Player Matchup

Danzaburou
Danzaburou
Antony7
Danzaburou
Level 61
God Stats
51W - 54L
1,451 SR
Queue Stats
237W - 315L
1,308 Elo+
Party 3
Apollo
Apollo
LevelDany10
Apollo
Level 29
God Stats
15W - 17L
1,425 SR
Queue Stats
47W - 87L
1,264 Elo+
Party 3
Hades
Hades
OlafUO
Hades
Level 42
God Stats
1W - 1L
1,589 SR
Queue Stats
11W - 25L
1,212 Elo+
Party 3
Cerberus
Cerberus
Tybezius
Cerberus
Level 48
God Stats
58W - 57L
1,519 SR
Queue Stats
795W - 748L
1,479 Elo+
Solo
Horus
Horus
delozpeare
Horus
Level 69
God Stats
2W - 0L
1,528 SR
Queue Stats
150W - 213L
1,372 Elo+
Party 3
Team Averages
Level 50
1,503 SR
1,327 Elo+

VS

Team Averages
Level 51
1,726 SR
1,439 Elo+
Tsukuyomi
Tsukuyomi
EA PRO 1738
Tsukuyomi
Level 29
God Stats
15W - 10L
1,919 SR
Queue Stats
218W - 267L
1,346 Elo+
Party 1
Erlang Shen
Erlang Shen
GOTTEM69420
Erlang Shen
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
164W - 180L
1,376 Elo+
Party 1
Fafnir
Fafnir
MACKYDADDY
Fafnir
Level 84
God Stats
7W - 2L
2,001 SR
Queue Stats
54W - 48L
1,519 Elo+
Party 2
Artemis
Artemis
ScottyGraing
Artemis
Level 49
God Stats
103W - 94L
1,609 SR
Queue Stats
350W - 374L
1,512 Elo+
Party 2
Scylla
Scylla
benearjls
Scylla
Level 48
God Stats
4W - 8L
1,604 SR
Queue Stats
308W - 386L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Antony7
Danzaburou
18
4 / 5 / 2
12,363
562
7,677
13,911
4,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
19
2 / 2 / 5
11,672
531
5,742
11,794
5,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
OlafUO
Hades
20
15 / 0 / 2
13,274
603
14,504
12,612
7,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Tybezius
Cerberus
16
3 / 2 / 15
11,670
530
12,244
16,589
12,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
18
3 / 3 / 9
11,874
540
11,518
20,341
13,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EA PRO 1738
Tsukuyomi
17
4 / 7 / 4
10,967
499
9,676
18,349
6,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
GOTTEM69420
Erlang Shen
16
4 / 5 / 1
10,313
469
13,834
21,395
15,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
MACKYDADDY
Fafnir
14
0 / 5 / 4
9,309
423
6,223
14,737
15,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
ScottyGraing
Artemis
19
3 / 5 / 3
11,262
512
11,719
17,309
8,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
benearjls
Scylla
15
1 / 6 / 0
9,196
418
8,472
12,662
3,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
27
Kills
12
12
Deaths
28
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Antony7
Danzaburou
4
5
2
1
L
Tsukuyomi
EA PRO 1738
Tsukuyomi
4
7
4
0.86
L
Erlang Shen
GOTTEM69420
Erlang Shen
4
5
1
0.9
W
Apollo
2
2
5
2.25
L
Fafnir
MACKYDADDY
Fafnir
0
5
4
0.4
W
Hades
OlafUO
Hades
15
0
2
16
L
Artemis
ScottyGraing
Artemis
3
5
3
0.9
W
Cerberus
Tybezius
Cerberus
3
2
15
5.25
L
Scylla
benearjls
Scylla
1
6
0
0.17
W
Horus
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,685
Damage
49,924
75,247
Taken
84,452
43,789
Mitigated
49,278
29,326
Healing
21,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Antony7
Danzaburou
7,677
4,467
0
4,306
13,911
4,483
1,658
1,605
12,256
0
80,313
L
Tsukuyomi
EA PRO 1738
Tsukuyomi
9,676
1,864
0
2,010
18,349
6,349
0
6,022
12,102
0
82,809
L
Erlang Shen
GOTTEM69420
Erlang Shen
13,834
4,651
0
4,680
21,395
15,386
0
5,775
15,185
11,030
47,920
W
Apollo
5,742
2,792
0
750
11,794
5,003
1,033
749
10,895
0
86,189
L
Fafnir
MACKYDADDY
Fafnir
6,223
1,641
0
3,503
14,737
15,065
0
7,125
7,587
26,234
0
W
Hades
OlafUO
Hades
14,504
1,302
984
7,673
12,612
7,514
1,772
5,140
7,270
79,367
0
L
Artemis
ScottyGraing
Artemis
11,719
6,213
0
7,087
17,309
8,619
2,658
6,086
11,223
0
96,483
W
Cerberus
Tybezius
Cerberus
12,244
1,628
729
5,866
16,589
12,791
94
5,517
10,844
39,913
0
L
Scylla
benearjls
Scylla
8,472
632
502
3,399
12,662
3,859
0
8,431
4,181
53,176
0
W
Horus
11,518
5,832
1,240
7,778
20,341
13,998
504
4,653
15,032
0
62,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,853
Gold Earned
51,047
589
Minions Killed
476
0
Camps Cleared
0
2,101,716
Distance Traveled
1,971,621
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,363
562
140
6
0
395,380
1
L
Tsukuyomi
10,967
499
123
6
0
431,384
0
L
Erlang Shen
10,313
469
83
4
0
400,641
0
W
Apollo
11,672
531
129
6
0
398,304
2
L
Fafnir
9,309
423
38
2
0
427,496
1
W
Hades
13,274
603
136
6
0
448,363
2
L
Artemis
11,262
512
141
6
0
336,888
3
W
Cerberus
11,670
530
63
3
0
446,334
7
L
Scylla
9,196
418
91
4
0
375,212
0
W
Horus
11,874
540
121
6
0
413,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role