Player Matchup

Cupid
Cupid
Princess19xx772
Cupid
Level 29
God Stats
35W - 67L
1,265 SR
Queue Stats
337W - 477L
1,280 Elo+
Party 1
Pele
Pele
RebornPheonix13
Pele
Level 70
God Stats
1W - 3L
1,500 SR
Queue Stats
259W - 343L
1,317 Elo+
Solo
Nemesis
Nemesis
SupremeFinessah
Nemesis
Level 84
God Stats
8W - 3L
1,821 SR
Queue Stats
36W - 38L
1,332 Elo+
Solo
Hera
Hera
TheGamingSped
Hera
Level 49
God Stats
1W - 5L
1,141 SR
Queue Stats
128W - 223L
1,260 Elo+
Party 1
Ymir
Ymir
deathisquick4u2
Ymir
Level 106
God Stats
0W - 2L
1,471 SR
Queue Stats
8W - 12L
1,410 Elo+
Solo
Team Averages
Level 68
1,440 SR
1,320 Elo+

VS

Team Averages
Level 87
1,634 SR
1,323 Elo+
Chaac
Chaac
Amadeus008
Chaac
Level 98
God Stats
11W - 7L
1,263 SR
Queue Stats
135W - 154L
1,326 Elo+
Solo
Pele
Pele
Clark234567
Pele
Level 87
God Stats
1W - 0L
1,729 SR
Queue Stats
35W - 63L
1,235 Elo+
Party 2
Danzaburou
Danzaburou
Jolerico0
Danzaburou
Level 85
God Stats
10W - 9L
1,538 SR
Queue Stats
21W - 22L
1,392 Elo+
Solo
Tiamat
Tiamat
Metroid01
Tiamat
Level 100
God Stats
3W - 0L
1,849 SR
Queue Stats
76W - 90L
1,260 Elo+
Party 2
Hel
Hel
Zman2307
Hel
Level 67
God Stats
1W - 2L
1,792 SR
Queue Stats
293W - 294L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
2,883
481
490
493
132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 0 / 0
4,187
698
1,317
3,102
891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
2 / 0 / 0
4,038
673
1,502
3,206
728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 0 / 0
2,999
500
344
714
141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 2
3,320
553
1,254
3,590
1,889
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
0 / 1 / 0
3,768
628
2,323
3,427
2,546
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 0
3,785
631
0
2,555
554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
Jolerico0
Danzaburou
6
0 / 1 / 0
3,673
612
1,434
3,164
741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Metroid01
Tiamat
7
0 / 0 / 0
4,026
671
449
2,134
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 1 / 0
3,231
539
1,177
2,630
596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
1
0
0
W
0
0
0
0
W
Danzaburou
Jolerico0
Danzaburou
0
1
0
0
W
Tiamat
Metroid01
Tiamat
0
0
0
0
L
0
0
0
0
L
1
0
0
1
L
2
0
0
2
L
0
0
0
0
W
0
1
0
0
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,907
Damage
5,383
11,105
Taken
13,910
3,781
Mitigated
5,331
5,096
Healing
7,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
2,323
835
0
1,601
3,427
2,546
0
0
3,427
0
15,439
W
0
0
0
1,570
2,555
554
0
97
2,428
0
13,897
W
Danzaburou
Jolerico0
Danzaburou
1,434
222
0
1,104
3,164
741
448
629
2,535
0
14,643
W
Tiamat
Metroid01
Tiamat
449
0
0
1,224
2,134
894
138
177
1,917
15,382
0
L
490
288
0
82
493
132
0
57
436
0
3,275
L
1,317
274
0
1,610
3,102
891
0
0
3,102
0
14,730
L
1,502
753
0
1,125
3,206
728
0
112
3,094
0
13,099
L
344
80
0
500
714
141
0
347
265
2,854
0
W
1,177
276
633
1,415
2,630
596
147
625
2,005
5,991
0
L
1,254
120
99
1,680
3,590
1,889
0
1,008
2,582
6,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,427
Gold Earned
18,483
75
Minions Killed
140
0
Camps Cleared
0
439,933
Distance Traveled
533,059
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,768
628
23
4
0
98,196
0
W
Pele
3,785
631
42
7
0
126,223
1
W
Danzaburou
3,673
612
32
5
0
98,780
2
W
Tiamat
4,026
671
37
6
0
105,634
0
L
Cupid
2,883
481
7
1
0
35,600
0
L
Pele
4,187
698
23
4
0
124,351
2
L
Nemesis
4,038
673
35
6
0
148,949
0
L
Hera
2,999
500
7
1
0
30,000
0
W
Hel
3,231
539
6
1
0
104,226
1
L
Ymir
3,320
553
3
1
0
101,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role