Player Matchup

Neith
Neith
Cloudmancer
Neith
Level 18
God Stats
9W - 14L
1,559 SR
Queue Stats
52W - 74L
1,440 Elo+
Party 1
Hel
Hel
Skyward01
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
iHorus00
Sylvanus
Level 62
God Stats
3W - 1L
1,812 SR
Queue Stats
101W - 117L
1,479 Elo+
Party 1
Team Averages
Level 36
1,624 SR
1,466 Elo+

VS

Team Averages
Level 30
1,504 SR
1,422 Elo+
Ra
Ra
Awcambi
Ra
Level 16
God Stats
7W - 7L
1,479 SR
Queue Stats
8W - 13L
1,413 Elo+
Party 2
Danzaburou
Danzaburou
DapoXd
Danzaburou
Level 26
God Stats
2W - 2L
1,782 SR
Queue Stats
5W - 9L
1,439 Elo+
Solo
Bacchus
Bacchus
MostDangerous
Bacchus
Level 47
God Stats
3W - 3L
1,250 SR
Queue Stats
8W - 13L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 4
9,444
675
8,823
11,411
5,645
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 6 / 11
8,499
607
3,494
10,272
3,816
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
iHorus00
Sylvanus
13
7 / 3 / 5
11,063
790
11,641
15,206
15,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 6
10,266
733
9,493
6,443
2,901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DapoXd
Danzaburou
13
4 / 8 / 8
10,155
725
10,677
12,473
4,212
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
13
3 / 1 / 9
10,822
773
7,828
12,946
15,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
12
Kills
12
12
Deaths
12
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
L
5
3
4
2.33
W
Danzaburou
DapoXd
Danzaburou
4
8
8
1
W
Bacchus
3
1
9
7.5
L
0
6
11
0.92
L
Sylvanus
iHorus00
Sylvanus
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,958
Damage
27,998
36,889
Taken
31,862
24,891
Mitigated
23,040
15,892
Healing
10,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,493
837
3,756
2,560
6,443
2,901
763
3,349
3,054
51,083
0
L
8,823
6,178
0
4,207
11,411
5,645
729
5,609
5,640
0
38,946
W
Danzaburou
DapoXd
Danzaburou
10,677
3,972
0
1,206
12,473
4,212
1,580
7,383
4,970
0
37,058
W
Bacchus
7,828
1,291
462
2,254
12,946
15,927
816
4,193
8,558
20,092
0
L
3,494
1,005
1,794
2,507
10,272
3,816
51
3,878
6,268
19,857
0
L
Sylvanus
iHorus00
Sylvanus
11,641
1,850
2,421
4,963
15,206
15,430
426
7,204
7,604
29,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,006
Gold Earned
31,243
138
Minions Killed
151
0
Camps Cleared
0
653,779
Distance Traveled
750,763
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,266
733
88
6
0
261,842
0
L
Neith
9,444
675
74
5
0
214,990
3
W
Danzaburou
10,155
725
39
3
0
200,955
4
W
Bacchus
10,822
773
24
2
0
287,966
0
L
Hel
8,499
607
22
2
0
206,282
0
L
Sylvanus
11,063
790
42
3
0
232,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role