Player Matchup

Sun Wukong
Sun Wukong
Canidaee
Sun Wukong
Level 140
God Stats
3W - 5L
1,537 SR
Queue Stats
146W - 136L
1,444 Elo+
Party 3
Danzaburou
Danzaburou
Nicphantom
Danzaburou
Level 26
God Stats
15W - 17L
1,500 SR
Queue Stats
254W - 267L
1,525 Elo+
Party 3
Cerberus
Cerberus
NightVirgoCO
Cerberus
Level 18
God Stats
7W - 9L
1,563 SR
Queue Stats
176W - 199L
1,484 Elo+
Party 3
Fenrir
Fenrir
PYAGunzblazing
Fenrir
Level 103
God Stats
26W - 38L
1,456 SR
Queue Stats
628W - 561L
1,528 Elo+
Party 3
Ra
Ra
kobra396
Ra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
434W - 423L
1,441 Elo+
Party 3
Team Averages
Level 67
1,511 SR
1,484 Elo+

VS

Team Averages
Level 101
1,618 SR
1,598 Elo+
Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Aceemptyclipz
Athena
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,721 Elo+
Party 2
Baron Samedi
Baron Samedi
Acefullclipz
Baron Samedi
Level 160
God Stats
2W - 2L
1,900 SR
Queue Stats
70W - 52L
1,632 Elo+
Party 2
Bellona
Bellona
LAURA SAD64
Bellona
Level 29
God Stats
16W - 9L
1,738 SR
Queue Stats
64W - 53L
1,620 Elo+
Party 1
Hachiman
Hachiman
THE1DAPPA
Hachiman
Level 142
God Stats
9W - 5L
1,454 SR
Queue Stats
161W - 144L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Canidaee
Sun Wukong
10
0 / 2 / 1
5,492
549
2,701
6,929
3,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Nicphantom
Danzaburou
8
0 / 0 / 1
4,378
438
1,198
3,937
886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
NightVirgoCO
Cerberus
7
0 / 2 / 2
4,808
481
2,579
5,721
1,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

10
4 / 4 / 1
5,806
581
4,748
7,819
2,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 6 / 1
5,087
509
2,161
6,370
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
1 / 2 / 4
5,678
568
1,757
5,704
4,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 1 / 5
6,565
657
5,204
5,292
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
Acefullclipz
Baron Samedi
11
5 / 1 / 3
6,422
642
4,732
6,012
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
LAURA SAD64
Bellona
11
3 / 0 / 0
6,074
607
3,848
5,437
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
THE1DAPPA
Hachiman
10
2 / 1 / 1
5,726
573
4,954
5,925
2,019
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
14
14
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
2
4
1.5
W
3
1
5
5.5
W
Baron Samedi
Acefullclipz
Baron Samedi
5
1
3
6.5
L
Sun Wukong
Canidaee
Sun Wukong
0
2
1
0.25
W
Bellona
LAURA SAD64
Bellona
3
0
0
3
L
Danzaburou
Nicphantom
Danzaburou
0
0
1
0.5
L
Cerberus
NightVirgoCO
Cerberus
0
2
2
0.5
L
4
4
1
1.13
W
Hachiman
THE1DAPPA
Hachiman
2
1
1
2.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,387
Damage
20,495
30,776
Taken
28,370
10,654
Mitigated
15,176
8,561
Healing
16,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,757
312
2,418
3,054
5,704
4,595
26
1,673
3,997
12,035
0
W
5,204
2,321
0
2,369
5,292
2,105
318
818
4,350
36,575
0
W
Baron Samedi
Acefullclipz
Baron Samedi
4,732
424
261
2,576
6,012
3,186
214
833
5,134
35,315
0
L
Sun Wukong
Canidaee
Sun Wukong
2,701
536
0
1,492
6,929
3,164
47
1,628
5,199
0
32,136
W
Bellona
LAURA SAD64
Bellona
3,848
987
0
3,100
5,437
3,271
0
149
5,264
0
29,849
L
Danzaburou
Nicphantom
Danzaburou
1,198
282
0
2,142
3,937
886
0
373
3,564
0
16,968
L
Cerberus
NightVirgoCO
Cerberus
2,579
73
0
1,810
5,721
1,934
0
1,453
4,268
14,023
0
L
4,748
1,182
0
2,236
7,819
2,557
0
3,650
4,113
0
25,336
W
Hachiman
THE1DAPPA
Hachiman
4,954
1,792
0
2,437
5,925
2,019
0
1,040
4,885
0
36,009
L
2,161
274
106
775
6,370
2,113
0
4,247
1,939
19,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,571
Gold Earned
30,465
230
Minions Killed
303
0
Camps Cleared
0
933,036
Distance Traveled
992,088
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,678
568
27
3
0
170,925
3
W
Athena
6,565
657
89
9
0
235,414
0
W
Baron Samedi
6,422
642
54
5
0
185,474
3
L
Sun Wukong
5,492
549
70
7
0
209,814
3
W
Bellona
6,074
607
66
7
0
215,378
1
L
Danzaburou
4,378
438
29
3
0
170,465
3
L
Cerberus
4,808
481
34
3
0
186,185
3
L
Fenrir
5,806
581
51
5
0
198,538
2
W
Hachiman
5,726
573
67
7
0
184,897
3
L
Ra
5,087
509
46
5
0
168,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role