Player Matchup

Tyr
Tyr
CapnDaddy23
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 96L
1,495 Elo+
Solo
Chronos
Chronos
DragneelPR
Chronos
Level 69
God Stats
1W - 4L
1,124 SR
Queue Stats
15W - 17L
1,405 Elo+
Party 2
Cthulhu
Cthulhu
GokudiegoVegeta
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,575 Elo+
Party 2
Sol
Sol
TheRushers41
Sol
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 126L
1,362 Elo+
Solo
Fenrir
Fenrir
oamLyyyyA
Fenrir
Level 23
God Stats
5W - 6L
1,179 SR
Queue Stats
57W - 52L
1,493 Elo+
Solo
Team Averages
Level 29
1,361 SR
1,466 Elo+

VS

Team Averages
Level 12
1,495 SR
1,367 Elo+
Arachne
Arachne
AquaDork13
Arachne
Level 8
God Stats
8W - 7L
1,581 SR
Queue Stats
11W - 19L
1,414 Elo+
Solo
Khepri
Khepri
CthuuIhu
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,088 Elo+
Solo
Guan Yu
Guan Yu
Heapful
Guan Yu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
SublimeEpiphany
Skadi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,441 Elo+
Party 1
Persephone
Persephone
WaywardJade
Persephone
Level 10
God Stats
0W - 2L
1,393 SR
Queue Stats
3W - 7L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 4
10,726
536
11,268
15,250
8,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
DragneelPR
Chronos
13
1 / 6 / 10
8,064
403
5,501
12,233
4,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 5 / 9
9,165
458
11,681
14,200
8,688
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
7 / 4 / 6
10,650
533
14,051
14,752
5,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
oamLyyyyA
Fenrir
15
6 / 4 / 12
9,997
500
11,690
13,776
7,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AquaDork13
Arachne
17
8 / 2 / 3
10,637
532
13,549
15,307
8,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
CthuuIhu
Khepri
11
0 / 9 / 5
7,799
390
6,160
16,117
14,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Heapful
Guan Yu
16
3 / 3 / 5
9,751
488
11,039
16,423
17,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
8 / 7 / 1
9,806
490
11,740
12,407
7,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
WaywardJade
Persephone
13
0 / 9 / 3
8,128
406
8,267
11,884
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
29
Kills
19
20
Deaths
30
41
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
AquaDork13
Arachne
8
2
3
4.75
W
9
1
4
11
L
Khepri
CthuuIhu
Khepri
0
9
5
0.28
W
Chronos
DragneelPR
Chronos
1
6
10
1
W
6
5
9
2.1
L
Guan Yu
Heapful
Guan Yu
3
3
5
1.83
L
8
7
1
1.21
W
7
4
6
2.5
L
Persephone
WaywardJade
Persephone
0
9
3
0.17
W
Fenrir
oamLyyyyA
Fenrir
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,191
Damage
50,755
70,211
Taken
72,138
34,760
Mitigated
51,357
20,577
Healing
12,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AquaDork13
Arachne
13,549
10,280
0
5,163
15,307
8,038
246
4,705
10,552
0
67,768
W
11,268
3,715
0
4,904
15,250
8,664
436
2,132
12,499
0
53,953
L
Khepri
CthuuIhu
Khepri
6,160
1,730
0
474
16,117
14,184
323
6,948
9,144
22,441
0
W
Chronos
DragneelPR
Chronos
5,501
1,942
0
1,340
12,233
4,541
1,134
1,144
10,814
29,791
2,653
W
11,681
2,422
37
1,810
14,200
8,688
90
4,756
9,148
36,369
0
L
Guan Yu
Heapful
Guan Yu
11,039
1,731
884
4,371
16,423
17,354
0
5,160
11,238
0
41,626
L
11,740
6,216
0
902
12,407
7,365
573
7,500
4,832
0
57,008
W
14,051
4,670
0
7,495
14,752
5,753
747
3,383
10,939
72,952
3,158
L
Persephone
WaywardJade
Persephone
8,267
1,802
0
1,011
11,884
4,416
524
6,172
5,685
42,412
0
W
Fenrir
oamLyyyyA
Fenrir
11,690
4,078
0
4,991
13,776
7,114
0
2,274
11,186
0
39,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,602
Gold Earned
46,121
404
Minions Killed
366
0
Camps Cleared
0
1,739,385
Distance Traveled
1,740,791
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,637
532
104
5
0
373,762
4
W
Tyr
10,726
536
110
6
0
375,216
1
L
Khepri
7,799
390
23
1
0
312,160
1
W
Chronos
8,064
403
57
3
0
307,575
0
W
Cthulhu
9,165
458
50
3
0
326,051
3
L
Guan Yu
9,751
488
79
4
0
397,911
8
L
Skadi
9,806
490
92
5
0
349,026
1
W
Sol
10,650
533
126
6
0
321,696
1
L
Persephone
8,128
406
68
3
0
307,932
4
W
Fenrir
9,997
500
61
3
0
408,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role