Player Matchup

Poseidon
Poseidon
EarthRazorX123
Poseidon
Level 78
God Stats
17W - 10L
1,648 SR
Queue Stats
273W - 197L
1,654 Elo+
Party 1
Arachne
Arachne
Rekt_tiger_69
Arachne
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 21L
1,721 Elo+
Party 1
Apollo
Apollo
SoapTastes_OK
Apollo
Level 89
God Stats
24W - 19L
1,774 SR
Queue Stats
584W - 393L
1,659 Elo+
Party 1
Team Averages
Level 60
1,641 SR
1,678 Elo+

VS

Team Averages
Level 44
1,598 SR
1,499 Elo+
Artemis
Artemis
OfflineFuture
Artemis
Level 24
God Stats
1W - 1L
1,686 SR
Queue Stats
42W - 48L
1,458 Elo+
Party 2
Scylla
Scylla
Piggy_Porkchop
Scylla
Level 28
God Stats
16W - 12L
1,608 SR
Queue Stats
64W - 53L
1,538 Elo+
Party 2
Sobek
Sobek
karappona_kokoro
Sobek
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 107L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
3 / 1 / 7
9,844
757
9,276
6,948
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
12
6 / 3 / 5
9,842
757
8,219
9,854
3,581
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 5 / 4
9,241
711
13,921
11,644
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
5 / 3 / 4
9,034
695
13,041
11,456
4,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 5 / 8
7,863
605
2,871
10,666
3,213
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 5 / 5
8,940
688
4,579
14,560
13,077
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
13
Kills
9
9
Deaths
13
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Poseidon
3
1
7
6.5
L
Artemis
5
3
4
2.33
L
0
5
8
0.8
W
Arachne
6
3
5
2.83
W
4
5
4
1.2
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,416
Damage
20,491
28,446
Taken
36,682
9,986
Mitigated
20,507
8,163
Healing
5,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
9,276
1,466
0
2,101
6,948
2,197
156
1,738
5,210
58,375
0
L
Artemis
13,041
4,239
0
2,061
11,456
4,217
0
3,449
8,007
0
31,788
L
2,871
357
246
888
10,666
3,213
0
2,322
8,344
18,110
0
W
Arachne
8,219
6,271
0
4,000
9,854
3,581
247
2,680
7,174
0
23,648
W
13,921
9,588
0
2,062
11,644
4,208
1,663
3,104
8,540
0
31,859
L
4,579
531
0
2,334
14,560
13,077
0
3,525
11,035
26,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,927
Gold Earned
25,837
164
Minions Killed
112
0
Camps Cleared
0
744,227
Distance Traveled
655,197
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,844
757
90
7
0
258,970
3
L
Artemis
9,034
695
46
4
0
197,591
2
L
Scylla
7,863
605
26
2
0
230,048
0
W
Arachne
9,842
757
30
2
0
257,509
0
W
Apollo
9,241
711
44
3
0
227,748
2
L
Sobek
8,940
688
40
3
0
227,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role