Player Matchup

Cernunnos
Cernunnos
AlvaroRJ98
Cernunnos
Level 25
God Stats
16W - 12L
1,503 SR
Queue Stats
49W - 39L
1,339 Elo+
Solo
Ra
Ra
Dr foodstamp348
Ra
Level 28
God Stats
389W - 422L
1,437 SR
Queue Stats
394W - 437L
1,300 Elo+
Solo
Hades
Hades
ElerosXD1315
Hades
Level 13
God Stats
22W - 19L
1,377 SR
Queue Stats
558W - 543L
1,282 Elo+
Solo
Sun Wukong
Sun Wukong
One_green2wo
Sun Wukong
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
xxnoobemoxx
Da Ji
Level 109
God Stats
1W - 0L
1,313 SR
Queue Stats
16W - 7L
1,341 Elo+
Party 1
Team Averages
Level 36
1,426 SR
1,352 Elo+

VS

Team Averages
Level 19
1,497 SR
1,336 Elo+
Chaac
Chaac
BlurredFrequency
Chaac
Level 16
God Stats
5W - 3L
1,713 SR
Queue Stats
53W - 40L
1,386 Elo+
Solo
Artemis
Artemis
DILLIGAFF68
Artemis
Level 27
God Stats
11W - 10L
1,509 SR
Queue Stats
83W - 91L
1,338 Elo+
Solo
Neith
Neith
THExGREATxPOOBA
Neith
Level 27
God Stats
48W - 54L
1,426 SR
Queue Stats
100W - 119L
1,408 Elo+
Solo
Danzaburou
Danzaburou
UzumakiBoriquaA
Danzaburou
Level 8
God Stats
6W - 9L
1,395 SR
Queue Stats
6W - 11L
1,275 Elo+
Solo
Hachiman
Hachiman
lileddy111
Hachiman
Level 16
God Stats
21W - 27L
1,440 SR
Queue Stats
25W - 33L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlvaroRJ98
Cernunnos
18
6 / 3 / 15
10,966
997
17,300
11,675
5,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 0 / 18
11,592
1,054
15,058
3,825
1,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 0 / 23
11,769
1,070
11,736
12,894
15,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
One_green2wo
Sun Wukong
19
6 / 4 / 21
11,921
1,084
12,353
13,101
10,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
19 / 3 / 12
13,973
1,270
26,091
10,860
5,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 5
11,223
1,020
10,340
20,569
17,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
DILLIGAFF68
Artemis
16
1 / 11 / 6
10,463
951
11,650
16,316
5,729
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 2 / 6
10,615
965
13,051
12,505
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
UzumakiBoriquaA
Danzaburou
16
1 / 7 / 3
9,882
898
7,648
18,652
9,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
lileddy111
Hachiman
16
2 / 14 / 4
10,343
940
3,157
21,702
7,579

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
34
38
Kills
10
10
Deaths
38
89
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AlvaroRJ98
Cernunnos
6
3
15
4.5
L
4
4
5
1.63
L
Artemis
DILLIGAFF68
Artemis
1
11
6
0.36
W
2
0
18
11
W
5
0
23
16.5
W
Sun Wukong
One_green2wo
Sun Wukong
6
4
21
4.13
L
2
2
6
2.5
L
Danzaburou
UzumakiBoriquaA
Danzaburou
1
7
3
0.36
L
Hachiman
lileddy111
Hachiman
2
14
4
0.29
W
19
3
12
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,538
Damage
45,846
52,355
Taken
89,744
39,449
Mitigated
44,843
11,274
Healing
9,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AlvaroRJ98
Cernunnos
17,300
9,194
1,624
4,160
11,675
5,847
0
0
11,600
0
42,157
L
10,340
3,353
0
5,112
20,569
17,567
0
5,650
14,919
0
26,384
L
Artemis
DILLIGAFF68
Artemis
11,650
10,712
0
0
16,316
5,729
0
4,812
11,504
0
42,297
W
15,058
1,042
1,989
0
3,825
1,664
0
0
3,825
51,807
0
W
11,736
960
568
2,363
12,894
15,863
0
0
12,771
29,620
0
W
Sun Wukong
One_green2wo
Sun Wukong
12,353
4,175
0
446
13,101
10,603
0
0
12,876
0
21,139
L
13,051
6,314
0
2,722
12,505
4,913
0
2,825
9,680
0
35,320
L
Danzaburou
UzumakiBoriquaA
Danzaburou
7,648
3,341
0
1,530
18,652
9,055
0
6,719
11,933
0
19,787
L
Hachiman
lileddy111
Hachiman
3,157
2,008
0
0
21,702
7,579
0
6,788
14,914
0
12,957
W
26,091
7,867
0
124
10,860
5,472
0
0
10,685
0
30,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,221
Gold Earned
52,526
230
Minions Killed
179
3
Camps Cleared
4
1,014,178
Distance Traveled
789,720
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,966
997
58
5
2
148,256
1
L
Chaac
11,223
1,020
37
3
0
191,301
0
L
Artemis
10,463
951
60
5
1
134,083
0
W
Ra
11,592
1,054
106
10
0
240,354
0
W
Hades
11,769
1,070
35
3
1
204,901
0
W
Sun Wukong
11,921
1,084
18
2
0
224,077
0
L
Neith
10,615
965
45
4
2
177,183
0
L
Danzaburou
9,882
898
22
2
1
138,784
1
L
Hachiman
10,343
940
15
1
0
148,369
0
W
Da Ji
13,973
1,270
13
1
0
196,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role