Player Matchup

Cthulhu
Cthulhu
JohnFighter1925
Cthulhu
Level 18
God Stats
1W - 3L
1,271 SR
Queue Stats
56W - 76L
1,266 Elo+
Party 2
Chernobog
Chernobog
MisterBraghio
Chernobog
Level 25
God Stats
1W - 3L
1,736 SR
Queue Stats
38W - 35L
1,527 Elo+
Solo
Bellona
Bellona
Neroxbad
Bellona
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 62L
1,429 Elo+
Solo
Ah Puch
Ah Puch
Urpuk
Ah Puch
Level 12
God Stats
1W - 1L
1,514 SR
Queue Stats
14W - 24L
1,312 Elo+
Solo
Fenrir
Fenrir
thedarksoldier13
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,282 Elo+
Party 2
Team Averages
Level 19
1,504 SR
1,363 Elo+

VS

Team Averages
Level 16
1,500 SR
1,484 Elo+
Guan Yu
Guan Yu
Djuju
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Rama
Rama
Freaath
Rama
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,390 Elo+
Party 3
Nu Wa
Nu Wa
Mattu247
Nu Wa
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 89L
1,506 Elo+
Party 1
Ares
Ares
dridri666
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Awilix
Awilix
oaks69
Awilix
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 86L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 9
8,218
433
8,013
20,266
12,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
MisterBraghio
Chernobog
17
12 / 4 / 5
11,712
616
18,425
21,381
7,612
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Neroxbad
Bellona
12
1 / 4 / 4
8,105
427
5,986
16,010
9,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
Urpuk
Ah Puch
12
2 / 10 / 3
8,044
423
10,845
13,765
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
1 / 5 / 2
7,911
416
2,177
13,248
4,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Djuju
Guan Yu
17
6 / 1 / 5
10,538
555
10,524
14,268
14,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Rama
Freaath
Rama
15
9 / 6 / 4
10,708
564
15,687
17,065
6,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Mattu247
Nu Wa
16
4 / 1 / 12
10,411
548
23,077
8,369
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
13
1 / 7 / 12
9,465
498
7,268
15,974
13,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
oaks69
Awilix
14
8 / 4 / 7
10,028
528
11,074
13,425
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
68
17
Kills
28
28
Deaths
19
23
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Djuju
Guan Yu
6
1
5
8.5
W
Rama
Freaath
Rama
9
6
4
1.83
L
1
5
9
1.1
W
Nu Wa
Mattu247
Nu Wa
4
1
12
10
L
Chernobog
MisterBraghio
Chernobog
12
4
5
3.63
L
Bellona
Neroxbad
Bellona
1
4
4
0.75
L
Ah Puch
Urpuk
Ah Puch
2
10
3
0.35
W
Ares
1
7
12
1
W
Awilix
oaks69
Awilix
8
4
7
2.88
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,446
Damage
67,630
84,670
Taken
69,101
37,073
Mitigated
42,888
21,940
Healing
19,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Djuju
Guan Yu
10,524
1,525
2,198
4,900
14,268
14,739
1,285
1,773
11,019
0
43,901
W
Rama
Freaath
Rama
15,687
14,077
0
6,352
17,065
6,727
3,562
3,878
12,887
0
64,770
L
8,013
518
0
3,006
20,266
12,321
224
10,462
9,373
26,856
0
W
Nu Wa
Mattu247
Nu Wa
23,077
6,048
136
2,827
8,369
2,928
3,581
4,500
3,844
71,630
0
L
Chernobog
MisterBraghio
Chernobog
18,425
11,603
0
7,853
21,381
7,612
3,514
6,155
14,927
0
82,995
L
Bellona
Neroxbad
Bellona
5,986
1,128
0
5,176
16,010
9,202
164
4,842
10,691
632
31,438
L
Ah Puch
Urpuk
Ah Puch
10,845
662
0
2,151
13,765
3,666
0
4,795
8,594
42,012
0
W
Ares
7,268
1,063
0
758
15,974
13,543
140
5,396
10,253
16,651
0
W
Awilix
oaks69
Awilix
11,074
3,501
0
2,594
13,425
4,951
1,917
3,190
10,235
0
46,178
L
2,177
490
0
3,754
13,248
4,272
0
2,693
10,270
0
39,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,990
Gold Earned
51,150
338
Minions Killed
418
0
Camps Cleared
0
1,742,966
Distance Traveled
1,799,734
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,538
555
99
5
0
403,551
3
W
Rama
10,708
564
116
6
0
326,450
1
L
Cthulhu
8,218
433
37
2
0
354,698
0
W
Nu Wa
10,411
548
109
6
0
324,377
3
L
Chernobog
11,712
616
133
7
0
363,991
3
L
Bellona
8,105
427
39
2
0
368,596
4
L
Ah Puch
8,044
423
54
3
0
293,437
2
W
Ares
9,465
498
26
1
0
339,484
4
W
Awilix
10,028
528
68
4
0
405,872
0
L
Fenrir
7,911
416
75
4
0
362,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role