Player Matchup

Hachiman
Hachiman
Bloodbane13
Hachiman
Level 18
God Stats
1W - 1L
1,310 SR
Queue Stats
2W - 5L
1,267 Elo+
Solo
Ne Zha
Ne Zha
Brazzy97
Ne Zha
Level 17
God Stats
3W - 0L
1,705 SR
Queue Stats
39W - 31L
1,656 Elo+
Solo
Zhong Kui
Zhong Kui
EdEddnEddy_4x
Zhong Kui
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 59L
1,733 Elo+
Solo
Anubis
Anubis
Fatherchrimbus10
Anubis
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
55W - 52L
1,457 Elo+
Solo
Danzaburou
Danzaburou
KetchMePlayn
Danzaburou
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,689 Elo+
Solo
Team Averages
Level 14
1,503 SR
1,560 Elo+

VS

Team Averages
Level 25
1,557 SR
1,631 Elo+
Nike
Nike
DR_Jacob2021
Nike
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 147L
1,736 Elo+
Solo
Janus
Janus
DaeinerysTargar
Janus
Level 18
God Stats
5W - 5L
1,672 SR
Queue Stats
17W - 19L
1,601 Elo+
Solo
Ares
Ares
Haranu
Ares
Level 27
God Stats
2W - 2L
1,505 SR
Queue Stats
3W - 3L
1,651 Elo+
Solo
Skadi
Skadi
Sir Strider
Skadi
Level 27
God Stats
16W - 14L
1,607 SR
Queue Stats
71W - 62L
1,582 Elo+
Solo
Bellona
Bellona
Skarvel
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 89L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bloodbane13
Hachiman
9
2 / 1 / 4
5,646
565
2,398
4,357
1,035
Boots

Boots

+6%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Brazzy97
Ne Zha
11
2 / 2 / 4
5,963
596
3,534
6,232
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
EdEddnEddy_4x
Zhong Kui
13
4 / 1 / 0
7,072
707
5,055
5,978
4,006
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 1 / 2
6,357
636
6,504
6,476
2,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
KetchMePlayn
Danzaburou
10
2 / 1 / 3
6,334
633
3,681
6,013
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,640
664
3,976
7,417
2,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 4 / 1
5,532
553
2,185
5,708
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Ares
Haranu
Ares
9
1 / 2 / 1
5,246
525
3,122
7,008
2,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 1
4,986
499
4,103
7,219
1,348
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Skarvel
Bellona
9
0 / 4 / 0
5,107
511
870
6,141
3,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
6
6
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bloodbane13
Hachiman
2
1
4
4
W
Ne Zha
Brazzy97
Ne Zha
2
2
4
2
L
3
1
1
3.5
L
1
4
1
0.38
W
Zhong Kui
EdEddnEddy_4x
Zhong Kui
4
1
0
4
W
4
1
2
5
L
Ares
Haranu
Ares
1
2
1
0.75
W
Danzaburou
KetchMePlayn
Danzaburou
2
1
3
3.5
L
1
3
1
0.5
L
Bellona
Skarvel
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,172
Damage
14,256
29,056
Taken
33,493
11,058
Mitigated
10,111
16,552
Healing
5,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bloodbane13
Hachiman
2,398
1,592
0
1,475
4,357
1,035
88
2,157
2,200
0
7,755
W
Ne Zha
Brazzy97
Ne Zha
3,534
716
0
2,886
6,232
1,960
0
487
5,723
0
31,622
L
3,976
829
0
705
7,417
2,149
0
1,811
5,606
0
42,004
L
2,185
142
0
665
5,708
1,325
0
799
4,909
27,938
0
W
Zhong Kui
EdEddnEddy_4x
Zhong Kui
5,055
339
0
4,113
5,978
4,006
686
0
5,978
45,320
0
W
6,504
518
0
4,701
6,476
2,223
0
769
5,707
42,457
0
L
Ares
Haranu
Ares
3,122
79
0
988
7,008
2,204
0
1,867
5,141
14,198
0
W
Danzaburou
KetchMePlayn
Danzaburou
3,681
1,561
0
3,377
6,013
1,834
0
1,688
4,141
0
33,073
L
4,103
1,957
429
2,195
7,219
1,348
0
3,841
3,378
0
23,007
L
Bellona
Skarvel
Bellona
870
72
0
890
6,141
3,085
263
3,241
2,900
0
22,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,372
Gold Earned
27,511
337
Minions Killed
268
0
Camps Cleared
0
972,866
Distance Traveled
961,892
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,646
565
21
2
0
186,007
6
W
Ne Zha
5,963
596
68
7
0
221,324
3
L
Nike
6,640
664
86
9
0
209,363
1
L
Janus
5,532
553
60
6
0
185,203
0
W
Zhong Kui
7,072
707
100
10
0
190,452
1
W
Anubis
6,357
636
81
8
0
191,231
2
L
Ares
5,246
525
18
2
0
217,196
4
W
Danzaburou
6,334
633
67
7
0
183,852
3
L
Skadi
4,986
499
51
5
0
166,285
1
L
Bellona
5,107
511
53
5
0
183,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role