Player Matchup

Discordia
Discordia
Hypno-Zick
Discordia
Level 82
God Stats
5W - 7L
1,321 SR
Queue Stats
162W - 172L
1,430 Elo+
Solo
Chaac
Chaac
OtaKen-_-
Chaac
Level 54
God Stats
10W - 8L
1,683 SR
Queue Stats
13W - 12L
1,487 Elo+
Party 1
Sobek
Sobek
Ranga-_RT
Sobek
Level 108
God Stats
8W - 11L
1,510 SR
Queue Stats
606W - 652L
1,602 Elo+
Party 1
Team Averages
Level 81
1,505 SR
1,506 Elo+

VS

Team Averages
Level 109
1,496 SR
1,511 Elo+
Danzaburou
Danzaburou
ClappinSheek
Danzaburou
Level 140
God Stats
7W - 7L
1,515 SR
Queue Stats
103W - 88L
1,518 Elo+
Party 2
Achilles
Achilles
ExecutedComet9
Achilles
Level 39
God Stats
14W - 11L
1,474 SR
Queue Stats
340W - 388L
1,517 Elo+
Solo
Nox
Nox
xXRADXxISHMU
Nox
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 130L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hypno-Zick
Discordia
12
2 / 7 / 2
9,509
634
8,585
12,316
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
OtaKen-_-
Chaac
13
1 / 3 / 4
9,395
626
9,510
13,470
10,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
Ranga-_RT
Sobek
12
2 / 5 / 2
9,292
619
9,757
15,345
13,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ClappinSheek
Danzaburou
13
1 / 2 / 10
10,012
667
7,589
12,981
7,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
14
6 / 3 / 8
10,624
708
14,066
15,099
13,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
8 / 0 / 7
11,197
746
10,780
8,002
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
15
15
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ClappinSheek
Danzaburou
1
2
10
3
W
Achilles
6
3
8
3.33
L
Discordia
Hypno-Zick
Discordia
2
7
2
0.43
L
Chaac
OtaKen-_-
Chaac
1
3
4
1
L
Sobek
Ranga-_RT
Sobek
2
5
2
0.6
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,852
Damage
32,435
41,131
Taken
36,082
27,751
Mitigated
23,527
14,982
Healing
8,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ClappinSheek
Danzaburou
7,589
1,856
0
3,605
12,981
7,008
794
7,458
4,834
0
41,713
W
Achilles
14,066
3,773
0
4,110
15,099
13,688
438
5,244
9,145
5,639
28,006
L
Discordia
Hypno-Zick
Discordia
8,585
259
0
3,025
12,316
3,736
0
3,292
8,458
28,386
0
L
Chaac
OtaKen-_-
Chaac
9,510
2,180
272
6,480
13,470
10,607
0
4,639
8,359
0
35,106
L
Sobek
Ranga-_RT
Sobek
9,757
584
519
4,686
15,345
13,408
0
3,702
11,097
36,088
0
W
10,780
61
0
745
8,002
2,831
343
3,922
3,683
49,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,196
Gold Earned
31,833
135
Minions Killed
186
0
Camps Cleared
0
861,966
Distance Traveled
885,139
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,012
667
56
4
0
311,916
1
W
Achilles
10,624
708
38
3
0
291,377
1
L
Discordia
9,509
634
56
4
0
267,802
2
L
Chaac
9,395
626
39
3
0
298,965
0
L
Sobek
9,292
619
40
3
0
295,199
1
W
Nox
11,197
746
92
6
0
281,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role