Player Matchup

Anhur
Anhur
IceKeem
Anhur
Level 69
God Stats
2W - 2L
1,665 SR
Queue Stats
28W - 19L
1,766 Elo+
Party 2
Janus
Janus
LeaverBuster0p
Janus
Level 55
God Stats
0W - 2L
1,511 SR
Queue Stats
7W - 5L
1,711 Elo+
Party 2
Fafnir
Fafnir
PillsburyJG
Fafnir
Level 100
God Stats
4W - 2L
1,807 SR
Queue Stats
73W - 49L
1,677 Elo+
Party 2
Medusa
Medusa
WetManipulation
Medusa
Level 103
God Stats
5W - 1L
1,680 SR
Queue Stats
47W - 33L
1,665 Elo+
Party 2
Chaac
Chaac
bruhmachine
Chaac
Level 87
God Stats
27W - 13L
1,762 SR
Queue Stats
40W - 23L
1,679 Elo+
Party 2
Team Averages
Level 83
1,685 SR
1,700 Elo+

VS

Team Averages
Level 140
1,601 SR
1,578 Elo+
Guan Yu
Guan Yu
Alright Bruh
Guan Yu
Level 157
God Stats
11W - 12L
1,581 SR
Queue Stats
457W - 422L
1,595 Elo+
Party 3
Cerberus
Cerberus
ChewChii
Cerberus
Level 109
God Stats
6W - 9L
1,605 SR
Queue Stats
274W - 257L
1,590 Elo+
Party 1
Ratatoskr
Ratatoskr
Gnollwarlock
Ratatoskr
Level 114
God Stats
3W - 2L
1,505 SR
Queue Stats
295W - 265L
1,569 Elo+
Party 1
Ra
Ra
Wayne Aten
Ra
Level 160
God Stats
11W - 10L
1,564 SR
Queue Stats
430W - 400L
1,549 Elo+
Party 3
Skadi
Skadi
Zilentcool
Skadi
Level 158
God Stats
4W - 0L
1,751 SR
Queue Stats
305W - 309L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
IceKeem
Anhur
15
1 / 1 / 3
8,377
644
6,296
9,423
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
1 / 3 / 2
8,129
625
8,425
7,683
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
14
2 / 4 / 2
9,241
711
5,323
12,242
14,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 2 / 3
8,599
661
8,778
7,422
3,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 2 / 3
7,814
601
9,562
15,374
14,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alright Bruh
Guan Yu
15
2 / 3 / 5
8,834
680
5,703
13,004
10,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
ChewChii
Cerberus
15
1 / 0 / 9
8,601
662
6,337
14,567
12,451
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
Gnollwarlock
Ratatoskr
17
4 / 1 / 5
10,378
798
7,579
9,831
3,815
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 0 / 4
10,053
773
15,060
3,921
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
16
1 / 1 / 6
8,982
691
8,811
6,426
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
5
Kills
12
12
Deaths
5
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Alright Bruh
Guan Yu
2
3
5
1.5
W
Cerberus
ChewChii
Cerberus
1
0
9
5.5
W
Ratatoskr
Gnollwarlock
Ratatoskr
4
1
5
6.5
L
Anhur
IceKeem
Anhur
1
1
3
2.5
L
1
3
2
0.67
L
Fafnir
2
4
2
0.75
W
4
0
4
6
L
1
2
3
1.25
W
Skadi
1
1
6
4
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,384
Damage
43,490
52,144
Taken
47,749
38,318
Mitigated
31,194
13,010
Healing
20,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Alright Bruh
Guan Yu
5,703
972
3,211
4,244
13,004
10,055
38
5,285
7,225
0
15,024
W
Cerberus
ChewChii
Cerberus
6,337
451
684
3,366
14,567
12,451
137
3,274
10,992
14,176
0
W
Ratatoskr
Gnollwarlock
Ratatoskr
7,579
3,117
0
1,628
9,831
3,815
453
2,634
6,878
0
33,026
L
Anhur
IceKeem
Anhur
6,296
3,863
0
2,827
9,423
3,270
0
3,410
6,013
0
33,584
L
8,425
287
0
689
7,683
2,581
1
3,489
4,194
25,312
0
L
Fafnir
5,323
1,693
0
1,759
12,242
14,244
37
5,995
6,247
17,162
0
W
15,060
1,224
3,374
2,576
3,921
2,230
116
459
3,387
54,047
0
L
8,778
4,143
0
2,187
7,422
3,250
395
2,511
4,911
0
44,524
W
Skadi
8,811
3,116
0
1,561
6,426
2,643
1,192
1,736
4,560
0
42,349
L
9,562
1,072
0
5,548
15,374
14,973
0
6,517
8,857
0
34,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,160
Gold Earned
46,848
313
Minions Killed
317
9
Camps Cleared
7
1,240,707
Distance Traveled
1,379,965
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,834
680
18
1
2
256,096
0
W
Cerberus
8,601
662
18
1
0
291,789
7
W
Ratatoskr
10,378
798
68
5
2
299,748
3
L
Anhur
8,377
644
75
6
8
243,409
6
L
Janus
8,129
625
57
4
0
244,518
0
L
Fafnir
9,241
711
23
2
0
255,857
2
W
Ra
10,053
773
118
9
1
283,400
1
L
Medusa
8,599
661
97
7
0
234,956
1
W
Skadi
8,982
691
95
7
2
248,932
3
L
Chaac
7,814
601
61
5
1
261,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role