Player Matchup

Thanatos
Thanatos
ANKOREYDEMUNDOS
Thanatos
Level 12
God Stats
2W - 1L
1,764 SR
Queue Stats
11W - 14L
1,420 Elo+
Party 2
Ares
Ares
manuelmanco
Ares
Level 8
God Stats
1W - 3L
1,701 SR
Queue Stats
11W - 13L
1,510 Elo+
Party 2
Scylla
Scylla
sergiitoklk
Scylla
Level 13
God Stats
3W - 6L
1,764 SR
Queue Stats
16W - 30L
1,420 Elo+
Party 2
Guan Yu
Guan Yu
sjwjnad
Guan Yu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,169 Elo+
Solo
Skadi
Skadi
tguti
Skadi
Level 41
God Stats
0W - 1L
1,841 SR
Queue Stats
277W - 243L
1,534 Elo+
Party 2
Team Averages
Level 15
1,714 SR
1,410 Elo+

VS

Team Averages
Level 24
1,547 SR
1,426 Elo+
Medusa
Medusa
Cherriman
Medusa
Level 25
God Stats
49W - 27L
1,665 SR
Queue Stats
79W - 54L
1,522 Elo+
Solo
Freya
Freya
Sanixx7
Freya
Level 39
God Stats
2W - 1L
1,513 SR
Queue Stats
9W - 10L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
SithLord11
Danzaburou
Level 29
God Stats
6W - 1L
1,894 SR
Queue Stats
37W - 39L
1,497 Elo+
Solo
Ra
Ra
mChurchy
Ra
Level 23
God Stats
41W - 44L
1,140 SR
Queue Stats
75W - 77L
1,061 Elo+
Solo
Yemoja
Yemoja
sunrise1191
Yemoja
Level 6
God Stats
7W - 8L
1,524 SR
Queue Stats
8W - 9L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
11 / 7 / 4
11,032
525
15,615
22,771
8,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 7 / 9
8,241
392
5,182
17,180
12,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
15
5 / 7 / 9
10,485
499
14,447
13,044
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
sjwjnad
Guan Yu
12
1 / 6 / 2
7,652
364
3,846
14,033
10,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
tguti
Skadi
14
2 / 5 / 10
9,186
437
12,122
14,457
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cherriman
Medusa
18
9 / 3 / 4
12,069
575
15,880
15,910
6,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
Sanixx7
Freya
20
18 / 1 / 3
14,454
688
29,734
19,221
9,845
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SithLord11
Danzaburou
18
3 / 5 / 5
12,040
573
7,256
19,239
7,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 6 / 2
9,509
453
3,863
10,356
6,059
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
14
0 / 4 / 16
10,774
513
4,604
11,760
8,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
61
19
Kills
31
32
Deaths
19
34
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thanatos
11
7
4
1.86
W
Medusa
Cherriman
Medusa
9
3
4
3.67
W
Freya
Sanixx7
Freya
18
1
3
19.5
W
Danzaburou
SithLord11
Danzaburou
3
5
5
1.1
W
1
6
2
0.33
L
0
7
9
0.64
L
Scylla
5
7
9
1.36
L
Guan Yu
sjwjnad
Guan Yu
1
6
2
0.33
W
Yemoja
0
4
16
2
L
Skadi
tguti
Skadi
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,212
Damage
61,337
81,485
Taken
76,486
41,039
Mitigated
38,751
27,720
Healing
32,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
15,615
5,918
586
15,369
22,771
8,879
0
10,095
12,676
0
81,057
W
Medusa
Cherriman
Medusa
15,880
6,045
0
1,596
15,910
6,693
3,100
4,333
11,343
0
78,956
W
Freya
Sanixx7
Freya
29,734
8,749
0
9,526
19,221
9,845
3,470
4,396
14,418
96,444
0
W
Danzaburou
SithLord11
Danzaburou
7,256
2,407
0
9,930
19,239
7,400
4,079
1,790
17,272
0
93,195
W
3,863
581
677
2,640
10,356
6,059
0
4,008
6,060
25,576
0
L
5,182
304
0
1,099
17,180
12,939
185
6,967
10,213
19,605
0
L
Scylla
14,447
1,372
1,046
3,006
13,044
4,165
534
5,625
7,419
47,529
0
L
Guan Yu
sjwjnad
Guan Yu
3,846
503
850
2,032
14,033
10,589
177
9,179
4,854
0
19,741
W
Yemoja
4,604
1,561
5,836
2,452
11,760
8,754
545
4,184
7,389
17,050
0
L
Skadi
tguti
Skadi
12,122
4,630
0
3,732
14,457
4,467
643
6,335
8,122
0
63,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,596
Gold Earned
58,846
380
Minions Killed
464
0
Camps Cleared
0
1,841,186
Distance Traveled
1,716,614
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,032
525
104
5
0
336,625
0
W
Medusa
12,069
575
124
6
0
358,236
4
W
Freya
14,454
688
153
7
0
380,006
1
W
Danzaburou
12,040
573
133
6
0
299,846
6
W
Ra
9,509
453
40
2
0
300,938
2
L
Ares
8,241
392
28
1
0
399,121
7
L
Scylla
10,485
499
83
4
0
348,099
2
L
Guan Yu
7,652
364
52
2
0
412,736
0
W
Yemoja
10,774
513
14
1
0
377,588
4
L
Skadi
9,186
437
113
5
0
344,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role