Player Matchup

King Arthur
King Arthur
Diamond III
KronusD
King Arthur
Diamond III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond III
RpK1
Janus
Diamond III
Level 157
God Stats
1W - 2L
1,332 SR
Queue Stats
21W - 19L
2,323 MMR
Party 1
Nemesis
Nemesis
Diamond V
Suѕano
Nemesis
Diamond V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond IV
ard3lios
Ymir
Diamond IV
Level 144
God Stats
1W - 5L
1,454 SR
Queue Stats
145W - 140L
2,170 MMR
Solo
Apollo
Apollo
Diamond II
xOrizont
Apollo
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,457 SR
1,799 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,565 SR
2,244 MMR
Athena
Athena
Diamond I
GankNSpank69
Athena
Diamond I
Level 157
God Stats
4W - 3L
1,485 SR
Queue Stats
124W - 103L
2,312 MMR
Solo
Scylla
Scylla
Masters
Rαymond
Scylla
Masters
Level 160
God Stats
5W - 11L
1,320 SR
Queue Stats
519W - 492L
2,178 MMR
Solo
Thanatos
Thanatos
Diamond III
Tiimebandiit
Thanatos
Diamond III
Level 160
God Stats
7W - 2L
1,839 SR
Queue Stats
212W - 174L
2,140 MMR
Solo
Chronos
Chronos
Masters
Tsulls
Chronos
Masters
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
560W - 526L
2,345 MMR
Solo
Anhur
Anhur
Diamond II
Unjust
Anhur
Diamond II
Level 145
God Stats
2W - 5L
1,680 SR
Queue Stats
195W - 179L
2,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KronusD
King Arthur
10
1 / 2 / 1
5,534
553
3,650
6,559
4,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
RpK1
Janus
10
0 / 3 / 1
5,573
557
4,039
4,078
1,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Suѕano
Nemesis
9
1 / 2 / 0
5,085
509
3,598
5,820
1,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
8
0 / 3 / 1
4,808
481
1,801
7,894
3,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
xOrizont
Apollo
10
1 / 2 / 0
5,727
573
3,077
5,350
1,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bans
TsukuyomiSetTiamatDanzaburou

VS

Bans
YemojaGuan YuCamazotzCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
1 / 0 / 8
5,500
550
3,268
6,902
3,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Rαymond
Scylla
11
3 / 0 / 3
6,243
624
4,183
3,591
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
Tiimebandiit
Thanatos
10
3 / 0 / 4
5,843
584
3,243
4,544
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Tsulls
Chronos
11
3 / 2 / 1
6,354
635
4,656
8,031
3,066
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Unjust
Anhur
11
2 / 1 / 0
6,205
621
3,331
5,174
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
12
12
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
1
0
8
5
L
King Arthur
KronusD
King Arthur
1
2
1
0.75
L
Janus
RpK1
Janus
0
3
1
0.17
W
Scylla
Rαymond
Scylla
3
0
3
4.5
L
Nemesis
Suѕano
Nemesis
1
2
0
0.5
W
Thanatos
Tiimebandiit
Thanatos
3
0
4
5
W
Chronos
Tsulls
Chronos
3
2
1
1.75
W
Anhur
Unjust
Anhur
2
1
0
2
L
Ymir
0
3
1
0.17
L
Apollo
xOrizont
Apollo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,165
Damage
18,681
29,701
Taken
28,242
12,147
Mitigated
10,599
6,734
Healing
13,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
3,268
1,714
0
1,625
6,902
3,457
0
1,188
5,714
15,606
0
L
King Arthur
KronusD
King Arthur
3,650
496
0
3,108
6,559
4,515
0
4,241
2,318
0
30,413
L
Janus
RpK1
Janus
4,039
674
0
168
4,078
1,245
0
2,198
1,800
40,849
0
W
Scylla
Rαymond
Scylla
4,183
830
0
551
3,591
1,096
0
1,854
1,737
33,204
0
L
Nemesis
Suѕano
Nemesis
3,598
1,564
0
337
5,820
1,815
0
1,177
4,577
0
27,812
W
Thanatos
Tiimebandiit
Thanatos
3,243
924
0
5,665
4,544
1,417
0
999
3,545
0
26,442
W
Chronos
Tsulls
Chronos
4,656
1,844
0
4,114
8,031
3,066
470
1,517
6,514
35,703
0
W
Anhur
Unjust
Anhur
3,331
1,713
0
2,002
5,174
1,563
0
282
4,892
0
40,476
L
Ymir
1,801
380
0
1,407
7,894
3,503
0
3,935
3,827
10,378
0
L
Apollo
xOrizont
Apollo
3,077
2,406
0
1,714
5,350
1,069
0
278
5,072
0
38,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,727
Gold Earned
30,145
316
Minions Killed
332
0
Camps Cleared
0
955,448
Distance Traveled
961,590
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,500
550
19
2
0
221,537
4
L
King Arthur
5,534
553
72
7
0
214,292
3
L
Janus
5,573
557
89
9
0
187,500
3
W
Scylla
6,243
624
87
9
0
180,859
3
L
Nemesis
5,085
509
57
6
0
187,660
1
W
Thanatos
5,843
584
61
6
0
218,775
3
W
Chronos
6,354
635
66
7
0
171,058
3
W
Anhur
6,205
621
99
10
0
169,361
3
L
Ymir
4,808
481
12
1
0
194,615
1
L
Apollo
5,727
573
86
9
0
171,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role