Player Matchup

Cernunnos
Cernunnos
BassHunter4343
Cernunnos
Level 60
God Stats
11W - 4L
1,701 SR
Queue Stats
17W - 13L
1,461 Elo+
Solo
Cthulhu
Cthulhu
ElFinTonto
Cthulhu
Level 123
God Stats
32W - 35L
1,579 SR
Queue Stats
242W - 228L
1,355 Elo+
Solo
Hera
Hera
LordVader03
Hera
Level 69
God Stats
9W - 4L
1,502 SR
Queue Stats
120W - 117L
1,357 Elo+
Solo
Susano
Susano
PVTREAPER619
Susano
Level 102
God Stats
12W - 7L
1,780 SR
Queue Stats
382W - 395L
1,428 Elo+
Solo
Amaterasu
Amaterasu
forfeit_wire3
Amaterasu
Level 69
God Stats
8W - 9L
1,503 SR
Queue Stats
418W - 436L
1,336 Elo+
Solo
Team Averages
Level 85
1,613 SR
1,388 Elo+

VS

Team Averages
Level 113
1,466 SR
1,357 Elo+
Da Ji
Da Ji
Horus1300
Da Ji
Level 145
God Stats
0W - 5L
1,500 SR
Queue Stats
271W - 318L
1,311 Elo+
Solo
Ares
Ares
MangekyouxX
Ares
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,388 Elo+
Solo
Skadi
Skadi
Moist_BoneDaddy
Skadi
Level 103
God Stats
2W - 8L
1,204 SR
Queue Stats
111W - 128L
1,353 Elo+
Party 1
Baron Samedi
Baron Samedi
Monkeyboy9
Baron Samedi
Level 87
God Stats
8W - 4L
1,599 SR
Queue Stats
47W - 56L
1,384 Elo+
Party 1
Mulan
Mulan
XxBambiiiixX
Mulan
Level 103
God Stats
76W - 48L
1,526 SR
Queue Stats
771W - 787L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BassHunter4343
Cernunnos
5
1 / 1 / 0
3,427
685
1,344
2,721
528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
ElFinTonto
Cthulhu
6
1 / 0 / 1
3,556
711
1,474
2,633
888
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

7
2 / 2 / 1
4,235
847
1,906
2,021
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
6
1 / 1 / 1
3,747
749
985
3,678
909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
forfeit_wire3
Amaterasu
7
3 / 1 / 0
4,087
817
1,692
4,637
1,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Horus1300
Da Ji
6
1 / 1 / 0
3,585
717
1,812
3,782
895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

2
0 / 1 / 0
2,839
568
328
2,472
517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 1 / 0
3,805
761
2,698
3,096
621
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Monkeyboy9
Baron Samedi
7
1 / 3 / 1
3,573
715
262
3,101
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
2 / 2 / 0
4,035
807
2,753
2,602
1,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
8
Kills
5
5
Deaths
8
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BassHunter4343
Cernunnos
1
1
0
1
W
Cthulhu
ElFinTonto
Cthulhu
1
0
1
1.5
L
Da Ji
Horus1300
Da Ji
1
1
0
1
W
2
2
1
1.25
L
0
1
0
0
L
1
1
0
1
L
Baron Samedi
Monkeyboy9
Baron Samedi
1
3
1
0.5
W
Susano
1
1
1
1.5
L
2
2
0
1
W
Amaterasu
forfeit_wire3
Amaterasu
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,401
Damage
7,853
15,690
Taken
15,053
4,445
Mitigated
4,746
4,937
Healing
3,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BassHunter4343
Cernunnos
1,344
1,006
111
850
2,721
528
0
328
2,393
0
11,972
W
Cthulhu
ElFinTonto
Cthulhu
1,474
184
0
1,082
2,633
888
0
0
2,633
8,692
0
L
Da Ji
Horus1300
Da Ji
1,812
622
0
873
3,782
895
0
238
3,544
0
12,296
W
1,906
512
128
246
2,021
518
149
217
1,804
16,207
0
L
328
33
0
48
2,472
517
0
605
1,867
2,078
0
L
2,698
1,250
0
1,129
3,096
621
0
671
2,425
0
16,199
L
Baron Samedi
Monkeyboy9
Baron Samedi
262
0
0
599
3,101
1,268
0
1,738
1,235
13,879
0
W
Susano
985
163
0
607
3,678
909
0
45
3,633
0
12,395
L
2,753
648
0
523
2,602
1,445
0
0
2,602
0
15,801
W
Amaterasu
forfeit_wire3
Amaterasu
1,692
828
0
1,913
4,637
1,602
0
0
4,637
0
12,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,052
Gold Earned
17,837
137
Minions Killed
124
0
Camps Cleared
0
518,013
Distance Traveled
452,180
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
3,427
685
27
5
0
89,891
0
W
Cthulhu
3,556
711
16
3
0
97,419
1
L
Da Ji
3,585
717
30
6
0
108,478
1
W
Hera
4,235
847
32
6
0
105,057
0
L
Ares
2,839
568
5
1
0
73,850
0
L
Skadi
3,805
761
30
6
0
94,796
1
L
Baron Samedi
3,573
715
23
5
0
94,723
0
W
Susano
3,747
749
29
6
0
116,024
1
L
Mulan
4,035
807
36
7
0
80,333
1
W
Amaterasu
4,087
817
33
7
0
109,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role