Player Matchup

Danzaburou
Danzaburou
C5inco
Danzaburou
Level 1
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 12L
1,185 Elo+
Solo
Skadi
Skadi
PaTToluscri
Skadi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,217 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vecchione10
Cu Chulainn
Level 27
God Stats
13W - 24L
1,338 SR
Queue Stats
53W - 73L
1,372 Elo+
Party 2
Cthulhu
Cthulhu
eduardodbz__
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
288W - 340L
1,315 Elo+
Party 2
Tsukuyomi
Tsukuyomi
leandro kriok
Tsukuyomi
Level 29
God Stats
11W - 16L
1,500 SR
Queue Stats
78W - 131L
1,354 Elo+
Party 2
Team Averages
Level 18
1,468 SR
1,289 Elo+

VS

Team Averages
Level 9
1,579 SR
1,429 Elo+
Bellona
Bellona
Fluffyzinho
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Loverim
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Thor
Thor
SukiFedido
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
Vinnycet
Baba Yaga
Level 17
God Stats
13W - 10L
1,702 SR
Queue Stats
33W - 37L
1,332 Elo+
Party 1
Skadi
Skadi
wiiguuu
Skadi
Level 18
God Stats
2W - 3L
1,691 SR
Queue Stats
53W - 63L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C5inco
Danzaburou
14
4 / 3 / 2
8,730
582
5,954
7,907
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 7
7,744
516
5,410
7,533
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Vecchione10
Cu Chulainn
13
3 / 1 / 6
8,007
534
5,331
8,654
5,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
eduardodbz__
Cthulhu
9
2 / 2 / 3
6,302
420
3,226
7,875
3,774
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
leandro kriok
Tsukuyomi
15
14 / 1 / 1
9,737
649
13,080
11,176
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fluffyzinho
Bellona
11
0 / 5 / 0
6,355
424
2,295
9,594
6,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
Loverim
Yemoja
10
4 / 4 / 0
7,018
468
4,060
9,919
7,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 6 / 1
7,526
502
5,419
11,659
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Vinnycet
Baba Yaga
13
2 / 4 / 1
7,263
484
5,737
6,453
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
wiiguuu
Skadi
10
1 / 5 / 4
6,609
441
5,550
9,035
3,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
24
Kills
10
11
Deaths
24
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
C5inco
Danzaburou
4
3
2
1.67
L
Bellona
Fluffyzinho
Bellona
0
5
0
0
L
Yemoja
Loverim
Yemoja
4
4
0
1
W
1
4
7
1.13
L
3
6
1
0.58
W
Cu Chulainn
Vecchione10
Cu Chulainn
3
1
6
6
L
Baba Yaga
Vinnycet
Baba Yaga
2
4
1
0.63
W
Cthulhu
eduardodbz__
Cthulhu
2
2
3
1.75
W
Tsukuyomi
leandro kriok
Tsukuyomi
14
1
1
14.5
L
Skadi
wiiguuu
Skadi
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,001
Damage
23,061
43,145
Taken
46,660
19,007
Mitigated
23,920
8,893
Healing
5,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
C5inco
Danzaburou
5,954
3,186
0
701
7,907
2,726
1,081
4,028
3,511
0
47,783
L
Bellona
Fluffyzinho
Bellona
2,295
818
0
953
9,594
6,132
158
0
9,594
0
19,482
L
Yemoja
Loverim
Yemoja
4,060
916
430
704
9,919
7,834
226
1,013
8,906
18,064
0
W
5,410
2,738
0
480
7,533
2,712
340
1,951
5,582
0
34,655
L
5,419
1,703
0
2,404
11,659
3,760
0
522
11,137
0
35,072
W
Cu Chulainn
Vecchione10
Cu Chulainn
5,331
1,380
0
2,363
8,654
5,647
386
801
7,813
0
35,048
L
Baba Yaga
Vinnycet
Baba Yaga
5,737
383
0
1,241
6,453
2,226
784
0
6,453
40,063
0
W
Cthulhu
eduardodbz__
Cthulhu
3,226
128
0
0
7,875
3,774
0
1,221
6,654
13,202
0
W
Tsukuyomi
leandro kriok
Tsukuyomi
13,080
3,711
0
5,349
11,176
4,148
0
1,248
9,788
0
54,112
L
Skadi
wiiguuu
Skadi
5,550
2,777
0
0
9,035
3,968
60
1,691
7,344
0
27,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,520
Gold Earned
34,771
322
Minions Killed
248
0
Camps Cleared
0
1,387,210
Distance Traveled
1,354,464
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,730
582
91
6
0
283,660
0
L
Bellona
6,355
424
53
4
0
263,805
0
L
Yemoja
7,018
468
26
2
0
262,748
3
W
Skadi
7,744
516
61
4
0
266,128
0
L
Thor
7,526
502
58
4
0
280,420
2
W
Cu Chulainn
8,007
534
72
5
0
246,783
2
L
Baba Yaga
7,263
484
66
4
0
310,301
0
W
Cthulhu
6,302
420
21
1
0
236,091
1
W
Tsukuyomi
9,737
649
77
5
0
354,548
1
L
Skadi
6,609
441
45
3
0
237,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role