Player Matchup

Discordia
Discordia
Bategol
Discordia
Level 16
God Stats
2W - 2L
1,678 SR
Queue Stats
117W - 111L
1,414 Elo+
Party 2
Xbalanque
Xbalanque
FiteBLK
Xbalanque
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,775 Elo+
Solo
Scylla
Scylla
HACEMEELOGT
Scylla
Level 8
God Stats
2W - 3L
1,592 SR
Queue Stats
9W - 4L
1,677 Elo+
Solo
Ravana
Ravana
LordNavari
Ravana
Level 27
God Stats
1W - 2L
1,702 SR
Queue Stats
92W - 92L
1,405 Elo+
Party 2
Neith
Neith
almirante_lucas7
Neith
Level 11
God Stats
19W - 18L
1,486 SR
Queue Stats
70W - 63L
1,486 Elo+
Solo
Team Averages
Level 14
1,592 SR
1,552 Elo+

VS

Team Averages
Level 20
1,566 SR
1,543 Elo+
Mulan
Mulan
Linkspower
Mulan
Level 31
God Stats
42W - 30L
1,687 SR
Queue Stats
110W - 80L
1,614 Elo+
Party 1
Poseidon
Poseidon
Phobos16
Poseidon
Level 10
God Stats
7W - 3L
1,700 SR
Queue Stats
88W - 70L
1,378 Elo+
Solo
Rama
Rama
Pingo987
Rama
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 14L
1,685 Elo+
Party 1
Chang'e
Chang'e
TMeleroT
Chang'e
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 74L
1,619 Elo+
Party 1
Fenrir
Fenrir
cz_Mysskz14
Fenrir
Level 18
God Stats
13W - 16L
1,443 SR
Queue Stats
26W - 26L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bategol
Discordia
18
5 / 10 / 9
12,578
1,048
23,626
20,571
7,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
FiteBLK
Xbalanque
18
0 / 12 / 13
11,352
946
9,137
19,658
8,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
20
13 / 6 / 8
16,034
1,336
18,718
19,950
7,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
LordNavari
Ravana
20
3 / 11 / 15
12,993
1,083
8,477
19,799
17,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
3 / 8 / 15
12,782
1,065
12,902
20,342
9,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
11 / 5 / 25
14,582
1,215
25,014
21,591
19,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Phobos16
Poseidon
20
11 / 5 / 24
14,437
1,203
21,851
11,849
3,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
20
8 / 5 / 22
13,456
1,121
20,469
13,255
5,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
TMeleroT
Chang'e
20
9 / 4 / 25
14,319
1,193
17,403
19,252
7,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
18
8 / 5 / 11
12,662
1,055
8,944
15,944
8,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
154
24
Kills
47
47
Deaths
24
60
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bategol
Discordia
5
10
9
0.95
L
Xbalanque
FiteBLK
Xbalanque
0
12
13
0.54
L
Scylla
13
6
8
2.83
W
Mulan
11
5
25
4.7
L
Ravana
LordNavari
Ravana
3
11
15
0.95
W
Poseidon
Phobos16
Poseidon
11
5
24
4.6
W
Rama
8
5
22
3.8
W
Chang'e
TMeleroT
Chang'e
9
4
25
5.38
L
3
8
15
1.31
W
Fenrir
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,860
Damage
93,681
100,320
Taken
81,891
51,190
Mitigated
44,793
4,709
Healing
16,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bategol
Discordia
23,626
1,564
108
461
20,571
7,999
0
7,677
12,894
50,414
0
L
Xbalanque
FiteBLK
Xbalanque
9,137
5,205
0
799
19,658
8,236
0
8,007
11,651
0
21,891
L
Scylla
18,718
1,650
0
0
19,950
7,919
0
6,003
13,947
52,347
0
W
Mulan
25,014
3,984
0
4,224
21,591
19,367
0
9,107
11,071
343
47,543
L
Ravana
LordNavari
Ravana
8,477
2,081
0
810
19,799
17,721
0
10,201
9,598
0
18,569
W
Poseidon
Phobos16
Poseidon
21,851
3,262
0
0
11,849
3,933
0
7,926
3,923
47,201
0
W
Rama
20,469
14,000
0
1,638
13,255
5,397
0
6,620
6,635
0
41,614
W
Chang'e
TMeleroT
Chang'e
17,403
1,741
3,971
6,400
19,252
7,384
0
12,056
7,196
46,574
0
L
12,902
4,595
0
2,531
20,342
9,315
0
7,679
12,663
0
36,019
W
Fenrir
8,944
1,490
0
701
15,944
8,712
0
6,635
8,076
0
15,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,739
Gold Earned
69,456
219
Minions Killed
222
7
Camps Cleared
10
1,097,149
Distance Traveled
1,082,745
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,578
1,048
44
4
2
226,263
0
L
Xbalanque
11,352
946
22
2
3
195,384
0
L
Scylla
16,034
1,336
85
7
0
235,632
2
W
Mulan
14,582
1,215
29
2
1
208,894
1
L
Ravana
12,993
1,083
21
2
0
210,626
0
W
Poseidon
14,437
1,203
71
6
1
199,831
0
W
Rama
13,456
1,121
41
3
1
203,637
0
W
Chang'e
14,319
1,193
66
6
1
240,354
1
L
Neith
12,782
1,065
47
4
2
229,244
1
W
Fenrir
12,662
1,055
15
1
6
230,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role