1
0
311,916
0
L
Discordia
14,780
739
48
2
0
332,218
0
W
Susano
15,312
766
22
1
0
339,517
5
W
Scylla
17,949
897
94
5
0
317,907
2
W
Apollo
12,195
610
26
1
0
297,127
0
L
Serqet
12,587
629
2
0
0
238,065
0
W
Ne Zha
15,459
773
33
2
0
343,606
1
L
Cupid
15,328
766
61
3
0
309,803
0
L
Jormungandr
13,331
667
23
1
0
246,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role