Player Matchup

Scylla
Scylla
How13r
Scylla
Level 28
God Stats
29W - 31L
1,349 SR
Queue Stats
219W - 263L
1,309 Elo+
Solo
Ares
Ares
Kauil2500
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
Sbsmx
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
pepecraft99
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,611 Elo+
Party 3
Neith
Neith
xhotdogwaterx
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Team Averages
Level 27
1,470 SR
1,484 Elo+

VS

Team Averages
Level 21
1,440 SR
1,345 Elo+
Chaac
Chaac
DamnWookiee
Chaac
Level 28
God Stats
15W - 16L
1,479 SR
Queue Stats
57W - 70L
1,351 Elo+
Solo
Thanatos
Thanatos
Florkie
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,225 Elo+
Party 2
Bakasura
Bakasura
lazydude005
Bakasura
Level 28
God Stats
3W - 4L
1,379 SR
Queue Stats
13W - 17L
1,580 Elo+
Party 2
Skadi
Skadi
princessasha
Skadi
Level 11
God Stats
19W - 22L
1,342 SR
Queue Stats
93W - 132L
1,251 Elo+
Party 1
Persephone
Persephone
princessasha12
Persephone
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
135W - 174L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
How13r
Scylla
12
1 / 5 / 4
7,045
470
2,742
5,840
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
10
0 / 8 / 3
6,679
445
2,638
11,016
6,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Sbsmx
Fenrir
15
11 / 2 / 4
9,269
618
12,110
10,779
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
pepecraft99
Hercules
14
8 / 2 / 3
8,310
554
4,318
7,426
6,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
5 / 0 / 1
8,830
589
5,580
5,661
2,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,439
296
0
0
0
Thanatos
Florkie
Thanatos
10
1 / 9 / 3
6,561
437
2,747
10,217
3,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
lazydude005
Bakasura
13
6 / 5 / 0
8,439
563
8,835
10,179
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 5 / 0
7,465
498
5,512
9,632
2,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
princessasha12
Persephone
14
6 / 6 / 0
8,043
536
7,983
11,590
4,673
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
25
Kills
17
17
Deaths
25
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Thanatos
Florkie
Thanatos
1
9
3
0.28
W
Scylla
How13r
Scylla
1
5
4
0.6
W
Ares
0
8
3
0.19
W
Fenrir
Sbsmx
Fenrir
11
2
4
6.5
L
Bakasura
lazydude005
Bakasura
6
5
0
1.2
W
Hercules
pepecraft99
Hercules
8
2
3
4.75
L
4
5
0
0.8
L
Persephone
princessasha12
Persephone
6
6
0
1
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,388
Damage
25,077
40,722
Taken
41,618
20,610
Mitigated
15,854
7,885
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
Florkie
Thanatos
2,747
765
0
2,627
10,217
3,945
39
682
9,251
0
23,592
W
Scylla
How13r
Scylla
2,742
425
0
396
5,840
1,931
963
3,958
1,882
31,221
0
W
Ares
2,638
112
0
518
11,016
6,154
555
1,339
9,071
15,163
0
W
Fenrir
Sbsmx
Fenrir
12,110
3,910
0
2,786
10,779
4,289
564
1,825
8,344
0
45,923
L
Bakasura
lazydude005
Bakasura
8,835
5,953
0
1,034
10,179
4,332
1,016
112
9,992
0
38,970
W
Hercules
pepecraft99
Hercules
4,318
1,291
0
1,961
7,426
6,069
841
661
5,810
0
28,281
L
5,512
3,075
0
1,850
9,632
2,904
0
1,237
8,395
0
33,689
L
Persephone
princessasha12
Persephone
7,983
923
0
1,870
11,590
4,673
74
3,081
8,246
42,218
0
W
5,580
3,893
0
2,224
5,661
2,167
1,507
200
5,461
0
57,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,133
Gold Earned
34,947
335
Minions Killed
219
0
Camps Cleared
0
1,455,211
Distance Traveled
999,491
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,439
296
0
0
0
0
0
L
Thanatos
6,561
437
39
3
0
264,695
3
W
Scylla
7,045
470
62
4
0
256,035
0
W
Ares
6,679
445
27
2
0
295,712
2
W
Fenrir
9,269
618
72
5
0
344,869
0
L
Bakasura
8,439
563
75
5
0
314,061
4
W
Hercules
8,310
554
62
4
0
274,907
3
L
Skadi
7,465
498
60
4
0
186,398
0
L
Persephone
8,043
536
45
3
0
234,337
0
W
Neith
8,830
589
112
7
0
283,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role