Player Matchup

Neith
Neith
IrishCard125
Neith
Level 62
God Stats
3W - 4L
1,500 SR
Queue Stats
20W - 21L
1,715 Elo+
Party 2
Hel
Hel
N4MxBravoClutch
Hel
Level 54
God Stats
4W - 2L
1,680 SR
Queue Stats
114W - 132L
1,334 Elo+
Party 1
Ares
Ares
SNS-Superman
Ares
Level 29
God Stats
10W - 19L
1,201 SR
Queue Stats
208W - 234L
1,344 Elo+
Party 1
Pele
Pele
SaggyChickens
Pele
Level 29
God Stats
3W - 2L
1,595 SR
Queue Stats
50W - 46L
1,557 Elo+
Party 2
Nike
Nike
ThatArcherKid
Nike
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 39L
1,662 Elo+
Party 2
Team Averages
Level 56
1,495 SR
1,522 Elo+

VS

Team Averages
Level 53
1,469 SR
1,461 Elo+
Sol
Sol
BigMoneyFeingold
Sol
Level 36
God Stats
1W - 4L
1,432 SR
Queue Stats
36W - 29L
1,423 Elo+
Party 3
Zhong Kui
Zhong Kui
CoachFeratu69
Zhong Kui
Level 88
God Stats
1W - 3L
1,405 SR
Queue Stats
85W - 92L
1,379 Elo+
Party 3
Cthulhu
Cthulhu
OROboris
Cthulhu
Level 44
God Stats
4W - 5L
1,539 SR
Queue Stats
8W - 5L
1,421 Elo+
Party 3
Loki
Loki
PsychxKing
Loki
Level 91
God Stats
9W - 14L
1,469 SR
Queue Stats
910W - 967L
1,392 Elo+
Solo
Guan Yu
Guan Yu
googleitok
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,691 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
7,007
501
5,352
5,568
2,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 1 / 2
8,110
579
4,761
6,521
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 6
6,475
463
7,134
9,763
6,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 0 / 3
7,674
548
5,619
8,963
3,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
7 / 0 / 3
9,052
647
8,045
7,388
6,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,855
418
3,205
5,323
1,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
CoachFeratu69
Zhong Kui
12
2 / 5 / 0
6,514
465
6,447
9,932
6,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
OROboris
Cthulhu
9
0 / 5 / 2
5,294
378
4,930
10,839
5,300
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

10
2 / 7 / 0
6,228
445
3,848
9,801
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
googleitok
Guan Yu
10
0 / 5 / 1
5,392
385
1,010
8,522
4,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
24
Kills
6
6
Deaths
24
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Zhong Kui
CoachFeratu69
Zhong Kui
2
5
0
0.4
W
3
1
4
5
W
6
1
2
7
L
Cthulhu
OROboris
Cthulhu
0
5
2
0.2
L
2
7
0
0.29
W
2
4
6
1.25
W
6
0
3
7.5
W
7
0
3
8.5
L
Guan Yu
googleitok
Guan Yu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,911
Damage
19,440
38,203
Taken
44,417
20,901
Mitigated
20,936
12,494
Healing
8,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,205
1,262
0
1,297
5,323
1,846
664
1,163
4,160
26,431
2,636
L
Zhong Kui
CoachFeratu69
Zhong Kui
6,447
498
0
3,036
9,932
6,043
225
4,435
5,126
39,084
0
W
5,352
3,081
0
2,348
5,568
2,080
660
3,821
1,747
0
33,783
W
4,761
115
1,317
2,052
6,521
2,542
847
3,663
2,858
38,358
0
L
Cthulhu
OROboris
Cthulhu
4,930
194
231
1,285
10,839
5,300
240
3,849
6,965
13,785
0
L
3,848
559
0
1,702
9,801
2,855
0
1,485
8,197
0
28,287
W
7,134
801
0
227
9,763
6,336
759
4,065
5,648
19,540
0
W
5,619
1,866
0
3,296
8,963
3,432
152
2,697
6,241
0
37,386
W
8,045
1,104
0
3,254
7,388
6,511
268
166
7,122
8,188
46,705
L
Guan Yu
googleitok
Guan Yu
1,010
49
0
674
8,522
4,892
0
1,311
6,883
0
15,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,318
Gold Earned
29,283
345
Minions Killed
239
0
Camps Cleared
0
1,342,627
Distance Traveled
1,137,381
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,855
418
57
4
0
231,955
0
L
Zhong Kui
6,514
465
75
5
0
207,156
5
W
Neith
7,007
501
57
4
0
224,171
3
W
Hel
8,110
579
77
6
0
261,179
2
L
Cthulhu
5,294
378
16
1
0
240,306
2
L
Loki
6,228
445
59
4
0
221,761
4
W
Ares
6,475
463
34
2
0
264,042
0
W
Pele
7,674
548
68
5
0
309,076
2
W
Nike
9,052
647
109
8
0
284,159
1
L
Guan Yu
5,392
385
32
2
0
236,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role