Player Matchup

Ra
Ra
Atzien
Ra
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,391 Elo+
Party 2
Horus
Horus
MomsSpaghooti
Horus
Level 122
God Stats
2W - 3L
1,599 SR
Queue Stats
12W - 16L
1,391 Elo+
Party 2
Fafnir
Fafnir
rushmyt
Fafnir
Level 116
God Stats
0W - 1L
1,593 SR
Queue Stats
4W - 3L
1,577 Elo+
Party 2
Neith
Neith
sBusiness
Neith
Level 59
God Stats
1W - 1L
1,842 SR
Queue Stats
11W - 15L
1,398 Elo+
Party 2
Team Averages
Level 85
1,633 SR
1,439 Elo+

VS

Team Averages
Level 79
1,531 SR
1,478 Elo+
Ra
Ra
RagexDL
Ra
Level 59
God Stats
1W - 0L
1,568 SR
Queue Stats
11W - 12L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
aisse1601
Danzaburou
Level 67
God Stats
3W - 0L
1,705 SR
Queue Stats
16W - 19L
1,431 Elo+
Party 1
Hel
Hel
kill3rlego
Hel
Level 103
God Stats
8W - 6L
1,508 SR
Queue Stats
16W - 13L
1,511 Elo+
Party 1
Awilix
Awilix
rocboomboom
Awilix
Level 88
God Stats
1W - 0L
1,343 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
3 / 6 / 6
11,478
765
7,843
9,932
5,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 4 / 9
11,107
740
13,253
16,737
14,396
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fafnir
rushmyt
Fafnir
18
5 / 2 / 8
12,581
839
10,308
18,158
27,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
sBusiness
Neith
18
5 / 4 / 5
11,741
783
11,415
11,743
6,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 4
11,665
778
9,784
11,856
6,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
aisse1601
Danzaburou
17
4 / 3 / 5
12,273
818
11,405
14,453
7,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 4 / 7
11,483
766
8,269
13,492
7,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
18
7 / 7 / 4
12,643
843
16,985
15,943
7,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
17
Kills
16
16
Deaths
18
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ra
3
6
6
1
L
4
4
9
2.13
W
3
4
4
1.25
W
Danzaburou
aisse1601
Danzaburou
4
3
5
2.17
W
2
4
7
1.38
W
Awilix
7
7
4
1.29
L
Fafnir
rushmyt
Fafnir
5
2
8
4.5
L
Neith
sBusiness
Neith
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,819
Damage
46,443
56,570
Taken
55,744
53,551
Mitigated
28,148
10,862
Healing
23,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
7,843
480
558
1,080
9,932
5,115
609
2,654
7,258
49,760
0
L
13,253
5,456
1,052
1,899
16,737
14,396
642
5,013
11,644
0
32,744
W
9,784
1,300
1,118
2,250
11,856
6,130
304
2,981
8,875
36,192
0
W
Danzaburou
aisse1601
Danzaburou
11,405
4,537
0
1,525
14,453
7,207
3,732
4,243
10,210
0
51,411
W
8,269
1,174
9,659
7,680
13,492
7,665
1,116
6,254
7,238
34,566
0
W
Awilix
16,985
7,700
0
1,341
15,943
7,146
2,316
5,208
10,735
0
44,497
L
Fafnir
rushmyt
Fafnir
10,308
2,960
0
4,681
18,158
27,638
270
6,870
10,932
29,920
0
L
Neith
sBusiness
Neith
11,415
5,143
0
1,592
11,743
6,402
590
3,656
7,967
0
51,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,907
Gold Earned
48,064
291
Minions Killed
231
11
Camps Cleared
12
1,028,866
Distance Traveled
1,096,714
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,478
765
101
7
4
223,007
4
L
Horus
11,107
740
57
4
1
280,918
3
W
Ra
11,665
778
59
4
0
284,889
0
W
Danzaburou
12,273
818
60
4
5
282,203
3
W
Hel
11,483
766
60
4
2
263,347
3
W
Awilix
12,643
843
52
3
5
266,275
0
L
Fafnir
12,581
839
28
2
1
296,309
3
L
Neith
11,741
783
105
7
5
228,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role