Player Matchup

Apollo
Apollo
BigPimpDaddy4
Apollo
Level 100
God Stats
8W - 7L
1,401 SR
Queue Stats
19W - 23L
1,454 Elo+
Party 1
Ao Kuang
Ao Kuang
Nehxas
Ao Kuang
Level 160
God Stats
1W - 1L
1,292 SR
Queue Stats
24W - 29L
1,567 Elo+
Party 1
Artio
Artio
Salty2CU
Artio
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
StarPartyy
Mulan
Level 144
God Stats
13W - 11L
1,582 SR
Queue Stats
198W - 169L
1,585 Elo+
Party 1
Hel
Hel
untraceblo2
Hel
Level 106
God Stats
2W - 0L
1,525 SR
Queue Stats
45W - 32L
1,583 Elo+
Solo
Team Averages
Level 125
1,460 SR
1,538 Elo+

VS

Team Averages
Level 83
1,376 SR
1,537 Elo+
Rama
Rama
DrewGZ
Rama
Level 99
God Stats
0W - 3L
1,218 SR
Queue Stats
20W - 16L
1,657 Elo+
Party 2
Janus
Janus
Gurgurante
Janus
Level 69
God Stats
8W - 22L
1,311 SR
Queue Stats
541W - 661L
1,419 Elo+
Solo
Sylvanus
Sylvanus
JoniGreenGiant
Sylvanus
Level 67
God Stats
5W - 3L
1,670 SR
Queue Stats
20W - 16L
1,657 Elo+
Party 2
Mercury
Mercury
PomaWay
Mercury
Level 124
God Stats
4W - 3L
1,177 SR
Queue Stats
41W - 34L
1,532 Elo+
Solo
Hades
Hades
Spawnofthegods
Hades
Level 56
God Stats
14W - 15L
1,506 SR
Queue Stats
29W - 32L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 1
7,368
670
9,293
7,247
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Nehxas
Ao Kuang
11
4 / 0 / 1
6,655
605
3,130
5,301
1,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
Salty2CU
Artio
10
2 / 0 / 7
6,167
561
4,822
8,741
6,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
11
2 / 1 / 5
6,501
591
7,387
10,122
5,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
4 / 1 / 3
6,797
618
6,476
8,462
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DrewGZ
Rama
9
0 / 3 / 0
5,033
458
4,980
7,182
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
9
1 / 6 / 1
5,632
512
3,953
6,898
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
9
1 / 6 / 1
5,571
506
3,789
11,928
4,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
PomaWay
Mercury
10
1 / 0 / 0
6,008
546
3,281
8,838
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 4 / 1
5,580
507
3,062
7,393
2,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
19
Kills
3
3
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
L
Rama
DrewGZ
Rama
0
3
0
0
L
Janus
1
6
1
0.25
L
Sylvanus
1
6
1
0.25
W
Ao Kuang
Nehxas
Ao Kuang
4
0
1
4.5
L
Mercury
PomaWay
Mercury
1
0
0
1
W
Artio
Salty2CU
Artio
2
0
7
5.5
L
0
4
1
0.13
W
Mulan
2
1
5
4.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,108
Damage
19,065
39,873
Taken
42,239
19,574
Mitigated
13,376
19,512
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,293
6,436
0
2,972
7,247
2,695
606
1,369
5,878
0
50,395
L
Rama
DrewGZ
Rama
4,980
4,153
0
1,921
7,182
1,806
0
2,071
5,111
0
30,123
L
Janus
3,953
424
0
679
6,898
1,931
0
4,796
1,788
25,003
0
L
Sylvanus
3,789
1,172
620
2,702
11,928
4,632
0
4,256
7,566
16,317
0
W
Ao Kuang
Nehxas
Ao Kuang
3,130
787
0
2,085
5,301
1,715
850
218
5,065
39,968
0
L
Mercury
PomaWay
Mercury
3,281
2,187
0
2,074
8,838
2,689
0
1,845
6,929
0
27,803
W
Artio
Salty2CU
Artio
4,822
611
627
2,935
8,741
6,563
0
2,975
5,698
14,563
0
L
3,062
1,074
0
2,246
7,393
2,318
0
976
6,417
23,763
0
W
Mulan
7,387
893
0
5,327
10,122
5,602
86
3,040
7,020
0
32,007
W
6,476
421
1,159
4,407
8,462
2,999
454
2,874
5,408
40,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,488
Gold Earned
27,824
320
Minions Killed
250
0
Camps Cleared
0
1,106,259
Distance Traveled
963,167
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,368
670
92
8
0
213,621
5
L
Rama
5,033
458
59
5
0
207,199
1
L
Janus
5,632
512
44
4
0
161,459
1
L
Sylvanus
5,571
506
24
2
0
185,019
2
W
Ao Kuang
6,655
605
70
6
0
224,989
3
L
Mercury
6,008
546
71
6
0
223,481
2
W
Artio
6,167
561
15
1
0
222,510
3
L
Hades
5,580
507
52
5
0
186,009
3
W
Mulan
6,501
591
67
6
0
218,153
2
W
Hel
6,797
618
76
7
0
226,986
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role