Player Matchup

Cthulhu
Cthulhu
Imp3-Paradox
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 126L
1,195 Elo+
Party 1
Anhur
Anhur
Marche_183
Anhur
Level 65
God Stats
4W - 9L
1,085 SR
Queue Stats
177W - 237L
1,345 Elo+
Party 1
Nox
Nox
The_Unimoose
Nox
Level 21
God Stats
0W - 3L
1,239 SR
Queue Stats
6W - 11L
1,211 Elo+
Party 1
Team Averages
Level 30
1,274 SR
1,251 Elo+

VS

Team Averages
Level 19
1,581 SR
1,446 Elo+
Ymir
Ymir
DRAGON_KILLA444
Ymir
Level 10
God Stats
2W - 2L
1,277 SR
Queue Stats
2W - 5L
1,298 Elo+
Solo
Scylla
Scylla
GrouchyGoblin
Scylla
Level 18
God Stats
67W - 27L
1,818 SR
Queue Stats
248W - 64L
1,743 Elo+
Solo
Danzaburou
Danzaburou
LimbBanana
Danzaburou
Level 29
God Stats
17W - 12L
1,649 SR
Queue Stats
46W - 53L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Imp3-Paradox
Cthulhu
10
0 / 9 / 3
7,254
605
6,041
17,432
11,813
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
10
4 / 7 / 1
8,082
674
8,323
12,069
4,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 9 / 3
7,559
630
3,307
9,350
3,611
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 15
8,099
675
2,105
10,428
7,152
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
10 / 1 / 14
10,377
865
15,988
7,033
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
LimbBanana
Danzaburou
15
15 / 1 / 10
11,474
956
14,662
11,336
3,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
5
Kills
25
25
Deaths
6
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
0
4
15
1.88
W
10
1
14
17
L
Cthulhu
Imp3-Paradox
Cthulhu
0
9
3
0.17
W
Danzaburou
LimbBanana
Danzaburou
15
1
10
20
L
Anhur
4
7
1
0.64
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,671
Damage
32,755
38,851
Taken
28,797
19,938
Mitigated
13,026
1,856
Healing
5,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,105
406
0
0
10,428
7,152
80
3,014
7,414
14,822
0
W
15,988
1,937
0
2,119
7,033
2,242
1,193
2,478
4,555
41,010
0
L
Cthulhu
Imp3-Paradox
Cthulhu
6,041
457
212
180
17,432
11,813
0
7,645
9,787
19,279
0
W
Danzaburou
LimbBanana
Danzaburou
14,662
4,730
0
3,447
11,336
3,632
1,795
4,133
7,203
0
42,941
L
Anhur
8,323
3,391
0
1,122
12,069
4,514
0
5,992
6,077
0
24,646
L
3,307
515
171
171
9,350
3,611
0
4,504
4,846
12,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,895
Gold Earned
29,950
77
Minions Killed
133
0
Camps Cleared
0
524,989
Distance Traveled
578,716
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,099
675
20
2
0
156,012
2
W
Scylla
10,377
865
56
5
0
199,809
0
L
Cthulhu
7,254
605
32
3
0
207,985
3
W
Danzaburou
11,474
956
57
5
0
222,895
1
L
Anhur
8,082
674
27
2
0
186,559
1
L
Nox
7,559
630
18
2
0
130,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role