Player Matchup

Zeus
Zeus
ARXTYRANNUS
Zeus
Level 47
God Stats
64W - 49L
1,664 SR
Queue Stats
75W - 63L
1,681 Elo+
Party 3
Nox
Nox
GuillotineGraves
Nox
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Revenge21
Danzaburou
Level 60
God Stats
13W - 2L
1,820 SR
Queue Stats
15W - 7L
1,626 Elo+
Party 3
Terra
Terra
UndeadMetalHead
Terra
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 23L
1,620 Elo+
Party 3
Izanami
Izanami
lupiotwenty
Izanami
Level 41
God Stats
15W - 9L
1,659 SR
Queue Stats
257W - 240L
1,534 Elo+
Solo
Team Averages
Level 64
1,629 SR
1,592 Elo+

VS

Team Averages
Level 62
1,498 SR
1,630 Elo+
Hercules
Hercules
ITS2ME2BEE2GUY
Hercules
Level 48
God Stats
9W - 8L
1,579 SR
Queue Stats
42W - 36L
1,796 Elo+
Party 2
Ne Zha
Ne Zha
ImRickHandsome
Ne Zha
Level 25
God Stats
1W - 4L
1,272 SR
Queue Stats
27W - 44L
1,555 Elo+
Party 1
Tiamat
Tiamat
Joss2213
Tiamat
Level 48
God Stats
149W - 121L
1,640 SR
Queue Stats
312W - 316L
1,613 Elo+
Solo
Ra
Ra
SuperSanch0
Ra
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,621 Elo+
Party 1
Sobek
Sobek
Vailek
Sobek
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 93L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 15
11,279
1,128
22,308
3,249
1,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 14
9,212
921
6,507
5,853
3,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Revenge21
Danzaburou
16
6 / 2 / 10
10,525
1,053
11,953
7,177
3,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 1 / 16
10,001
1,000
9,285
11,234
12,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
lupiotwenty
Izanami
16
4 / 2 / 11
10,353
1,035
12,984
10,577
4,489
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

257

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
2 / 5 / 1
9,076
908
7,083
18,452
16,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 5 / 3
9,506
951
9,016
10,966
4,588
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Joss2213
Tiamat
15
2 / 2 / 2
9,857
986
8,940
11,458
11,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 5
9,231
923
7,707
10,750
4,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sobek
Vailek
Sobek
15
0 / 4 / 5
9,427
943
3,003
16,431
17,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
22
Kills
7
7
Deaths
22
66
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
0
15
14.5
W
2
2
14
4.5
L
Hercules
2
5
1
0.5
L
2
5
3
0.7
L
Tiamat
Joss2213
Tiamat
2
2
2
1.5
W
Danzaburou
Revenge21
Danzaburou
6
2
10
5.5
L
1
6
5
0.58
W
3
1
16
11
L
Sobek
Vailek
Sobek
0
4
5
0.63
W
Izanami
lupiotwenty
Izanami
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,037
Damage
35,749
38,090
Taken
68,057
24,149
Mitigated
54,431
14,924
Healing
10,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,308
2,376
1,618
581
3,249
1,394
0
1,549
1,700
39,218
0
W
6,507
500
0
549
5,853
3,071
0
2,208
3,620
10,754
0
L
Hercules
7,083
2,060
0
4,366
18,452
16,664
0
10,084
8,368
0
15,337
L
9,016
1,515
0
303
10,966
4,588
0
4,341
6,625
0
26,925
L
Tiamat
Joss2213
Tiamat
8,940
975
0
1,467
11,458
11,044
0
6,601
4,857
40,229
0
W
Danzaburou
Revenge21
Danzaburou
11,953
6,227
1,193
1,619
7,177
3,038
0
4,186
2,966
0
27,267
L
7,707
350
1,710
1,172
10,750
4,661
0
7,750
3,000
25,922
0
W
9,285
2,297
4,974
2,830
11,234
12,157
0
7,183
3,851
16,391
0
L
Sobek
Vailek
Sobek
3,003
339
0
1,951
16,431
17,474
0
9,324
7,107
11,194
0
W
Izanami
lupiotwenty
Izanami
12,984
8,992
0
1,560
10,577
4,489
0
4,524
5,954
0
44,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,370
Gold Earned
47,097
198
Minions Killed
191
6
Camps Cleared
6
896,089
Distance Traveled
914,428
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,279
1,128
47
5
0
191,164
1
W
Nox
9,212
921
7
1
0
169,943
1
L
Hercules
9,076
908
17
2
1
198,051
0
L
Ne Zha
9,506
951
39
4
2
196,039
0
L
Tiamat
9,857
986
68
7
1
179,614
1
W
Danzaburou
10,525
1,053
47
5
0
164,093
0
L
Ra
9,231
923
41
4
1
143,138
1
W
Terra
10,001
1,000
14
1
3
198,069
1
L
Sobek
9,427
943
26
3
1
197,586
0
W
Izanami
10,353
1,035
83
8
3
172,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role