Player Matchup

Baron Samedi
Baron Samedi
CrispyMfer
Baron Samedi
Level 63
God Stats
4W - 3L
1,700 SR
Queue Stats
27W - 15L
1,695 Elo+
Party 2
Ganesha
Ganesha
HiddenGun
Ganesha
Level 156
God Stats
7W - 8L
1,639 SR
Queue Stats
117W - 81L
1,613 Elo+
Party 2
Susano
Susano
SkylordGrove
Susano
Level 43
God Stats
2W - 1L
1,345 SR
Queue Stats
39W - 31L
1,477 Elo+
Party 2
Neith
Neith
YoloSwag936
Neith
Level 23
God Stats
5W - 2L
1,853 SR
Queue Stats
27W - 23L
1,487 Elo+
Party 2
Team Averages
Level 71
1,634 SR
1,568 Elo+

VS

Team Averages
Level 54
1,832 SR
1,716 Elo+
Ra
Ra
ALEJOUS
Ra
Level 16
God Stats
1W - 1L
2,016 SR
Queue Stats
1W - 2L
1,746 Elo+
Party 1
Sun Wukong
Sun Wukong
AQUILESCANTO1
Sun Wukong
Level 37
God Stats
0W - 1L
1,863 SR
Queue Stats
2W - 4L
1,665 Elo+
Party 1
Thor
Thor
JuanPabloPabon
Thor
Level 17
God Stats
0W - 1L
1,947 SR
Queue Stats
1W - 2L
1,746 Elo+
Party 1
Artio
Artio
KASHGUNO
Artio
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrispyMfer
Baron Samedi
17
9 / 0 / 7
11,593
892
21,463
11,478
6,916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
HiddenGun
Ganesha
15
1 / 3 / 13
11,033
849
12,255
16,672
14,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
16
7 / 2 / 6
10,942
842
10,430
10,233
4,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 1 / 5
11,158
858
5,828
6,494
2,915
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 0
9,565
736
5,219
7,696
2,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
AQUILESCANTO1
Sun Wukong
15
2 / 5 / 1
9,264
713
9,706
15,959
13,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 5 / 3
8,667
667
4,668
15,796
5,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
KASHGUNO
Artio
15
1 / 6 / 1
9,328
718
7,486
18,782
14,802
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
20
Kills
6
6
Deaths
20
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
Sun Wukong
AQUILESCANTO1
Sun Wukong
2
5
1
0.5
W
Baron Samedi
CrispyMfer
Baron Samedi
9
0
7
12.5
W
Ganesha
HiddenGun
Ganesha
1
3
13
2.5
L
0
5
3
0.3
L
Artio
KASHGUNO
Artio
1
6
1
0.25
W
Susano
7
2
6
5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,976
Damage
27,079
44,877
Taken
58,233
28,606
Mitigated
35,450
15,269
Healing
10,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,219
1,383
905
1,715
7,696
2,194
0
4,831
2,865
31,226
0
L
Sun Wukong
AQUILESCANTO1
Sun Wukong
9,706
1,736
0
3,391
15,959
13,154
0
9,663
6,296
54
26,698
W
Baron Samedi
CrispyMfer
Baron Samedi
21,463
3,406
3,961
7,071
11,478
6,916
2,517
3,862
7,616
49,433
0
W
Ganesha
HiddenGun
Ganesha
12,255
910
0
2,545
16,672
14,073
545
6,668
10,004
35,694
0
L
4,668
732
0
820
15,796
5,300
0
10,327
5,469
0
19,827
L
Artio
KASHGUNO
Artio
7,486
340
700
3,097
18,782
14,802
0
9,399
9,383
37,416
0
W
Susano
10,430
1,930
0
250
10,233
4,702
2,587
1,705
8,412
0
27,086
W
5,828
2,076
0
1,442
6,494
2,915
1,508
1,405
5,089
0
56,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,726
Gold Earned
36,824
251
Minions Killed
193
11
Camps Cleared
8
973,271
Distance Traveled
888,073
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,565
736
55
4
1
200,830
0
L
Sun Wukong
9,264
713
42
3
3
228,430
2
W
Baron Samedi
11,593
892
86
7
1
241,106
2
W
Ganesha
11,033
849
8
1
1
261,853
4
L
Thor
8,667
667
38
3
3
239,470
1
L
Artio
9,328
718
58
4
1
219,343
0
W
Susano
10,942
842
35
3
4
270,735
1
W
Neith
11,158
858
122
9
5
199,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role