Player Matchup

Aphrodite
Aphrodite
AyrielR
Aphrodite
Level 82
God Stats
20W - 21L
1,561 SR
Queue Stats
59W - 78L
1,459 Elo+
Party 1
Bacchus
Bacchus
B-RadTex
Bacchus
Level 87
God Stats
3W - 3L
1,538 SR
Queue Stats
45W - 47L
1,459 Elo+
Party 1
Heimdallr
Heimdallr
Darkeye86
Heimdallr
Level 135
God Stats
18W - 24L
1,515 SR
Queue Stats
122W - 155L
1,350 Elo+
Party 1
Team Averages
Level 101
1,538 SR
1,423 Elo+

VS

Team Averages
Level 79
1,420 SR
1,367 Elo+
Ra
Ra
Gambit4643
Ra
Level 105
God Stats
8W - 10L
1,476 SR
Queue Stats
44W - 47L
1,391 Elo+
Solo
Cthulhu
Cthulhu
Partsch
Cthulhu
Level 42
God Stats
3W - 5L
1,500 SR
Queue Stats
6W - 11L
1,371 Elo+
Party 2
Bastet
Bastet
crushskulls12
Bastet
Level 89
God Stats
0W - 2L
1,286 SR
Queue Stats
9W - 17L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AyrielR
Aphrodite
16
2 / 6 / 2
13,167
627
11,065
22,224
9,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bacchus
B-RadTex
Bacchus
18
2 / 2 / 5
15,405
734
13,477
23,006
36,471
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Darkeye86
Heimdallr
16
3 / 8 / 2
14,136
673
10,595
20,683
8,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 1
8,193
390
0
0
0
Cthulhu
Partsch
Cthulhu
19
1 / 3 / 12
12,945
616
18,587
28,420
29,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
15 / 4 / 1
14,949
712
23,007
19,615
8,428
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
16
16
Deaths
7
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AyrielR
Aphrodite
2
6
2
0.5
W
Bacchus
B-RadTex
Bacchus
2
2
5
2.25
W
Heimdallr
Darkeye86
Heimdallr
3
8
2
0.5
L
0
0
1
0.5
L
Cthulhu
Partsch
Cthulhu
1
3
12
2.33
L
15
4
1
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,137
Damage
41,594
65,913
Taken
48,035
54,879
Mitigated
38,170
32,170
Healing
11,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AyrielR
Aphrodite
11,065
1,363
9,436
14,107
22,224
9,514
1,186
6,878
15,121
77,839
0
W
Bacchus
B-RadTex
Bacchus
13,477
1,864
0
4,590
23,006
36,471
91
5,864
16,634
32,656
0
W
Heimdallr
Darkeye86
Heimdallr
10,595
6,574
335
3,702
20,683
8,894
2,754
5,268
15,165
0
91,918
L
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Partsch
Cthulhu
18,587
521
189
9,629
28,420
29,742
0
13,610
14,810
72,661
0
L
23,007
6,256
323
1,347
19,615
8,428
0
11,034
8,581
0
83,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,708
Gold Earned
36,087
273
Minions Killed
174
0
Camps Cleared
0
1,093,408
Distance Traveled
829,016
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,167
627
136
6
0
339,379
6
W
Bacchus
15,405
734
32
2
0
418,969
2
W
Heimdallr
14,136
673
105
5
0
335,060
0
L
Ra
8,193
390
0
0
0
0
0
L
Cthulhu
12,945
616
81
4
0
430,526
5
L
Bastet
14,949
712
93
4
0
398,490
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role