Player Matchup

Ne Zha
Ne Zha
BigBoySmurfin
Ne Zha
Level 5
God Stats
2W - 0L
1,767 SR
Queue Stats
7W - 1L
1,905 Elo+
Party 2
Scylla
Scylla
CarriedBird9498
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,905 Elo+
Party 2
Persephone
Persephone
CuutieJAYxox
Persephone
Level 13
God Stats
4W - 0L
1,863 SR
Queue Stats
4W - 0L
1,797 Elo+
Party 2
Ares
Ares
MasterOfPwn23
Ares
Level 5
God Stats
5W - 1L
1,892 SR
Queue Stats
7W - 1L
1,905 Elo+
Party 2
Neith
Neith
Mober69
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,905 Elo+
Party 2
Team Averages
Level 9
1,704 SR
1,883 Elo+

VS

Team Averages
Level 28
1,508 SR
1,623 Elo+
Cthulhu
Cthulhu
Ohhellnoelle
Cthulhu
Level 14
God Stats
7W - 6L
1,724 SR
Queue Stats
111W - 126L
1,470 Elo+
Party 3
Fenrir
Fenrir
Roallen8
Fenrir
Level 26
God Stats
3W - 2L
1,686 SR
Queue Stats
136W - 140L
1,577 Elo+
Party 3
Vulcan
Vulcan
SailorKueen
Vulcan
Level 60
God Stats
1W - 2L
1,348 SR
Queue Stats
6W - 4L
1,562 Elo+
Party 1
Zeus
Zeus
VampiricXGEARSX
Zeus
Level 29
God Stats
7W - 7L
1,474 SR
Queue Stats
231W - 206L
1,707 Elo+
Solo
Izanami
Izanami
dharma108
Izanami
Level 11
God Stats
1W - 1L
1,306 SR
Queue Stats
4W - 1L
1,800 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 14
16,149
1,242
18,877
11,280
5,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
8 / 5 / 18
13,958
1,074
24,021
12,125
4,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Persephone
CuutieJAYxox
Persephone
20
5 / 4 / 21
13,785
1,060
15,966
14,739
6,427
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 6 / 15
11,380
875
3,351
20,475
15,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Mober69
Neith
20
8 / 0 / 18
14,430
1,110
22,628
9,675
4,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

131

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ohhellnoelle
Cthulhu
19
1 / 12 / 7
12,263
943
5,641
28,368
29,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Roallen8
Fenrir
19
11 / 8 / 1
14,774
1,136
13,987
24,367
20,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
18
1 / 6 / 5
11,802
908
14,264
13,947
5,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 4 / 9
13,294
1,023
23,238
10,740
3,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
dharma108
Izanami
19
1 / 6 / 9
11,916
917
6,467
12,062
4,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
48
36
Kills
17
17
Deaths
36
86
Assists
31
Player
Kills
Deaths
Assists
KDA
W
15
2
14
11
W
8
5
18
3.4
W
Persephone
CuutieJAYxox
Persephone
5
4
21
3.88
W
0
6
15
1.25
W
Neith
Mober69
Neith
8
0
18
17
L
Cthulhu
Ohhellnoelle
Cthulhu
1
12
7
0.38
L
Fenrir
Roallen8
Fenrir
11
8
1
1.44
L
Vulcan
1
6
5
0.58
L
3
4
9
1.88
L
Izanami
dharma108
Izanami
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,843
Damage
63,597
68,294
Taken
89,484
35,194
Mitigated
63,306
8,833
Healing
3,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,877
5,309
0
2,416
11,280
5,387
0
7,616
3,589
0
40,731
W
24,021
756
0
54
12,125
4,189
0
5,731
6,244
48,621
0
W
Persephone
CuutieJAYxox
Persephone
15,966
1,216
204
3,765
14,739
6,427
0
11,789
2,897
42,186
0
W
3,351
442
0
0
20,475
15,166
0
11,764
7,787
9,046
0
W
Neith
Mober69
Neith
22,628
9,450
0
2,394
9,675
4,025
0
6,241
3,409
0
66,950
L
Cthulhu
Ohhellnoelle
Cthulhu
5,641
375
0
0
28,368
29,889
0
12,731
15,637
15,932
0
L
Fenrir
Roallen8
Fenrir
13,987
2,220
0
1,723
24,367
20,240
0
10,640
13,727
0
19,126
L
Vulcan
14,264
2,533
512
464
13,947
5,334
0
7,249
6,698
46,572
0
L
23,238
288
0
50
10,740
3,360
0
5,072
5,668
64,942
0
L
Izanami
dharma108
Izanami
6,467
4,436
243
198
12,062
4,483
0
7,646
4,416
0
33,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,702
Gold Earned
64,049
292
Minions Killed
259
13
Camps Cleared
5
1,195,894
Distance Traveled
1,168,986
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
16,149
1,242
47
4
6
286,163
0
W
Scylla
13,958
1,074
61
5
3
222,719
1
W
Persephone
13,785
1,060
81
6
0
204,157
1
W
Ares
11,380
875
0
0
0
247,833
2
W
Neith
14,430
1,110
103
8
4
235,022
1
L
Cthulhu
12,263
943
19
1
0
238,713
0
L
Fenrir
14,774
1,136
9
1
2
239,883
0
L
Vulcan
11,802
908
61
5
1
262,436
0
L
Zeus
13,294
1,023
100
8
1
240,345
2
L
Izanami
11,916
917
70
5
1
187,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role