Player Matchup

Cernunnos
Cernunnos
Blindside081
Cernunnos
Level 29
God Stats
18W - 16L
1,962 SR
Queue Stats
243W - 246L
1,523 Elo+
Party 2
Discordia
Discordia
Pato223
Discordia
Level 127
God Stats
12W - 4L
1,759 SR
Queue Stats
172W - 121L
1,582 Elo+
Party 1
Bellona
Bellona
PsychotronFromHe
Bellona
Level 44
God Stats
8W - 7L
1,490 SR
Queue Stats
362W - 274L
1,597 Elo+
Party 1
Ares
Ares
SheepHead
Ares
Level 95
God Stats
25W - 19L
1,636 SR
Queue Stats
402W - 252L
1,580 Elo+
Party 1
Ao Kuang
Ao Kuang
nickruiz92
Ao Kuang
Level 42
God Stats
5W - 3L
1,280 SR
Queue Stats
770W - 764L
1,535 Elo+
Party 2
Team Averages
Level 67
1,625 SR
1,563 Elo+

VS

Team Averages
Level 52
1,437 SR
1,509 Elo+
Chaac
Chaac
ChiefCisecki
Chaac
Level 44
God Stats
2W - 3L
1,431 SR
Queue Stats
10W - 12L
1,561 Elo+
Party 3
Ne Zha
Ne Zha
Ginseg
Ne Zha
Level 16
God Stats
6W - 6L
1,693 SR
Queue Stats
220W - 201L
1,609 Elo+
Party 3
Geb
Geb
PreExalted
Geb
Level 107
God Stats
0W - 1L
1,261 SR
Queue Stats
9W - 9L
1,495 Elo+
Party 3
Vulcan
Vulcan
Traininsayian67
Vulcan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 327L
1,478 Elo+
Solo
Izanami
Izanami
liquor-N-horrors
Izanami
Level 29
God Stats
1W - 2L
1,300 SR
Queue Stats
5W - 6L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blindside081
Cernunnos
17
9 / 4 / 10
11,110
529
13,563
15,492
6,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Pato223
Discordia
18
3 / 2 / 10
11,481
547
14,979
10,577
4,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 3 / 10
10,592
504
7,946
16,685
12,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
16
7 / 2 / 14
11,397
543
14,882
19,801
21,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
nickruiz92
Ao Kuang
16
8 / 6 / 9
10,796
514
10,864
18,893
7,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 5
9,749
464
12,037
19,756
14,197
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
Ginseg
Ne Zha
14
5 / 7 / 3
9,412
448
15,919
17,839
6,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 6 / 5
9,197
438
6,614
18,968
11,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 6 / 4
10,957
522
13,771
13,248
4,745
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 6 / 1
9,765
465
5,745
11,512
4,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
34
28
Kills
16
17
Deaths
28
53
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Blindside081
Cernunnos
9
4
10
3.5
L
2
3
5
1.5
L
Ne Zha
Ginseg
Ne Zha
5
7
3
0.93
W
Discordia
Pato223
Discordia
3
2
10
4
L
1
6
5
0.58
W
1
3
10
2
W
Ares
7
2
14
7
L
4
6
4
1
L
4
6
1
0.75
W
Ao Kuang
nickruiz92
Ao Kuang
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,234
Damage
54,086
81,448
Taken
81,323
52,947
Mitigated
41,261
22,901
Healing
12,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Blindside081
Cernunnos
13,563
6,079
0
3,424
15,492
6,358
3,185
4,487
11,005
0
56,443
L
12,037
1,945
0
5,236
19,756
14,197
1,092
8,088
11,494
0
52,533
L
Ne Zha
Ginseg
Ne Zha
15,919
6,663
0
3,987
17,839
6,528
0
7,430
10,331
0
55,741
W
Discordia
Pato223
Discordia
14,979
2,188
380
3,863
10,577
4,445
2,244
3,899
6,678
93,989
0
L
6,614
324
0
1,782
18,968
11,306
0
9,529
9,407
37,004
0
W
7,946
3,772
0
5,968
16,685
12,872
948
1,252
15,433
0
65,587
W
Ares
14,882
1,110
0
5,257
19,801
21,679
781
5,341
14,460
37,744
0
L
13,771
4,151
0
499
13,248
4,745
0
10,560
2,200
72,690
0
L
5,745
4,491
0
885
11,512
4,485
954
4,266
7,166
0
44,434
W
Ao Kuang
nickruiz92
Ao Kuang
10,864
4,044
0
4,009
18,893
7,593
1,888
5,406
13,487
50,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,376
Gold Earned
49,080
515
Minions Killed
447
0
Camps Cleared
0
1,903,102
Distance Traveled
1,868,102
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,110
529
94
4
0
321,332
2
L
Chaac
9,749
464
113
5
0
348,918
5
L
Ne Zha
9,412
448
76
4
0
385,089
2
W
Discordia
11,481
547
185
9
0
406,133
9
L
Geb
9,197
438
40
2
0
418,179
1
W
Bellona
10,592
504
134
6
0
393,081
0
W
Ares
11,397
543
28
1
0
396,406
3
L
Vulcan
10,957
522
145
7
0
375,687
5
L
Izanami
9,765
465
73
3
0
340,229
5
W
Ao Kuang
10,796
514
74
4
0
386,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role