Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ElFinTonto
Danzaburou
Level 123
God Stats
44W - 35L
1,582 SR
Queue Stats
242W - 228L
1,366 Elo+
Solo
Aphrodite
Aphrodite
SilverFoxx_09
Aphrodite
Level 88
God Stats
6W - 7L
1,451 SR
Queue Stats
228W - 243L
1,349 Elo+
Solo
Tyr
Tyr
elvis teck2947
Tyr
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
370W - 390L
1,375 Elo+
Solo
Nu Wa
Nu Wa
forfeit_wire3
Nu Wa
Level 69
God Stats
14W - 4L
1,782 SR
Queue Stats
418W - 436L
1,350 Elo+
Solo
Team Averages
Level 85
1,563 SR
1,388 Elo+

VS

Team Averages
Level 102
1,561 SR
1,385 Elo+
Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
LordVader03
Apollo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 117L
1,368 Elo+
Solo
Ra
Ra
Moist_BoneDaddy
Ra
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
111W - 128L
1,343 Elo+
Party 1
Pele
Pele
Monkeyboy9
Pele
Level 87
God Stats
2W - 1L
1,806 SR
Queue Stats
47W - 56L
1,373 Elo+
Party 1
Kumbhakarna
Kumbhakarna
XxBambiiiixX
Kumbhakarna
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
771W - 787L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 3 / 1
6,114
611
3,066
6,899
2,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
ElFinTonto
Danzaburou
10
8 / 1 / 7
7,068
707
9,273
6,103
1,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
SilverFoxx_09
Aphrodite
8
3 / 2 / 9
6,036
604
4,388
5,921
4,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 3 / 5
5,995
600
2,960
7,490
4,706
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
1 / 3 / 4
5,353
535
2,779
5,834
1,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 2 / 1
6,187
619
4,307
8,349
3,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Apollo
8
0 / 5 / 3
4,596
460
4,584
5,151
1,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
5 / 2 / 3
6,483
648
6,129
5,563
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 3 / 6
5,881
588
3,141
6,392
2,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
XxBambiiiixX
Kumbhakarna
7
0 / 5 / 1
4,603
460
612
8,047
2,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
17
Kills
12
12
Deaths
17
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
3
1
1.17
L
Chaac
 
Chaac
4
2
1
2.25
W
Danzaburou
ElFinTonto
Danzaburou
8
1
7
11.5
L
Apollo
0
5
3
0.3
L
5
2
3
3.25
L
3
3
6
2
W
Aphrodite
SilverFoxx_09
Aphrodite
3
2
9
3.75
L
Kumbhakarna
XxBambiiiixX
Kumbhakarna
0
5
1
0.1
W
2
3
5
1.5
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,466
Damage
18,773
32,247
Taken
33,502
14,118
Mitigated
12,621
10,393
Healing
8,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,066
642
0
755
6,899
2,189
0
1,597
5,302
0
22,740
L
Chaac
 
Chaac
4,307
832
60
3,463
8,349
3,899
0
175
8,174
0
30,051
W
Danzaburou
ElFinTonto
Danzaburou
9,273
5,134
0
1,952
6,103
1,565
1,092
1,452
4,651
0
35,928
L
Apollo
4,584
2,608
111
901
5,151
1,354
0
2,034
3,117
0
22,657
L
6,129
1,144
299
1,628
5,563
1,945
580
1,053
4,510
36,500
0
L
3,141
1,150
0
442
6,392
2,427
0
1,684
4,708
0
20,334
W
Aphrodite
SilverFoxx_09
Aphrodite
4,388
1,556
1,903
3,307
5,921
4,137
365
1,323
4,598
15,104
0
L
Kumbhakarna
XxBambiiiixX
Kumbhakarna
612
27
210
1,398
8,047
2,996
0
2,221
5,826
7,771
0
W
2,960
1,020
0
1,008
7,490
4,706
380
254
7,236
0
21,599
W
2,779
809
0
1,468
5,834
1,521
309
2,115
3,719
25,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,566
Gold Earned
27,750
230
Minions Killed
218
0
Camps Cleared
0
906,089
Distance Traveled
890,275
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,114
611
49
5
0
210,413
2
L
Chaac
6,187
619
60
6
0
178,085
0
W
Danzaburou
7,068
707
57
6
0
155,581
1
L
Apollo
4,596
460
47
5
0
187,942
0
L
Ra
6,483
648
58
6
0
172,783
1
L
Pele
5,881
588
43
4
0
192,758
0
W
Aphrodite
6,036
604
23
2
0
169,050
0
L
Kumbhakarna
4,603
460
10
1
0
158,707
0
W
Tyr
5,995
600
51
5
0
203,556
0
W
Nu Wa
5,353
535
50
5
0
167,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role