Player Matchup

Chaac
Chaac
GayHuntress
Chaac
Level 103
God Stats
5W - 5L
1,542 SR
Queue Stats
335W - 319L
1,555 Elo+
Party 2
Ra
Ra
LemenFactory
Ra
Level 149
God Stats
0W - 2L
1,209 SR
Queue Stats
288W - 250L
1,607 Elo+
Party 2
Bastet
Bastet
TugBoat3
Bastet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 117L
1,568 Elo+
Party 2
Ares
Ares
chewbarney
Ares
Level 68
God Stats
0W - 2L
1,267 SR
Queue Stats
1W - 6L
1,095 Elo+
Party 3
Anhur
Anhur
kalevon10
Anhur
Level 83
God Stats
0W - 2L
1,332 SR
Queue Stats
1W - 3L
1,269 Elo+
Party 3
Team Averages
Level 98
1,370 SR
1,419 Elo+

VS

Team Averages
Level 105
1,569 SR
1,536 Elo+
Mercury
Mercury
Burdaddy
Mercury
Level 117
God Stats
3W - 1L
1,636 SR
Queue Stats
68W - 56L
1,559 Elo+
Party 1
Skadi
Skadi
DadadaffyDuck
Skadi
Level 61
God Stats
57W - 50L
1,532 SR
Queue Stats
810W - 812L
1,546 Elo+
Solo
Tyr
Tyr
DingleMan5
Tyr
Level 137
God Stats
14W - 7L
1,747 SR
Queue Stats
131W - 103L
1,613 Elo+
Party 1
Ra
Ra
LBX33
Ra
Level 126
God Stats
2W - 2L
1,311 SR
Queue Stats
94W - 78L
1,556 Elo+
Party 1
Ymir
Ymir
itsDims
Ymir
Level 86
God Stats
7W - 9L
1,620 SR
Queue Stats
154W - 197L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 1
12,850
494
15,803
32,365
27,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 5 / 5
13,435
517
16,625
19,589
9,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
TugBoat3
Bastet
16
2 / 7 / 5
11,546
444
14,840
17,295
6,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 6 / 6
11,055
425
6,705
21,258
21,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
kalevon10
Anhur
18
3 / 7 / 2
12,555
483
9,984
16,653
5,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Burdaddy
Mercury
20
7 / 2 / 11
14,430
555
12,469
20,292
9,905
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
12 / 2 / 3
15,996
615
19,925
16,746
6,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 2 / 10
15,509
597
28,299
26,478
23,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ra
20
3 / 2 / 12
13,350
513
11,590
10,961
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
itsDims
Ymir
15
1 / 5 / 15
10,853
417
7,418
22,541
22,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
81
13
Kills
30
30
Deaths
13
19
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Mercury
Burdaddy
Mercury
7
2
11
6.25
W
12
2
3
6.75
W
7
2
10
6
L
4
5
1
0.9
W
Ra
3
2
12
4.5
L
3
5
5
1.1
L
Bastet
TugBoat3
Bastet
2
7
5
0.64
L
1
6
6
0.67
W
Ymir
itsDims
Ymir
1
5
15
1.7
L
Anhur
kalevon10
Anhur
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,957
Damage
79,701
107,160
Taken
97,018
70,446
Mitigated
67,152
29,638
Healing
27,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Burdaddy
Mercury
12,469
4,916
0
2,462
20,292
9,905
3,115
4,393
15,637
0
124,866
W
19,925
9,799
0
3,257
16,746
6,717
4,336
4,814
11,802
0
152,765
W
28,299
7,610
0
10,189
26,478
23,296
2,047
3,872
20,959
0
121,414
L
15,803
4,505
0
16,019
32,365
27,155
191
2,963
29,232
0
82,309
W
Ra
11,590
588
3,178
4,436
10,961
4,517
1,642
3,780
7,020
91,613
0
L
16,625
2,796
1,093
6,927
19,589
9,853
1,196
4,765
14,458
108,719
0
L
Bastet
TugBoat3
Bastet
14,840
3,522
0
3,588
17,295
6,489
420
3,594
13,530
0
66,534
L
6,705
568
0
1,073
21,258
21,414
0
4,226
16,894
31,028
0
W
Ymir
itsDims
Ymir
7,418
505
509
3,187
22,541
22,717
41
5,763
16,523
43,099
0
L
Anhur
kalevon10
Anhur
9,984
4,587
0
938
16,653
5,535
0
2,545
14,038
0
78,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,441
Gold Earned
70,138
559
Minions Killed
822
0
Camps Cleared
0
2,363,189
Distance Traveled
2,646,624
40
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,430
555
184
7
0
600,196
1
W
Skadi
15,996
615
202
8
0
508,546
5
W
Tyr
15,509
597
216
8
0
575,614
5
L
Chaac
12,850
494
145
6
0
457,418
6
W
Ra
13,350
513
168
6
0
516,826
2
L
Ra
13,435
517
207
8
0
447,265
8
L
Bastet
11,546
444
78
3
0
512,724
9
L
Ares
11,055
425
32
1
0
480,507
9
W
Ymir
10,853
417
52
2
0
445,442
6
L
Anhur
12,555
483
97
4
0
465,275
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role