Player Matchup

Nu Wa
Nu Wa
JWAMP
Nu Wa
Level 55
God Stats
1W - 0L
1,420 SR
Queue Stats
50W - 42L
1,453 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NotChelow
Cu Chulainn
Level 29
God Stats
20W - 21L
1,545 SR
Queue Stats
105W - 109L
1,429 Elo+
Party 4
Cabrakan
Cabrakan
TheDude1944
Cabrakan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 68L
1,549 Elo+
Party 1
Yemoja
Yemoja
baurenlarreca
Yemoja
Level 29
God Stats
6W - 2L
1,787 SR
Queue Stats
22W - 23L
1,474 Elo+
Party 1
Heimdallr
Heimdallr
mindoc
Heimdallr
Level 46
God Stats
36W - 45L
1,435 SR
Queue Stats
455W - 535L
1,390 Elo+
Party 4
Team Averages
Level 52
1,537 SR
1,459 Elo+

VS

Team Averages
Level 67
1,462 SR
1,498 Elo+
Raijin
Raijin
ChefBoop
Raijin
Level 28
God Stats
0W - 1L
1,209 SR
Queue Stats
21W - 27L
1,535 Elo+
Party 3
Nox
Nox
Ferco169
Nox
Level 96
God Stats
4W - 6L
1,475 SR
Queue Stats
438W - 478L
1,450 Elo+
Party 2
Skadi
Skadi
GoldenScoria
Skadi
Level 54
God Stats
17W - 12L
1,608 SR
Queue Stats
207W - 209L
1,461 Elo+
Solo
Janus
Janus
Mayoneso169
Janus
Level 33
God Stats
15W - 23L
1,552 SR
Queue Stats
391W - 411L
1,451 Elo+
Party 2
Danzaburou
Danzaburou
emilythepeculiar
Danzaburou
Level 123
God Stats
0W - 4L
1,466 SR
Queue Stats
18W - 18L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JWAMP
Nu Wa
17
8 / 4 / 9
10,803
600
11,573
7,531
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
NotChelow
Cu Chulainn
18
1 / 0 / 1
10,658
592
6,199
10,869
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cabrakan
TheDude1944
Cabrakan
19
16 / 0 / 3
11,976
665
13,113
10,089
6,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 2 / 14
10,050
558
6,782
9,654
6,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
mindoc
Heimdallr
16
11 / 6 / 12
10,366
576
17,898
20,025
8,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ChefBoop
Raijin
11
3 / 14 / 2
7,642
425
9,584
16,874
6,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 0
8,372
465
6,859
10,375
7,634
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
6 / 7 / 2
9,113
506
8,929
14,793
4,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

12
1 / 10 / 4
7,880
438
4,717
11,860
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
emilythepeculiar
Danzaburou
13
1 / 9 / 3
7,930
441
7,437
14,273
5,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
23
42
Kills
12
12
Deaths
42
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Raijin
ChefBoop
Raijin
3
14
2
0.29
L
1
2
0
0.5
L
6
7
2
1
W
Nu Wa
JWAMP
Nu Wa
8
4
9
3.13
L
1
10
4
0.3
W
Cu Chulainn
NotChelow
Cu Chulainn
1
0
1
1.5
W
Cabrakan
TheDude1944
Cabrakan
16
0
3
17.5
W
6
2
14
6.5
L
Danzaburou
emilythepeculiar
Danzaburou
1
9
3
0.28
W
Heimdallr
mindoc
Heimdallr
11
6
12
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,565
Damage
37,526
58,168
Taken
68,175
29,074
Mitigated
26,332
21,601
Healing
8,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
ChefBoop
Raijin
9,584
1,448
330
1,951
16,874
6,003
0
6,578
10,216
30,801
0
L
6,859
810
0
1,650
10,375
7,634
0
1,315
8,933
42,734
0
L
8,929
4,896
0
190
14,793
4,380
104
8,466
6,081
0
49,561
W
Nu Wa
JWAMP
Nu Wa
11,573
2,440
0
0
7,531
2,567
2,287
2,311
5,074
59,757
0
L
4,717
325
0
447
11,860
2,601
641
9,396
2,090
35,065
0
W
Cu Chulainn
NotChelow
Cu Chulainn
6,199
1,253
0
7,023
10,869
5,248
238
4,935
5,934
0
71,317
W
Cabrakan
TheDude1944
Cabrakan
13,113
1,656
0
5,981
10,089
6,659
0
1,741
8,287
84,510
0
W
6,782
1,189
3,320
1,588
9,654
6,330
688
4,286
5,248
32,817
0
L
Danzaburou
emilythepeculiar
Danzaburou
7,437
2,559
87
3,680
14,273
5,714
0
4,840
9,387
0
36,622
W
Heimdallr
mindoc
Heimdallr
17,898
10,089
0
3,689
20,025
8,270
2,248
7,462
12,465
0
62,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,853
Gold Earned
40,937
534
Minions Killed
323
0
Camps Cleared
0
1,627,235
Distance Traveled
1,533,408
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,642
425
31
2
0
305,886
0
L
Nox
8,372
465
88
5
0
341,042
3
L
Skadi
9,113
506
88
5
0
349,850
1
W
Nu Wa
10,803
600
98
5
0
304,376
1
L
Janus
7,880
438
66
4
0
247,737
0
W
Cu Chulainn
10,658
592
169
9
0
355,889
0
W
Cabrakan
11,976
665
121
7
0
369,995
4
W
Yemoja
10,050
558
44
2
0
337,407
2
L
Danzaburou
7,930
441
50
3
0
288,893
3
W
Heimdallr
10,366
576
102
6
0
259,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role