Player Matchup

Fenrir
Fenrir
ComeGuzzlr
Fenrir
Level 9
God Stats
8W - 9L
1,455 SR
Queue Stats
97W - 95L
1,625 Elo+
Party 2
Chaac
Chaac
Teknique324
Chaac
Level 126
God Stats
1W - 1L
1,737 SR
Queue Stats
123W - 89L
1,597 Elo+
Party 2
Poseidon
Poseidon
yeongwonhan
Poseidon
Level 91
God Stats
1W - 0L
1,696 SR
Queue Stats
193W - 173L
1,596 Elo+
Party 2
Team Averages
Level 75
1,629 SR
1,606 Elo+

VS

Team Averages
Level 85
1,431 SR
1,543 Elo+
Thor
Thor
LarryJordan
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
Princeatb
Ymir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 103L
1,565 Elo+
Party 1
Khepri
Khepri
Volshtick
Khepri
Level 121
God Stats
2W - 6L
1,293 SR
Queue Stats
148W - 98L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ComeGuzzlr
Fenrir
14
8 / 0 / 9
10,809
721
8,067
11,660
5,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
4 / 1 / 14
10,180
679
9,543
12,370
10,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
yeongwonhan
Poseidon
15
9 / 2 / 11
11,308
754
17,206
10,450
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 12 / 0
7,767
518
1,482
12,844
4,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
13
2 / 5 / 1
9,830
655
12,715
13,415
6,855
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Volshtick
Khepri
12
1 / 4 / 1
9,265
618
7,319
16,244
9,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
21
Kills
3
3
Deaths
21
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ComeGuzzlr
Fenrir
8
0
9
12.5
L
0
12
0
0
L
Ymir
2
5
1
0.5
W
4
1
14
11
L
Khepri
Volshtick
Khepri
1
4
1
0.38
W
Poseidon
yeongwonhan
Poseidon
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,816
Damage
21,516
34,480
Taken
42,503
19,764
Mitigated
20,626
11,152
Healing
4,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ComeGuzzlr
Fenrir
8,067
1,279
1,312
1,386
11,660
5,141
437
7,578
4,082
0
22,819
L
1,482
775
0
110
12,844
4,382
0
4,524
8,116
0
7,193
L
Ymir
12,715
1,202
0
2,146
13,415
6,855
0
5,887
7,154
48,281
0
W
9,543
1,198
0
4,688
12,370
10,943
944
6,901
5,469
0
35,050
L
Khepri
Volshtick
Khepri
7,319
735
0
2,081
16,244
9,389
0
5,917
9,954
29,156
0
W
Poseidon
yeongwonhan
Poseidon
17,206
2,610
322
3,444
10,450
3,680
628
5,617
4,833
59,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,297
Gold Earned
26,862
154
Minions Killed
116
0
Camps Cleared
0
762,393
Distance Traveled
710,249
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,809
721
30
2
0
283,964
3
L
Thor
7,767
518
16
1
0
181,463
0
L
Ymir
9,830
655
66
4
0
236,800
3
W
Chaac
10,180
679
54
4
0
234,406
0
L
Khepri
9,265
618
34
2
0
291,986
6
W
Poseidon
11,308
754
70
5
0
244,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role