Player Matchup

Ra
Ra
 
Ra
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ElGríngo
Thor
Level 89
God Stats
0W - 3L
1,283 SR
Queue Stats
30W - 25L
1,673 Elo+
Party 1
Chiron
Chiron
Moelicious
Chiron
Level 86
God Stats
4W - 6L
1,208 SR
Queue Stats
220W - 217L
1,474 Elo+
Party 1
Erlang Shen
Erlang Shen
X4nX
Erlang Shen
Level 154
God Stats
1W - 3L
1,563 SR
Queue Stats
309W - 336L
1,562 Elo+
Party 1
Ares
Ares
xD3Ad HATEx
Ares
Level 143
God Stats
5W - 6L
1,526 SR
Queue Stats
383W - 373L
1,508 Elo+
Party 1
Team Averages
Level 107
1,416 SR
1,544 Elo+

VS

Team Averages
Level 127
1,681 SR
1,539 Elo+
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
LordPlatanoX
Aphrodite
Level 126
God Stats
37W - 44L
1,579 SR
Queue Stats
45W - 51L
1,522 Elo+
Party 2
Osiris
Osiris
Paradoxxx GoSt
Osiris
Level 126
God Stats
8W - 2L
1,843 SR
Queue Stats
70W - 66L
1,574 Elo+
Solo
Hera
Hera
aherdofturtle
Hera
Level 80
God Stats
3W - 3L
1,530 SR
Queue Stats
257W - 217L
1,580 Elo+
Solo
Cernunnos
Cernunnos
xMoyox
Cernunnos
Level 142
God Stats
3W - 1L
1,954 SR
Queue Stats
46W - 52L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
0 / 5 / 6
9,845
410
7,086
14,633
5,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
15
2 / 5 / 5
10,058
419
7,488
17,542
6,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Moelicious
Chiron
17
5 / 8 / 5
11,030
460
17,239
21,753
7,743
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
X4nX
Erlang Shen
20
4 / 6 / 2
13,600
567
14,404
27,558
19,338
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
5 / 8 / 4
12,024
501
5,748
23,556
19,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
2 / 1 / 4
13,704
571
10,662
14,372
10,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
LordPlatanoX
Aphrodite
19
3 / 6 / 15
12,686
529
10,986
17,749
11,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
6 / 0 / 7
16,113
671
11,142
21,379
18,762
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
6 / 3 / 9
14,633
610
19,686
10,284
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
xMoyox
Cernunnos
20
15 / 6 / 6
15,033
626
21,566
25,052
10,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
73
16
Kills
32
32
Deaths
16
22
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
5
6
0.6
W
Loki
 
Loki
2
1
4
4
L
Thor
2
5
5
0.9
W
Aphrodite
LordPlatanoX
Aphrodite
3
6
15
1.75
L
Chiron
Moelicious
Chiron
5
8
5
0.94
W
6
0
7
9.5
L
Erlang Shen
X4nX
Erlang Shen
4
6
2
0.83
W
6
3
9
3.5
L
5
8
4
0.88
W
Cernunnos
xMoyox
Cernunnos
15
6
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,965
Damage
74,042
105,042
Taken
88,836
58,642
Mitigated
54,908
28,610
Healing
33,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,086
225
927
2,641
14,633
5,236
0
6,248
8,363
57,738
0
W
Loki
 
Loki
10,662
3,024
0
5,230
14,372
10,643
1,445
1,968
12,238
0
81,554
L
Thor
7,488
938
0
2,468
17,542
6,747
0
4,768
12,624
0
45,318
W
Aphrodite
LordPlatanoX
Aphrodite
10,986
348
12,694
10,324
17,749
11,052
1,765
2,817
14,780
54,146
0
L
Chiron
Moelicious
Chiron
17,239
8,269
346
6,608
21,753
7,743
0
7,986
13,527
0
79,776
W
11,142
5,316
0
1,065
21,379
18,762
1,572
2,599
18,650
0
146,017
L
Erlang Shen
X4nX
Erlang Shen
14,404
8,667
0
13,267
27,558
19,338
1,147
4,245
23,254
0
100,708
W
19,686
4,677
0
881
10,284
4,020
3,924
3,241
6,835
107,380
0
L
5,748
270
0
2,353
23,556
19,578
0
6,646
16,602
43,377
0
W
Cernunnos
xMoyox
Cernunnos
21,566
12,451
0
3,057
25,052
10,431
7,743
3,182
21,778
0
98,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,557
Gold Earned
72,169
512
Minions Killed
699
0
Camps Cleared
0
2,025,871
Distance Traveled
2,315,411
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,845
410
87
4
0
407,709
4
W
Loki
13,704
571
136
6
0
460,010
8
L
Thor
10,058
419
70
3
0
369,735
0
W
Aphrodite
12,686
529
86
4
0
459,568
5
L
Chiron
11,030
460
106
4
0
399,093
3
W
Osiris
16,113
671
205
9
0
539,764
2
L
Erlang Shen
13,600
567
181
8
0
427,853
9
W
Hera
14,633
610
157
7
0
445,009
1
L
Ares
12,024
501
68
3
0
421,481
8
W
Cernunnos
15,033
626
115
5
0
411,060
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role