Player Matchup

Thoth
Thoth
Bronze III
II--KiLLa
Thoth
Bronze III
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Gold V
WOQUENDO37
Cthulhu
Gold V
Level 75
God Stats
8W - 7L
1,487 SR
Queue Stats
12W - 17L
1,661 MMR
Party 2
Izanami
Izanami
Silver V
v_Criiziz
Izanami
Silver V
Level 83
God Stats
2W - 1L
1,657 SR
Queue Stats
60W - 56L
1,320 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 73
1,548 SR
1,494 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,539 SR
1,488 MMR
Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold III
Chuchox-Xx
Medusa
Gold III
Level 105
God Stats
43W - 40L
1,595 SR
Queue Stats
404W - 424L
1,488 MMR
Party 1
Discordia
Discordia
Silver I
ITS-DABAA
Discordia
Silver I
Level 81
God Stats
7W - 9L
1,520 SR
Queue Stats
43W - 53L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
II--KiLLa
Thoth
18
5 / 4 / 3
14,112
672
15,964
15,007
6,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cthulhu
WOQUENDO37
Cthulhu
16
2 / 4 / 6
12,688
604
9,475
23,166
24,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
v_Criiziz
Izanami
18
3 / 2 / 5
13,332
635
12,076
19,112
8,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Bans
ZeusHadesHeraKumbhakarnaSobek

VS

Bans
BacchusAnubisCupidTiamatSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 2 / 5
12,406
591
13,581
20,682
21,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Chuchox-Xx
Medusa
16
3 / 5 / 6
13,252
631
17,009
19,891
7,129
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Discordia
ITS-DABAA
Discordia
16
4 / 3 / 5
12,826
611
18,945
11,539
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
10
Kills
10
10
Deaths
10
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
2
5
2.75
L
Medusa
Chuchox-Xx
Medusa
3
5
6
1.2
W
Thoth
II--KiLLa
Thoth
5
4
3
1.63
L
Discordia
ITS-DABAA
Discordia
4
3
5
2.17
W
Cthulhu
WOQUENDO37
Cthulhu
2
4
6
1.25
W
Izanami
v_Criiziz
Izanami
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,515
Damage
49,535
57,285
Taken
52,112
38,554
Mitigated
31,927
19,075
Healing
15,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,581
2,375
171
6,398
20,682
21,353
327
9,881
10,801
0
44,554
L
Medusa
Chuchox-Xx
Medusa
17,009
6,072
219
5,051
19,891
7,129
1,507
8,457
11,434
0
84,705
W
Thoth
II--KiLLa
Thoth
15,964
60
0
4,517
15,007
6,281
318
4,742
9,845
85,054
0
L
Discordia
ITS-DABAA
Discordia
18,945
216
452
2,989
11,539
3,445
0
7,411
4,128
79,233
0
W
Cthulhu
WOQUENDO37
Cthulhu
9,475
64
1,595
6,208
23,166
24,043
42
5,941
16,605
28,725
0
W
Izanami
v_Criiziz
Izanami
12,076
8,176
0
6,755
19,112
8,230
3,608
6,933
11,725
0
84,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,132
Gold Earned
38,484
265
Minions Killed
235
0
Camps Cleared
0
1,193,396
Distance Traveled
1,160,815
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,406
591
48
2
0
415,382
0
L
Medusa
13,252
631
96
5
0
369,624
4
W
Thoth
14,112
672
105
5
0
382,974
5
L
Discordia
12,826
611
91
4
0
375,809
3
W
Cthulhu
12,688
604
28
1
0
396,291
6
W
Izanami
13,332
635
132
6
0
414,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role