Player Matchup

Cthulhu
Cthulhu
Imgaaiaf
Cthulhu
Level 143
God Stats
2W - 3L
1,391 SR
Queue Stats
266W - 187L
1,705 Elo+
Party 2
Chernobog
Chernobog
TyzZ3
Chernobog
Level 44
God Stats
4W - 6L
1,417 SR
Queue Stats
140W - 152L
1,455 Elo+
Solo
Ra
Ra
gh0st3e
Ra
Level 68
God Stats
6W - 8L
1,309 SR
Queue Stats
152W - 95L
1,705 Elo+
Party 2
Team Averages
Level 85
1,372 SR
1,622 Elo+

VS

Team Averages
Level 120
1,520 SR
1,753 Elo+
Hou Yi
Hou Yi
EnergyDarKnis
Hou Yi
Level 160
God Stats
8W - 4L
1,688 SR
Queue Stats
119W - 84L
1,701 Elo+
Party 1
Hercules
Hercules
Heligahiura
Hercules
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,879 Elo+
Party 1
He Bo
He Bo
Wäsp
He Bo
Level 131
God Stats
1W - 0L
1,372 SR
Queue Stats
33W - 15L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Imgaaiaf
Cthulhu
16
4 / 2 / 3
13,014
723
14,894
15,240
19,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
TyzZ3
Chernobog
14
2 / 4 / 4
10,651
592
10,876
15,024
5,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 8 / 6
10,796
600
6,385
9,391
3,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 6
11,585
644
10,885
13,397
6,089
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
Heligahiura
Hercules
16
4 / 0 / 10
12,132
674
8,125
23,925
21,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Wäsp
He Bo
17
7 / 3 / 6
12,874
715
15,188
11,614
5,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
7
Kills
14
14
Deaths
7
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
W
Hercules
Heligahiura
Hercules
4
0
10
9
L
Cthulhu
Imgaaiaf
Cthulhu
4
2
3
2.75
L
Chernobog
TyzZ3
Chernobog
2
4
4
1
W
He Bo
Wäsp
He Bo
7
3
6
3.33
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,155
Damage
34,198
39,655
Taken
48,936
28,602
Mitigated
32,414
7,172
Healing
23,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,885
3,239
0
2,541
13,397
6,089
1,334
7,743
5,654
0
64,596
W
Hercules
Heligahiura
Hercules
8,125
3,667
0
15,923
23,925
21,086
1,410
6,930
16,995
0
38,766
L
Cthulhu
Imgaaiaf
Cthulhu
14,894
632
552
2,280
15,240
19,800
0
4,589
10,651
57,812
0
L
Chernobog
TyzZ3
Chernobog
10,876
6,398
0
1,136
15,024
5,521
0
5,909
9,115
0
47,434
W
He Bo
Wäsp
He Bo
15,188
367
0
5,442
11,614
5,239
591
7,490
4,124
83,260
0
L
6,385
537
2,089
1,115
9,391
3,281
0
4,749
4,642
25,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,461
Gold Earned
36,591
195
Minions Killed
236
0
Camps Cleared
0
1,011,445
Distance Traveled
978,571
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,585
644
80
4
0
307,945
5
W
Hercules
12,132
674
40
2
0
348,627
4
L
Cthulhu
13,014
723
54
3
0
373,373
6
L
Chernobog
10,651
592
91
5
0
340,454
4
W
He Bo
12,874
715
116
6
0
321,999
1
L
Ra
10,796
600
50
3
0
297,618
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role