Player Matchup

Geb
Geb
IvIoss
Geb
Level 147
God Stats
0W - 3L
1,460 SR
Queue Stats
14W - 9L
1,651 Elo+
Party 2
Anhur
Anhur
KingGainford
Anhur
Level 126
God Stats
0W - 2L
1,752 SR
Queue Stats
14W - 9L
1,651 Elo+
Party 2
Janus
Janus
SkullDeath22
Janus
Level 40
God Stats
0W - 2L
1,563 SR
Queue Stats
0W - 2L
1,366 Elo+
Party 2
Ullr
Ullr
TrevorTheKing
Ullr
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 8L
1,696 Elo+
Party 2
Team Averages
Level 118
1,569 SR
1,591 Elo+

VS

Team Averages
Level 99
1,738 SR
1,767 Elo+
Sobek
Sobek
DevoidNose89
Sobek
Level 121
God Stats
1W - 0L
1,746 SR
Queue Stats
25W - 19L
1,834 Elo+
Party 1
Apollo
Apollo
NinjaJokerHD
Apollo
Level 67
God Stats
2W - 0L
1,753 SR
Queue Stats
5W - 1L
1,770 Elo+
Party 1
Ra
Ra
TheDillLorg
Ra
Level 123
God Stats
1W - 2L
1,882 SR
Queue Stats
25W - 22L
1,731 Elo+
Party 1
King Arthur
King Arthur
TheJonWick
King Arthur
Level 84
God Stats
2W - 1L
1,573 SR
Queue Stats
13W - 7L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
IvIoss
Geb
16
0 / 5 / 4
11,206
700
7,222
19,816
26,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
0 / 6 / 0
10,109
632
3,682
13,006
5,191
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
0 / 4 / 1
10,190
637
7,603
11,321
4,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 5 / 0
11,944
747
16,190
16,946
7,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 11
12,977
811
13,673
22,485
34,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
19
7 / 2 / 9
12,972
811
9,428
11,469
6,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 2 / 7
13,619
851
21,625
11,711
6,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
TheJonWick
King Arthur
11
0 / 0 / 0
7,280
455
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
19
20
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
L
Geb
IvIoss
Geb
0
5
4
0.4
L
0
6
0
0
W
Apollo
7
2
9
5.75
L
0
4
1
0.13
W
8
2
7
5.75
W
King Arthur
TheJonWick
King Arthur
0
0
0
0
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,697
Damage
44,726
61,089
Taken
45,665
44,256
Mitigated
47,384
10,460
Healing
15,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,673
911
0
4,288
22,485
34,953
883
7,694
14,791
43,922
0
L
Geb
IvIoss
Geb
7,222
715
1,545
2,288
19,816
26,242
132
10,274
9,542
32,549
0
L
3,682
1,816
0
2,030
13,006
5,191
1,032
6,501
6,505
0
43,193
W
Apollo
9,428
5,371
0
2,350
11,469
6,281
2,880
4,083
7,386
0
36,615
L
7,603
1,071
0
1,825
11,321
4,828
467
6,783
4,538
37,922
0
W
21,625
2,171
2,735
5,955
11,711
6,150
2,386
3,525
8,186
76,079
0
W
King Arthur
TheJonWick
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
16,190
8,762
0
2,772
16,946
7,995
2,071
12,468
4,478
0
48,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,449
Gold Earned
46,848
239
Minions Killed
235
13
Camps Cleared
9
1,063,791
Distance Traveled
969,731
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,977
811
58
4
5
348,083
4
L
Geb
11,206
700
42
3
2
319,295
0
L
Anhur
10,109
632
55
3
3
206,896
1
W
Apollo
12,972
811
68
4
2
299,400
1
L
Janus
10,190
637
68
4
5
269,378
4
W
Ra
13,619
851
109
7
2
322,248
3
W
King Arthur
7,280
455
0
0
0
0
0
L
Ullr
11,944
747
74
5
3
268,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role